Player Matchup

Athena
Athena
N1K057011
Athena
Level 98
God Stats
6W - 1L
1,766 SR
Queue Stats
51W - 60L
1,467 Elo+
Party 2
Medusa
Medusa
OrgRasmus
Medusa
Level 69
God Stats
19W - 12L
1,370 SR
Queue Stats
345W - 348L
1,400 Elo+
Solo
Persephone
Persephone
Stefanocm1998
Persephone
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 179L
1,472 Elo+
Party 2
Ne Zha
Ne Zha
manuelk9
Ne Zha
Level 69
God Stats
12W - 6L
1,648 SR
Queue Stats
31W - 47L
1,442 Elo+
Party 2
Tiamat
Tiamat
michilmicc
Tiamat
Level 65
God Stats
3W - 4L
1,500 SR
Queue Stats
14W - 25L
1,500 Elo+
Solo
Team Averages
Level 77
1,557 SR
1,456 Elo+

VS

Team Averages
Level 98
1,381 SR
1,359 Elo+
Medusa
Medusa
DominickRose
Medusa
Level 65
God Stats
15W - 22L
1,495 SR
Queue Stats
183W - 182L
1,480 Elo+
Solo
Tyr
Tyr
Leria6
Tyr
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 148L
1,289 Elo+
Party 1
Tiamat
Tiamat
Polandinho22
Tiamat
Level 115
God Stats
0W - 5L
1,237 SR
Queue Stats
228W - 347L
1,329 Elo+
Party 1
Nemesis
Nemesis
TipoNAT
Nemesis
Level 120
God Stats
16W - 18L
1,578 SR
Queue Stats
158W - 245L
1,343 Elo+
Party 1
Bacchus
Bacchus
Tronkete3
Bacchus
Level 104
God Stats
8W - 9L
1,093 SR
Queue Stats
156W - 223L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
N1K057011
Athena
11
2 / 0 / 6
6,764
520
3,200
6,417
3,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
OrgRasmus
Medusa
12
2 / 0 / 2
7,374
567
3,221
4,034
1,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Stefanocm1998
Persephone
12
2 / 1 / 4
7,324
563
6,254
4,972
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
manuelk9
Ne Zha
12
5 / 1 / 3
7,115
547
6,663
8,034
2,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
michilmicc
Tiamat
11
1 / 2 / 1
6,435
495
5,361
6,775
3,642
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 2 / 0
5,672
436
2,326
5,995
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tyr
Leria6
Tyr
10
1 / 2 / 1
5,651
435
3,235
10,896
6,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
9
0 / 2 / 1
5,404
416
2,269
7,523
3,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
TipoNAT
Nemesis
11
0 / 3 / 0
6,019
463
3,607
8,044
2,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Tronkete3
Bacchus
6
0 / 3 / 0
4,883
376
1,694
5,114
3,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
12
Kills
1
4
Deaths
12
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
2
0
0
L
Tyr
Leria6
Tyr
1
2
1
0.75
W
Athena
N1K057011
Athena
2
0
6
5
W
Medusa
OrgRasmus
Medusa
2
0
2
3
L
Tiamat
0
2
1
0.25
W
Persephone
Stefanocm1998
Persephone
2
1
4
4
L
Nemesis
TipoNAT
Nemesis
0
3
0
0
L
Bacchus
Tronkete3
Bacchus
0
3
0
0
W
Ne Zha
manuelk9
Ne Zha
5
1
3
6.5
W
Tiamat
michilmicc
Tiamat
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,699
Damage
13,131
30,232
Taken
37,572
12,015
Mitigated
17,584
12,229
Healing
12,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
2,326
140
198
2,630
5,995
1,516
0
918
5,077
0
34,336
L
Tyr
Leria6
Tyr
3,235
841
0
4,107
10,896
6,009
110
6,420
4,476
0
19,767
W
Athena
N1K057011
Athena
3,200
1,080
0
2,034
6,417
3,066
120
1,017
5,317
15,570
0
W
Medusa
OrgRasmus
Medusa
3,221
975
0
730
4,034
1,290
123
526
3,508
0
42,934
L
Tiamat
2,269
339
0
2,400
7,523
3,675
0
3,773
3,750
21,504
0
W
Persephone
Stefanocm1998
Persephone
6,254
284
294
2,293
4,972
1,470
361
1,149
3,672
41,400
0
L
Nemesis
TipoNAT
Nemesis
3,607
1,476
0
2,306
8,044
2,666
0
2,672
5,372
0
32,403
L
Bacchus
Tronkete3
Bacchus
1,694
114
99
1,216
5,114
3,718
0
1,032
4,082
6,656
0
W
Ne Zha
manuelk9
Ne Zha
6,663
2,561
0
4,112
8,034
2,547
0
516
7,392
0
44,526
W
Tiamat
michilmicc
Tiamat
5,361
1,448
0
2,766
6,775
3,642
135
470
6,135
30,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,012
Gold Earned
27,629
311
Minions Killed
227
0
Camps Cleared
0
1,247,881
Distance Traveled
1,022,092
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,672
436
58
4
0
186,437
0
L
Tyr
5,651
435
34
3
0
206,558
2
W
Athena
6,764
520
23
2
0
254,607
5
W
Medusa
7,374
567
91
7
0
227,438
4
L
Tiamat
5,404
416
42
3
0
198,904
2
W
Persephone
7,324
563
67
5
0
249,411
0
L
Nemesis
6,019
463
81
6
0
224,080
1
L
Bacchus
4,883
376
12
1
0
206,113
3
W
Ne Zha
7,115
547
79
6
0
294,310
0
W
Tiamat
6,435
495
51
4
0
222,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role