Player Matchup

Medusa
Medusa
BioTon
Medusa
Level 21
God Stats
2W - 0L
1,224 SR
Queue Stats
8W - 8L
1,607 Elo+
Solo
Nemesis
Nemesis
Shoik
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,453 Elo+
Party 1
Ra
Ra
SkutyPL
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,453 Elo+
Party 1
Neith
Neith
Teneryfa
Neith
Level 3
God Stats
4W - 0L
1,680 SR
Queue Stats
4W - 1L
1,453 Elo+
Party 1
Loki
Loki
xCelax
Loki
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,453 Elo+
Party 1
Team Averages
Level 17
1,481 SR
1,484 Elo+

VS

Team Averages
Level 17
1,586 SR
1,553 Elo+
Discordia
Discordia
BetaDashX
Discordia
Level 26
God Stats
88W - 87L
1,700 SR
Queue Stats
696W - 711L
1,451 Elo+
Solo
Jormungandr
Jormungandr
HerraMorgaes
Jormungandr
Level 16
God Stats
0W - 1L
1,516 SR
Queue Stats
3W - 2L
1,512 Elo+
Party 2
Merlin
Merlin
LordOfTheWalter
Merlin
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
MakaberGhoul
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Niksonkoni
Ra
Level 7
God Stats
1W - 1L
1,714 SR
Queue Stats
3W - 3L
1,802 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BioTon
Medusa
14
3 / 1 / 12
8,182
1,169
6,285
6,280
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Shoik
Nemesis
14
5 / 0 / 12
8,818
1,260
8,570
6,620
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 2 / 9
8,642
1,235
6,228
5,033
1,871
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Teneryfa
Neith
14
2 / 1 / 8
7,767
1,110
2,854
5,047
1,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
xCelax
Loki
14
9 / 1 / 7
8,817
1,260
10,276
3,933
1,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

354

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BetaDashX
Discordia
13
2 / 6 / 0
7,451
1,064
4,563
7,827
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
HerraMorgaes
Jormungandr
14
2 / 5 / 2
8,018
1,145
5,705
10,356
4,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 2 / 2
7,547
1,078
9,923
7,778
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 2 / 0
6,164
881
129
1,957
494
12
0 / 9 / 1
6,579
940
2,162
10,566
5,067
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
10
24
Kills
5
5
Deaths
24
48
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
BetaDashX
Discordia
2
6
0
0.33
W
Medusa
BioTon
Medusa
3
1
12
9
L
Jormungandr
HerraMorgaes
Jormungandr
2
5
2
0.6
L
1
2
2
1
L
0
2
0
0
L
0
9
1
0.06
W
Nemesis
Shoik
Nemesis
5
0
12
11
W
5
2
9
4.75
W
Neith
Teneryfa
Neith
2
1
8
6
W
Loki
xCelax
Loki
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,213
Damage
22,482
26,913
Taken
38,484
10,184
Mitigated
15,574
6,118
Healing
722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BetaDashX
Discordia
4,563
118
0
0
7,827
2,447
0
1,245
6,582
17,013
0
W
Medusa
BioTon
Medusa
6,285
2,757
0
1,043
6,280
2,292
0
5,180
978
0
20,098
L
Jormungandr
HerraMorgaes
Jormungandr
5,705
583
0
125
10,356
4,861
0
1,732
8,624
15,676
0
L
9,923
851
0
327
7,778
2,705
0
1,044
6,734
24,772
0
L
129
0
0
0
1,957
494
0
657
1,300
0
727
L
2,162
695
7
263
10,566
5,067
0
1,550
9,016
10,042
0
W
Nemesis
Shoik
Nemesis
8,570
3,729
0
1,683
6,620
2,686
0
5,006
1,522
0
19,427
W
6,228
875
615
777
5,033
1,871
0
4,497
388
15,945
0
W
Neith
Teneryfa
Neith
2,854
973
0
1,225
5,047
1,850
0
4,247
730
0
14,425
W
Loki
xCelax
Loki
10,276
4,538
0
775
3,933
1,485
0
2,947
942
0
17,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,226
Gold Earned
35,759
134
Minions Killed
100
4
Camps Cleared
2
717,391
Distance Traveled
506,187
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,451
1,064
29
4
0
133,960
1
W
Medusa
8,182
1,169
37
5
0
158,414
1
L
Jormungandr
8,018
1,145
13
2
0
121,924
0
L
Merlin
7,547
1,078
45
6
0
113,874
1
L
Thor
6,164
881
3
0
0
38,229
1
L
Ra
6,579
940
10
1
2
98,200
0
W
Nemesis
8,818
1,260
29
4
2
161,894
0
W
Ra
8,642
1,235
29
4
0
119,298
0
W
Neith
7,767
1,110
26
4
1
127,111
1
W
Loki
8,817
1,260
13
2
1
150,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role