Player Matchup

King Arthur
King Arthur
Catroxz
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,757 Elo+
Solo
Fafnir
Fafnir
GekoKid
Fafnir
Level 27
God Stats
12W - 3L
1,823 SR
Queue Stats
24W - 9L
1,753 Elo+
Solo
Kukulkan
Kukulkan
Halagator
Kukulkan
Level 16
God Stats
22W - 26L
1,563 SR
Queue Stats
205W - 236L
1,494 Elo+
Solo
Danzaburou
Danzaburou
MERL0CK
Danzaburou
Level 28
God Stats
8W - 10L
1,489 SR
Queue Stats
110W - 102L
1,540 Elo+
Solo
Hachiman
Hachiman
ProdigyKajun
Hachiman
Level 24
God Stats
0W - 4L
1,147 SR
Queue Stats
133W - 137L
1,538 Elo+
Solo
Team Averages
Level 22
1,504 SR
1,617 Elo+

VS

Team Averages
Level 22
1,641 SR
1,586 Elo+
Cu Chulainn
Cu Chulainn
Abvax
Cu Chulainn
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 22L
1,641 Elo+
Solo
Anhur
Anhur
DiamondMṻsic
Anhur
Level 18
God Stats
6W - 4L
1,883 SR
Queue Stats
43W - 46L
1,576 Elo+
Party 1
Tiamat
Tiamat
F0xyKn0xy
Tiamat
Level 11
God Stats
8W - 4L
1,705 SR
Queue Stats
170W - 129L
1,606 Elo+
Solo
Cthulhu
Cthulhu
GrandMasterBlaze
Cthulhu
Level 26
God Stats
15W - 22L
1,618 SR
Queue Stats
100W - 100L
1,609 Elo+
Solo
Tsukuyomi
Tsukuyomi
RENATUKISS
Tsukuyomi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Catroxz
King Arthur
8
1 / 4 / 0
4,976
498
1,719
7,414
3,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fafnir
GekoKid
Fafnir
7
0 / 0 / 0
4,438
444
1,943
5,895
2,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Halagator
Kukulkan
10
0 / 2 / 1
5,491
549
694
3,161
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
MERL0CK
Danzaburou
10
3 / 0 / 1
6,412
641
2,457
6,041
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
ProdigyKajun
Hachiman
7
0 / 3 / 0
4,388
439
1,611
4,608
775
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Abvax
Cu Chulainn
11
4 / 2 / 0
6,484
648
5,731
7,472
4,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 0 / 2
5,217
522
3,549
6,400
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
F0xyKn0xy
Tiamat
12
1 / 0 / 1
6,434
643
1,494
1,554
1,501
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 0 / 1
5,923
592
3,350
3,141
1,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
RENATUKISS
Tsukuyomi
11
2 / 2 / 1
6,185
619
2,372
7,628
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
9
9
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Abvax
Cu Chulainn
4
2
0
2
L
King Arthur
Catroxz
King Arthur
1
4
0
0.25
W
0
0
2
1
W
Tiamat
F0xyKn0xy
Tiamat
1
0
1
1.5
L
Fafnir
GekoKid
Fafnir
0
0
0
0
W
2
0
1
2.5
L
Kukulkan
Halagator
Kukulkan
0
2
1
0.25
L
Danzaburou
MERL0CK
Danzaburou
3
0
1
3.5
L
Hachiman
ProdigyKajun
Hachiman
0
3
0
0
W
Tsukuyomi
RENATUKISS
Tsukuyomi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,424
Damage
16,496
27,119
Taken
26,195
10,180
Mitigated
11,160
8,235
Healing
10,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Abvax
Cu Chulainn
5,731
1,320
0
1,237
7,472
4,016
161
0
7,472
0
31,240
L
King Arthur
Catroxz
King Arthur
1,719
265
0
1,363
7,414
3,990
0
0
7,044
0
14,283
W
3,549
2,132
0
4,255
6,400
1,626
1,320
1,556
4,844
0
29,688
W
Tiamat
F0xyKn0xy
Tiamat
1,494
138
0
934
1,554
1,501
1,026
256
1,250
31,717
0
L
Fafnir
GekoKid
Fafnir
1,943
412
0
2,275
5,895
2,760
0
2,148
3,747
6,011
0
W
3,350
482
80
876
3,141
1,304
0
387
2,754
18,470
0
L
Kukulkan
Halagator
Kukulkan
694
65
0
261
3,161
979
0
1,114
2,047
23,930
0
L
Danzaburou
MERL0CK
Danzaburou
2,457
744
0
3,051
6,041
1,676
1,092
380
5,611
0
26,428
L
Hachiman
ProdigyKajun
Hachiman
1,611
604
0
1,285
4,608
775
0
1,202
3,406
0
15,459
W
Tsukuyomi
RENATUKISS
Tsukuyomi
2,372
299
0
3,267
7,628
2,713
35
310
7,238
0
37,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,705
Gold Earned
30,243
195
Minions Killed
323
0
Camps Cleared
0
896,232
Distance Traveled
974,932
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,484
648
69
7
0
187,753
0
L
King Arthur
4,976
498
23
2
0
203,958
0
W
Anhur
5,217
522
59
6
0
155,459
2
W
Tiamat
6,434
643
87
9
0
208,872
2
L
Fafnir
4,438
444
7
1
0
189,859
1
W
Cthulhu
5,923
592
22
2
0
229,103
5
L
Kukulkan
5,491
549
72
7
0
167,097
1
L
Danzaburou
6,412
641
62
6
0
176,472
0
L
Hachiman
4,388
439
31
3
0
158,846
3
W
Tsukuyomi
6,185
619
86
9
0
193,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role