Player Matchup

Sun Wukong
Sun Wukong
BORDERLANDSpro1
Sun Wukong
Level 141
God Stats
1W - 3L
1,360 SR
Queue Stats
68W - 44L
1,585 Elo+
Party 3
Arachne
Arachne
MeatGlands
Arachne
Level 68
God Stats
4W - 0L
1,825 SR
Queue Stats
8W - 3L
1,728 Elo+
Party 3
Ymir
Ymir
Myrrhx
Ymir
Level 58
God Stats
47W - 32L
1,611 SR
Queue Stats
120W - 128L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
SaveTheItalian
Danzaburou
Level 107
God Stats
29W - 15L
1,600 SR
Queue Stats
117W - 105L
1,508 Elo+
Party 2
Tiamat
Tiamat
VegaGoon
Tiamat
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,516 Elo+
Solo
Team Averages
Level 99
1,579 SR
1,571 Elo+

VS

Team Averages
Level 126
1,522 SR
1,526 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ChrisGladiator
Tiamat
Level 142
God Stats
26W - 19L
1,504 SR
Queue Stats
415W - 395L
1,507 Elo+
Party 1
Baron Samedi
Baron Samedi
Fly_Teton
Baron Samedi
Level 141
God Stats
33W - 35L
1,469 SR
Queue Stats
445W - 467L
1,541 Elo+
Party 1
King Arthur
King Arthur
HalfMountain909
King Arthur
Level 81
God Stats
25W - 20L
1,393 SR
Queue Stats
167W - 162L
1,496 Elo+
Solo
Nu Wa
Nu Wa
UrbanClimber94
Nu Wa
Level 127
God Stats
24W - 15L
1,743 SR
Queue Stats
157W - 131L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BORDERLANDSpro1
Sun Wukong
17
10 / 0 / 2
10,635
665
12,697
15,840
14,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
MeatGlands
Arachne
15
5 / 0 / 1
9,099
569
8,016
12,950
4,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Myrrhx
Ymir
13
4 / 4 / 2
8,385
524
1,990
12,536
8,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
SaveTheItalian
Danzaburou
13
3 / 3 / 4
8,373
523
8,878
10,814
3,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
VegaGoon
Tiamat
15
1 / 1 / 6
8,748
547
6,277
10,094
5,685
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
4 / 3 / 3
7,888
493
9,039
9,410
3,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 7 / 1
6,541
409
5,212
11,518
6,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Fly_Teton
Baron Samedi
12
3 / 4 / 2
7,206
450
9,057
10,791
4,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
HalfMountain909
King Arthur
8
0 / 4 / 0
5,748
359
1,572
7,441
4,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 5 / 2
7,402
463
9,671
10,055
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
23
Kills
8
8
Deaths
23
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
3
3
1.83
W
Sun Wukong
BORDERLANDSpro1
Sun Wukong
10
0
2
11
L
0
7
1
0.07
L
Baron Samedi
Fly_Teton
Baron Samedi
3
4
2
1
L
King Arthur
HalfMountain909
King Arthur
0
4
0
0
W
Arachne
MeatGlands
Arachne
5
0
1
5.5
W
Ymir
Myrrhx
Ymir
4
4
2
1.25
W
Danzaburou
SaveTheItalian
Danzaburou
3
3
4
1.67
L
1
5
2
0.4
W
Tiamat
VegaGoon
Tiamat
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,858
Damage
34,551
62,234
Taken
49,215
36,986
Mitigated
21,520
23,417
Healing
12,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
9,039
3,624
0
1,624
9,410
3,182
728
990
8,345
0
47,287
W
Sun Wukong
BORDERLANDSpro1
Sun Wukong
12,697
2,726
0
9,481
15,840
14,738
2,964
4,816
10,630
0
69,264
L
5,212
208
0
2,464
11,518
6,086
0
1,170
10,192
33,926
0
L
Baron Samedi
Fly_Teton
Baron Samedi
9,057
483
1,151
3,582
10,791
4,419
0
2,346
8,420
39,123
0
L
King Arthur
HalfMountain909
King Arthur
1,572
240
0
781
7,441
4,726
0
462
6,661
0
16,619
W
Arachne
MeatGlands
Arachne
8,016
6,147
99
4,429
12,950
4,210
0
4,739
7,987
0
65,460
W
Ymir
Myrrhx
Ymir
1,990
814
0
2,085
12,536
8,356
333
4,643
7,789
13,261
0
W
Danzaburou
SaveTheItalian
Danzaburou
8,878
3,218
0
3,174
10,814
3,997
2,334
3,229
7,489
0
64,378
L
9,671
2,261
390
2,024
10,055
3,107
0
3,299
6,756
45,558
0
W
Tiamat
VegaGoon
Tiamat
6,277
750
0
4,149
10,094
5,685
0
5,666
4,149
57,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,240
Gold Earned
34,785
453
Minions Killed
353
0
Camps Cleared
0
1,559,901
Distance Traveled
1,305,636
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,888
493
80
5
0
298,494
1
W
Sun Wukong
10,635
665
122
8
0
343,857
1
L
Tiamat
6,541
409
71
4
0
300,159
0
L
Baron Samedi
7,206
450
73
5
0
253,387
0
L
King Arthur
5,748
359
33
2
0
199,447
0
W
Arachne
9,099
569
104
7
0
349,295
3
W
Ymir
8,385
524
23
1
0
278,413
0
W
Danzaburou
8,373
523
102
6
0
278,668
2
L
Nu Wa
7,402
463
96
6
0
254,149
2
W
Tiamat
8,748
547
102
6
0
309,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role