Player Matchup

Ah Puch
Ah Puch
Gold II
MereMermaid1998
Ah Puch
Gold II
Level 70
God Stats
3W - 2L
1,524 SR
Queue Stats
33W - 29L
1,768 MMR
Solo
Fenrir
Fenrir
Platinum III
Nacoronicheese
Fenrir
Platinum III
Level 121
God Stats
3W - 1L
1,770 SR
Queue Stats
44W - 52L
1,779 MMR
Solo
Janus
Janus
Platinum V
Squishyx Wolf
Janus
Platinum V
Level 129
God Stats
2W - 1L
1,391 SR
Queue Stats
138W - 113L
1,787 MMR
Party 1
Apollo
Apollo
Gold IV
SwaglordMLG
Apollo
Gold IV
Level 98
God Stats
4W - 2L
1,500 SR
Queue Stats
138W - 77L
1,768 MMR
Solo
Bacchus
Bacchus
Gold I
Yung Titos
Bacchus
Gold I
Level 126
God Stats
2W - 1L
1,332 SR
Queue Stats
74W - 64L
1,695 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 109
1,503 SR
1,760 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,655 SR
1,759 MMR
Nu Wa
Nu Wa
Platinum III
BackedPrune
Nu Wa
Platinum III
Level 154
God Stats
1W - 4L
1,532 SR
Queue Stats
106W - 90L
1,738 MMR
Solo
Neith
Neith
Platinum V
FixTrickSG10
Neith
Platinum V
Level 74
God Stats
12W - 28L
1,544 SR
Queue Stats
259W - 261L
1,772 MMR
Solo
Susano
Susano
Gold I
GodMain_
Susano
Gold I
Level 146
God Stats
1W - 1L
1,961 SR
Queue Stats
79W - 68L
1,768 MMR
Party 2
Camazotz
Camazotz
Platinum V
ImS-C-Y-T-H-E
Camazotz
Platinum V
Level 143
God Stats
2W - 7L
1,500 SR
Queue Stats
802W - 806L
1,752 MMR
Solo
Geb
Geb
Gold I
LGCLUIS
Geb
Gold I
Level 97
God Stats
2W - 5L
1,738 SR
Queue Stats
72W - 62L
1,768 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 3
10,283
541
6,553
13,637
13,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 2 / 2
9,297
489
4,402
13,124
4,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
0 / 1 / 5
10,329
544
6,663
9,393
3,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
19
12 / 0 / 4
12,524
659
15,796
12,427
6,635
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Yung Titos
Bacchus
13
2 / 2 / 7
9,174
483
5,709
12,916
12,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SetArachneAphroditeDanzaburouGuan Yu

VS

Bans
CthulhuScyllaAwilixCu ChulainnTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 5
9,144
481
14,572
9,886
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 7 / 1
8,005
421
2,874
11,777
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Susano
GodMain_
Susano
13
1 / 4 / 4
7,994
421
5,340
12,369
5,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Camazotz
ImS-C-Y-T-H-E
Camazotz
16
3 / 2 / 1
9,293
489
6,694
14,645
7,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Geb
12
1 / 3 / 6
7,743
408
5,074
11,357
8,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
18
Kills
8
8
Deaths
18
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
2
5
2.75
L
0
7
1
0.07
L
Susano
GodMain_
Susano
1
4
4
0.75
L
Camazotz
ImS-C-Y-T-H-E
Camazotz
3
2
1
1.75
L
Geb
1
3
6
1.33
W
1
3
3
0.83
W
3
2
2
2
W
0
1
5
2.5
W
Apollo
12
0
4
14
W
Bacchus
Yung Titos
Bacchus
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,123
Damage
34,554
61,497
Taken
60,034
40,662
Mitigated
27,620
24,021
Healing
17,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,572
2,328
0
1,378
9,886
3,206
0
3,973
5,759
69,918
0
L
2,874
933
0
2,918
11,777
3,526
0
1,931
9,802
0
52,579
L
Susano
GodMain_
Susano
5,340
1,298
0
3,436
12,369
5,159
0
3,102
9,219
0
51,794
L
Camazotz
ImS-C-Y-T-H-E
Camazotz
6,694
2,967
0
8,808
14,645
7,561
0
5,349
9,270
0
61,395
L
Geb
5,074
1,265
0
1,448
11,357
8,168
0
4,162
7,059
23,793
0
W
6,553
192
0
6,882
13,637
13,047
0
2,706
10,729
63,835
0
W
4,402
483
0
6,085
13,124
4,861
338
3,476
9,410
0
52,129
W
6,663
349
0
3,213
9,393
3,526
780
3,344
5,755
93,794
0
W
Apollo
15,796
8,516
0
3,791
12,427
6,635
4,935
3,891
8,290
0
105,472
W
Bacchus
Yung Titos
Bacchus
5,709
895
0
4,050
12,916
12,593
0
4,957
7,667
20,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,607
Gold Earned
42,179
553
Minions Killed
498
0
Camps Cleared
0
1,887,134
Distance Traveled
1,694,349
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,144
481
144
8
0
351,993
8
L
Neith
8,005
421
96
5
0
296,429
5
L
Susano
7,994
421
93
5
0
362,120
1
L
Camazotz
9,293
489
125
7
0
308,053
1
L
Geb
7,743
408
40
2
0
375,754
2
W
Ah Puch
10,283
541
125
7
0
329,030
3
W
Fenrir
9,297
489
77
4
0
401,294
5
W
Janus
10,329
544
167
9
0
389,403
3
W
Apollo
12,524
659
166
9
0
395,718
0
W
Bacchus
9,174
483
18
1
0
371,689
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role