Player Matchup

Tiamat
Tiamat
OverHeathed
Tiamat
Level 142
God Stats
8W - 3L
1,500 SR
Queue Stats
150W - 111L
1,612 Elo+
Party 1
Vamana
Vamana
Zack_2401
Vamana
Level 119
God Stats
6W - 2L
1,693 SR
Queue Stats
27W - 22L
1,638 Elo+
Party 1
Ullr
Ullr
tenda-insulare
Ullr
Level 46
God Stats
3W - 2L
1,715 SR
Queue Stats
23W - 14L
1,643 Elo+
Party 1
Team Averages
Level 102
1,636 SR
1,631 Elo+

VS

Team Averages
Level 51
1,609 SR
1,221 Elo+
Cupid
Cupid
KAIOKEN_97
Cupid
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 144L
1,577 Elo+
Solo
Ra
Ra
Rukay_2033
Ra
Level 16
God Stats
0W - 1L
1,828 SR
Queue Stats
0W - 7L
1,063 Elo+
Party 2
Ymir
Ymir
nichodrago02
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,022 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
8 / 2 / 10
10,651
819
11,065
11,268
9,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Zack_2401
Vamana
12
0 / 4 / 17
9,491
730
5,180
9,870
6,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
19 / 3 / 5
11,925
917
17,404
10,821
3,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
9
3 / 3 / 2
8,646
665
1,525
6,839
1,422
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 15 / 1
9,678
744
6,085
14,051
4,309
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 10 / 3
9,124
702
6,167
18,285
15,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
27
Kills
9
9
Deaths
28
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cupid
3
3
2
1.33
W
Tiamat
8
2
10
6.5
L
3
15
1
0.23
W
Vamana
Zack_2401
Vamana
0
4
17
2.13
L
3
10
3
0.45
W
19
3
5
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,649
Damage
13,777
31,959
Taken
39,175
19,675
Mitigated
21,668
6,149
Healing
2,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
1,525
907
0
940
6,839
1,422
0
1,245
5,478
0
5,979
W
Tiamat
11,065
1,257
0
3,902
11,268
9,764
319
4,707
6,561
39,512
0
L
6,085
1,548
97
1,345
14,051
4,309
0
4,306
9,503
19,797
0
W
Vamana
Zack_2401
Vamana
5,180
2,575
0
1,685
9,870
6,080
300
3,958
4,990
0
35,578
L
6,167
2,058
0
0
18,285
15,937
0
5,106
12,860
27,899
0
W
17,404
6,841
0
562
10,821
3,831
1,285
3,621
7,094
0
30,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,067
Gold Earned
27,448
147
Minions Killed
57
0
Camps Cleared
0
665,138
Distance Traveled
374,616
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,646
665
10
1
0
45,564
0
W
Tiamat
10,651
819
61
5
0
221,429
2
L
Ra
9,678
744
26
2
0
127,378
0
W
Vamana
9,491
730
51
4
0
218,658
1
L
Ymir
9,124
702
21
2
0
201,674
0
W
Ullr
11,925
917
35
3
0
225,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role