Player Matchup

Cthulhu
Cthulhu
GRANDEDEMUZA
Cthulhu
Level 15
God Stats
5W - 1L
1,939 SR
Queue Stats
112W - 79L
1,531 Elo+
Party 1
Rama
Rama
MatReLoco
Rama
Level 16
God Stats
11W - 6L
1,731 SR
Queue Stats
110W - 75L
1,496 Elo+
Party 1
Mercury
Mercury
NAPOCONFRITAS
Mercury
Level 21
God Stats
4W - 2L
1,931 SR
Queue Stats
117W - 63L
1,579 Elo+
Party 1
Hades
Hades
Uyuuki
Hades
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,727 Elo+
Solo
Arachne
Arachne
muriomenem
Arachne
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 74L
1,516 Elo+
Solo
Team Averages
Level 14
1,720 SR
1,570 Elo+

VS

Team Averages
Level 23
1,478 SR
1,507 Elo+
Bakasura
Bakasura
C4 BK6834
Bakasura
Level 19
God Stats
1W - 4L
1,529 SR
Queue Stats
117W - 137L
1,545 Elo+
Solo
Tyr
Tyr
Pandita-Max
Tyr
Level 25
God Stats
58W - 53L
1,361 SR
Queue Stats
570W - 557L
1,553 Elo+
Solo
Hachiman
Hachiman
RivetingJack645
Hachiman
Level 29
God Stats
7W - 11L
1,442 SR
Queue Stats
447W - 531L
1,477 Elo+
Party 2
Kukulkan
Kukulkan
Ryusaque
Kukulkan
Level 12
God Stats
5W - 5L
1,500 SR
Queue Stats
13W - 15L
1,514 Elo+
Solo
Athena
Athena
darks0lus
Athena
Level 29
God Stats
15W - 12L
1,557 SR
Queue Stats
248W - 292L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GRANDEDEMUZA
Cthulhu
17
1 / 8 / 15
12,310
456
7,724
19,683
17,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
19
8 / 11 / 16
13,660
506
19,895
26,291
10,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
20
29 / 2 / 10
19,527
723
45,390
25,136
12,585
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
Uyuuki
Hades
5
0 / 1 / 1
7,901
293
127
819
147
Arachne
muriomenem
Arachne
20
8 / 2 / 11
15,216
564
22,991
23,784
16,774
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
C4 BK6834
Bakasura
19
7 / 10 / 5
13,235
490
13,752
28,145
14,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
1 / 8 / 0
13,542
502
14,552
31,102
44,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
15
4 / 9 / 9
10,943
405
9,821
20,042
8,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
Ryusaque
Kukulkan
20
9 / 8 / 4
15,514
575
18,104
14,495
9,749
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Athena
darks0lus
Athena
15
2 / 11 / 10
11,297
418
6,989
30,291
37,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
51
46
Kills
23
24
Deaths
46
53
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bakasura
C4 BK6834
Bakasura
7
10
5
0.95
W
Cthulhu
GRANDEDEMUZA
Cthulhu
1
8
15
1.06
W
Rama
8
11
16
1.45
W
Mercury
29
2
10
17
L
1
8
0
0.13
L
Hachiman
4
9
9
0.94
L
Kukulkan
Ryusaque
Kukulkan
9
8
4
1.38
W
Hades
Uyuuki
Hades
0
1
1
0.5
L
Athena
darks0lus
Athena
2
11
10
0.64
W
Arachne
muriomenem
Arachne
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,127
Damage
63,218
95,713
Taken
124,075
57,324
Mitigated
113,733
31,937
Healing
24,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
C4 BK6834
Bakasura
13,752
9,504
0
10,675
28,145
14,058
0
839
27,226
0
96,904
W
Cthulhu
GRANDEDEMUZA
Cthulhu
7,724
848
0
2,303
19,683
17,527
378
6,874
12,481
36,849
0
W
Rama
19,895
16,479
0
8,691
26,291
10,291
2,441
10,265
15,749
0
69,292
W
Mercury
45,390
26,034
0
8,631
25,136
12,585
782
6,674
18,385
0
206,294
L
14,552
3,203
0
6,604
31,102
44,242
1,380
585
30,357
0
116,944
L
Hachiman
9,821
4,759
375
4,008
20,042
8,326
3,900
2,889
16,993
0
40,983
L
Kukulkan
Ryusaque
Kukulkan
18,104
1,526
0
250
14,495
9,749
2,238
122
14,293
84,359
0
W
Hades
Uyuuki
Hades
127
54
14
75
819
147
0
241
578
1,640
0
L
Athena
darks0lus
Athena
6,989
2,723
0
2,876
30,291
37,358
1,244
3,560
26,571
26,769
0
W
Arachne
muriomenem
Arachne
22,991
16,588
0
12,223
23,784
16,774
1,918
3,472
20,312
0
114,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,614
Gold Earned
64,531
574
Minions Killed
640
0
Camps Cleared
0
2,176,108
Distance Traveled
2,304,657
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
13,235
490
149
6
0
480,564
2
W
Cthulhu
12,310
456
43
2
0
510,696
0
W
Rama
13,660
506
94
3
0
422,806
0
W
Mercury
19,527
723
247
9
0
672,181
3
L
Tyr
13,542
502
239
9
0
437,567
4
L
Hachiman
10,943
405
52
2
0
440,365
0
L
Kukulkan
15,514
575
165
6
0
412,818
4
W
Hades
7,901
293
1
0
0
46,797
1
L
Athena
11,297
418
35
1
0
533,343
4
W
Arachne
15,216
564
189
7
0
523,628
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role