Player Matchup

Erlang Shen
Erlang Shen
Chinwenguencha
Erlang Shen
Level 11
God Stats
3W - 6L
1,458 SR
Queue Stats
34W - 42L
1,494 Elo+
Party 1
Zeus
Zeus
Hodrockz
Zeus
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
988 Elo+
Party 1
Neith
Neith
LBS teufBR14
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ares
Ares
ahajsjdhfhf
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Achilles
Achilles
eu1757
Achilles
Level 15
God Stats
2W - 3L
1,737 SR
Queue Stats
6W - 4L
1,762 Elo+
Solo
Team Averages
Level 8
1,539 SR
1,449 Elo+

VS

Team Averages
Level 22
1,428 SR
1,302 Elo+
Sun Wukong
Sun Wukong
Jotaromedd
Sun Wukong
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,211 Elo+
Solo
Discordia
Discordia
NnEvelyn1403
Discordia
Level 28
God Stats
1W - 3L
1,113 SR
Queue Stats
98W - 116L
1,373 Elo+
Solo
Loki
Loki
SrGads
Loki
Level 17
God Stats
1W - 1L
1,524 SR
Queue Stats
2W - 2L
1,196 Elo+
Solo
Khepri
Khepri
YaannAS
Khepri
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
37W - 42L
1,247 Elo+
Solo
Danzaburou
Danzaburou
pulpillo007
Danzaburou
Level 27
God Stats
25W - 23L
1,503 SR
Queue Stats
205W - 249L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chinwenguencha
Erlang Shen
11
4 / 0 / 1
6,632
663
2,326
5,377
3,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
8
1 / 5 / 2
5,209
521
4,210
5,176
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

4
1 / 5 / 0
4,279
428
819
3,933
1,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 3 / 1
4,217
422
222
4,131
1,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
eu1757
Achilles
8
2 / 4 / 0
4,995
500
3,124
7,607
4,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jotaromedd
Sun Wukong
6
0 / 2 / 1
4,456
446
695
4,704
2,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
NnEvelyn1403
Discordia
9
6 / 1 / 5
5,899
590
6,013
2,498
719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
SrGads
Loki
10
3 / 2 / 5
5,760
576
4,417
6,853
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
YaannAS
Khepri
8
4 / 2 / 4
5,843
584
2,196
3,375
1,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
pulpillo007
Danzaburou
10
4 / 1 / 1
6,341
634
3,846
4,803
1,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
8
Kills
17
17
Deaths
8
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Chinwenguencha
Erlang Shen
4
0
1
4.5
L
Zeus
1
5
2
0.4
W
Sun Wukong
Jotaromedd
Sun Wukong
0
2
1
0.25
L
1
5
0
0.2
W
Discordia
NnEvelyn1403
Discordia
6
1
5
8.5
W
Loki
SrGads
Loki
3
2
5
2.75
W
Khepri
YaannAS
Khepri
4
2
4
3
L
0
3
1
0.17
L
Achilles
eu1757
Achilles
2
4
0
0.5
W
Danzaburou
pulpillo007
Danzaburou
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,701
Damage
17,167
26,224
Taken
22,233
12,283
Mitigated
7,983
3,410
Healing
8,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Chinwenguencha
Erlang Shen
2,326
1,379
0
949
5,377
3,467
264
1,099
4,210
0
34,484
L
Zeus
4,210
850
0
0
5,176
1,204
164
1,160
3,800
22,263
0
W
Sun Wukong
Jotaromedd
Sun Wukong
695
88
0
297
4,704
2,148
302
1,276
3,428
0
8,953
L
819
356
0
189
3,933
1,087
0
2,261
1,432
0
3,455
W
Discordia
NnEvelyn1403
Discordia
6,013
463
0
1,066
2,498
719
342
1,031
1,467
20,003
0
W
Loki
SrGads
Loki
4,417
1,668
0
3,344
6,853
1,877
0
1,313
5,444
0
21,126
W
Khepri
YaannAS
Khepri
2,196
381
0
432
3,375
1,816
586
699
2,651
14,091
0
L
222
0
0
476
4,131
1,568
0
2,811
1,146
1,499
0
L
Achilles
eu1757
Achilles
3,124
566
0
1,796
7,607
4,957
448
230
7,327
0
13,493
W
Danzaburou
pulpillo007
Danzaburou
3,846
1,928
0
3,068
4,803
1,423
884
113
4,515
0
26,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,332
Gold Earned
28,299
145
Minions Killed
169
0
Camps Cleared
0
785,953
Distance Traveled
890,809
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,632
663
72
7
0
220,007
1
L
Zeus
5,209
521
42
4
0
154,196
0
W
Sun Wukong
4,456
446
15
2
0
162,046
4
L
Neith
4,279
428
6
1
0
140,439
0
W
Discordia
5,899
590
37
4
0
177,449
0
W
Loki
5,760
576
39
4
0
187,142
1
W
Khepri
5,843
584
24
2
0
205,089
3
L
Ares
4,217
422
4
0
0
125,987
0
L
Achilles
4,995
500
21
2
0
145,324
0
W
Danzaburou
6,341
634
54
5
0
159,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role