Player Matchup

Cthulhu
Cthulhu
DinoknightHeck
Cthulhu
Level 2
God Stats
5W - 5L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2
Thor
Thor
Femiroakalanis
Thor
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 32L
1,233 Elo+
Solo
Anhur
Anhur
GraveSesh
Anhur
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
InfiniteGoML
Tsukuyomi
Level 9
God Stats
6W - 9L
1,491 SR
Queue Stats
46W - 60L
1,426 Elo+
Solo
Poseidon
Poseidon
Th3UnknownSoul
Poseidon
Level 26
God Stats
29W - 24L
1,517 SR
Queue Stats
42W - 30L
1,539 Elo+
Solo
Team Averages
Level 20
1,502 SR
1,440 Elo+

VS

Team Averages
Level 30
1,464 SR
1,447 Elo+
Merlin
Merlin
BigSocks445
Merlin
Level 7
God Stats
14W - 3L
1,682 SR
Queue Stats
17W - 5L
1,636 Elo+
Party 1
Tiamat
Tiamat
Canadian_Snoman
Tiamat
Level 40
God Stats
3W - 1L
1,236 SR
Queue Stats
61W - 50L
1,420 Elo+
Party 1
Scylla
Scylla
Doyle__99
Scylla
Level 62
God Stats
7W - 10L
1,364 SR
Queue Stats
33W - 49L
1,371 Elo+
Party 1
Fenrir
Fenrir
MiniThePanda
Fenrir
Level 24
God Stats
4W - 3L
1,538 SR
Queue Stats
13W - 13L
1,400 Elo+
Solo
Guan Yu
Guan Yu
lostfear2010
Guan Yu
Level 17
God Stats
23W - 14L
1,498 SR
Queue Stats
38W - 42L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 11 / 7
10,456
1,046
8,361
24,874
23,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 7 / 6
9,273
927
4,249
15,433
5,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anhur
GraveSesh
Anhur
17
7 / 7 / 6
11,767
1,177
13,493
17,276
5,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
InfiniteGoML
Tsukuyomi
17
4 / 12 / 8
11,402
1,140
15,204
20,952
8,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
16
1 / 12 / 8
10,151
1,015
11,844
20,053
6,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
14 / 0 / 22
13,018
1,302
24,372
7,942
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 4 / 23
12,378
1,238
15,770
14,307
9,816
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Doyle__99
Scylla
19
11 / 5 / 22
12,410
1,241
24,062
9,978
3,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
17
9 / 6 / 17
12,257
1,226
15,811
14,815
6,048
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
lostfear2010
Guan Yu
18
6 / 1 / 17
11,106
1,111
10,645
13,308
10,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
150
16
Kills
49
49
Deaths
16
35
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Merlin
14
0
22
25
W
9
4
23
5.13
L
3
11
7
0.59
W
Scylla
Doyle__99
Scylla
11
5
22
4.4
L
1
7
6
0.57
L
Anhur
GraveSesh
Anhur
7
7
6
1.43
L
Tsukuyomi
InfiniteGoML
Tsukuyomi
4
12
8
0.67
W
Fenrir
9
6
17
2.92
L
Poseidon
1
12
8
0.42
W
Guan Yu
lostfear2010
Guan Yu
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,151
Damage
90,660
98,588
Taken
60,350
49,188
Mitigated
33,324
4,730
Healing
18,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
24,372
3,420
0
720
7,942
3,399
0
2,784
5,062
41,461
0
W
15,770
2,058
826
3,794
14,307
9,816
0
4,924
9,313
33,191
0
L
8,361
2,079
0
408
24,874
23,268
0
16,123
8,344
15,086
0
W
Scylla
Doyle__99
Scylla
24,062
1,760
0
642
9,978
3,460
0
2,275
7,578
33,177
0
L
4,249
317
0
0
15,433
5,238
0
11,199
4,041
0
17,969
L
Anhur
GraveSesh
Anhur
13,493
7,995
0
932
17,276
5,554
0
11,973
4,994
0
23,798
L
Tsukuyomi
InfiniteGoML
Tsukuyomi
15,204
4,445
0
492
20,952
8,663
0
11,519
9,174
0
38,480
W
Fenrir
15,811
8,591
342
4,654
14,815
6,048
0
5,446
9,269
0
28,069
L
Poseidon
11,844
2,291
0
2,898
20,053
6,465
0
12,513
7,246
27,115
0
W
Guan Yu
lostfear2010
Guan Yu
10,645
3,386
3,658
3,489
13,308
10,601
0
4,260
8,923
0
23,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,049
Gold Earned
61,169
147
Minions Killed
158
4
Camps Cleared
10
807,652
Distance Traveled
913,825
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,018
1,302
40
4
0
196,296
1
W
Tiamat
12,378
1,238
45
5
3
185,489
1
L
Cthulhu
10,456
1,046
19
2
0
146,371
0
W
Scylla
12,410
1,241
21
2
0
164,654
0
L
Thor
9,273
927
32
3
2
181,668
0
L
Anhur
11,767
1,177
24
2
1
154,849
0
L
Tsukuyomi
11,402
1,140
33
3
0
168,807
0
W
Fenrir
12,257
1,226
22
2
6
148,320
0
L
Poseidon
10,151
1,015
39
4
1
155,957
0
W
Guan Yu
11,106
1,111
30
3
1
219,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role