Player Matchup

Nemesis
Nemesis
Jairgodoy
Nemesis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,561 Elo+
Party 4
Athena
Athena
MahouKaisa
Athena
Level 15
God Stats
2W - 5L
1,373 SR
Queue Stats
35W - 45L
1,510 Elo+
Party 4
Horus
Horus
Matheusstark920
Horus
Level 52
God Stats
0W - 3L
1,500 SR
Queue Stats
299W - 351L
1,379 Elo+
Party 2
Danzaburou
Danzaburou
guigavmenezes
Danzaburou
Level 55
God Stats
53W - 78L
1,434 SR
Queue Stats
115W - 169L
1,388 Elo+
Party 2
Tiamat
Tiamat
nandiolaLT
Tiamat
Level 15
God Stats
18W - 30L
1,319 SR
Queue Stats
68W - 104L
1,371 Elo+
Party 2
Team Averages
Level 40
1,425 SR
1,442 Elo+

VS

Team Averages
Level 57
1,471 SR
1,436 Elo+
Tiamat
Tiamat
Lautaro048c
Tiamat
Level 31
God Stats
2W - 4L
1,296 SR
Queue Stats
709W - 725L
1,357 Elo+
Party 1
Danzaburou
Danzaburou
Manucadeff
Danzaburou
Level 64
God Stats
47W - 35L
1,607 SR
Queue Stats
226W - 190L
1,514 Elo+
Party 3
Ne Zha
Ne Zha
eljuancho7
Ne Zha
Level 29
God Stats
36W - 35L
1,594 SR
Queue Stats
639W - 622L
1,423 Elo+
Party 1
Ganesha
Ganesha
serp_el
Ganesha
Level 83
God Stats
2W - 1L
1,558 SR
Queue Stats
60W - 57L
1,519 Elo+
Party 3
Vamana
Vamana
xInternot
Vamana
Level 78
God Stats
25W - 28L
1,296 SR
Queue Stats
1,153W - 1,175L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jairgodoy
Nemesis
11
2 / 3 / 2
7,024
502
6,182
10,339
3,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
MahouKaisa
Athena
11
1 / 3 / 2
6,177
441
3,226
9,688
6,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 2 / 2
5,768
412
1,639
8,362
2,561
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
guigavmenezes
Danzaburou
11
1 / 4 / 1
6,340
453
4,319
7,707
2,093
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
nandiolaLT
Tiamat
10
0 / 5 / 0
6,083
435
5,416
8,729
3,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
2 / 1 / 5
6,781
484
4,108
7,788
3,234
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Manucadeff
Danzaburou
15
8 / 1 / 0
9,631
688
7,765
8,688
2,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ne Zha
eljuancho7
Ne Zha
13
1 / 0 / 3
7,383
527
4,024
7,636
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
serp_el
Ganesha
12
1 / 3 / 10
7,717
551
5,511
9,329
6,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
xInternot
Vamana
15
5 / 0 / 2
8,638
617
6,594
7,786
5,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
17
17
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Jairgodoy
Nemesis
2
3
2
1
W
Tiamat
2
1
5
4.5
L
Athena
MahouKaisa
Athena
1
3
2
0.67
W
Danzaburou
Manucadeff
Danzaburou
8
1
0
8
L
1
2
2
1
W
Ne Zha
eljuancho7
Ne Zha
1
0
3
2.5
L
Danzaburou
guigavmenezes
Danzaburou
1
4
1
0.38
L
Tiamat
nandiolaLT
Tiamat
0
5
0
0
W
Ganesha
serp_el
Ganesha
1
3
10
2
W
Vamana
xInternot
Vamana
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,782
Damage
28,002
44,825
Taken
41,227
18,774
Mitigated
20,452
13,845
Healing
13,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Jairgodoy
Nemesis
6,182
2,547
0
4,552
10,339
3,422
0
2,556
7,692
0
47,265
W
Tiamat
4,108
938
0
1,472
7,788
3,234
219
2,597
4,893
20,755
0
L
Athena
MahouKaisa
Athena
3,226
675
0
2,060
9,688
6,845
0
2,082
7,561
23,305
0
W
Danzaburou
Manucadeff
Danzaburou
7,765
3,188
0
2,652
8,688
2,930
474
296
8,392
0
64,408
L
1,639
866
916
2,642
8,362
2,561
0
1,954
6,372
0
15,597
W
Ne Zha
eljuancho7
Ne Zha
4,024
1,120
0
4,083
7,636
2,651
0
898
6,718
0
40,170
L
Danzaburou
guigavmenezes
Danzaburou
4,319
833
0
1,863
7,707
2,093
0
354
7,353
0
34,780
L
Tiamat
nandiolaLT
Tiamat
5,416
280
0
1,812
8,729
3,853
0
3,553
4,930
26,548
0
W
Ganesha
serp_el
Ganesha
5,511
734
0
1,927
9,329
6,101
64
2,556
6,617
25,772
0
W
Vamana
xInternot
Vamana
6,594
1,678
0
2,910
7,786
5,536
297
1,665
5,965
7,079
51,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,392
Gold Earned
40,150
285
Minions Killed
407
0
Camps Cleared
0
1,310,097
Distance Traveled
1,425,185
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,024
502
79
6
0
294,146
3
W
Tiamat
6,781
484
49
4
0
270,112
3
L
Athena
6,177
441
42
3
0
238,494
0
W
Danzaburou
9,631
688
129
9
0
274,248
4
L
Horus
5,768
412
35
3
0
292,543
5
W
Ne Zha
7,383
527
93
7
0
293,757
0
L
Danzaburou
6,340
453
71
5
0
253,323
1
L
Tiamat
6,083
435
58
4
0
231,591
0
W
Ganesha
7,717
551
12
1
0
292,631
8
W
Vamana
8,638
617
124
9
0
294,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role