Player Matchup

Kumbhakarna
Kumbhakarna
Big Iron Chad
Kumbhakarna
Level 46
God Stats
17W - 6L
1,806 SR
Queue Stats
67W - 23L
1,768 Elo+
Party 1
Horus
Horus
BoogFromOpenSeas
Horus
Level 118
God Stats
4W - 2L
1,335 SR
Queue Stats
175W - 109L
1,693 Elo+
Party 1
Fenrir
Fenrir
Lacrim_042
Fenrir
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,499 Elo+
Solo
Janus
Janus
PewterLoki
Janus
Level 38
God Stats
18W - 7L
1,586 SR
Queue Stats
100W - 93L
1,424 Elo+
Solo
Tiamat
Tiamat
Siilentxtoxic
Tiamat
Level 126
God Stats
31W - 6L
1,831 SR
Queue Stats
284W - 214L
1,707 Elo+
Party 1
Team Averages
Level 74
1,612 SR
1,618 Elo+

VS

Team Averages
Level 78
1,524 SR
1,391 Elo+
Bellona
Bellona
Arcangel_BJP69
Bellona
Level 116
God Stats
0W - 1L
1,643 SR
Queue Stats
40W - 30L
1,459 Elo+
Solo
Cu Chulainn
Cu Chulainn
ILoveSeaSalt
Cu Chulainn
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 24L
1,268 Elo+
Party 2
Danzaburou
Danzaburou
JammyWaffles
Danzaburou
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 28L
1,268 Elo+
Party 2
Tiamat
Tiamat
Oompie-Money
Tiamat
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 148L
1,455 Elo+
Solo
Cerberus
Cerberus
eduardomol
Cerberus
Level 47
God Stats
9W - 13L
1,477 SR
Queue Stats
309W - 359L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Big Iron Chad
Kumbhakarna
18
1 / 0 / 18
11,198
1,120
10,483
13,925
13,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 0 / 7
9,710
971
7,700
9,058
7,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
Lacrim_042
Fenrir
15
6 / 1 / 6
10,485
1,049
8,026
8,589
4,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
16
4 / 3 / 8
10,164
1,016
10,474
7,372
2,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 0 / 12
10,604
1,060
26,251
8,191
11,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

268

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
9,655
966
10,458
17,648
14,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
ILoveSeaSalt
Cu Chulainn
15
3 / 4 / 1
9,720
972
11,149
14,384
9,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
JammyWaffles
Danzaburou
15
0 / 3 / 2
9,133
913
6,869
10,330
3,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
14
0 / 3 / 1
8,501
850
5,488
7,427
5,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
eduardomol
Cerberus
15
0 / 6 / 4
9,974
997
8,163
18,319
7,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
20
Kills
4
4
Deaths
20
51
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Kumbhakarna
Big Iron Chad
Kumbhakarna
1
0
18
10
W
4
0
7
7.5
L
Cu Chulainn
ILoveSeaSalt
Cu Chulainn
3
4
1
0.88
L
Danzaburou
JammyWaffles
Danzaburou
0
3
2
0.33
W
Fenrir
Lacrim_042
Fenrir
6
1
6
9
L
Tiamat
0
3
1
0.17
W
Janus
4
3
8
2.67
W
5
0
12
11
L
Cerberus
eduardomol
Cerberus
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,934
Damage
42,127
47,135
Taken
68,108
39,118
Mitigated
40,881
15,881
Healing
6,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,458
3,551
0
90
17,648
14,342
0
11,897
5,180
0
30,380
W
Kumbhakarna
Big Iron Chad
Kumbhakarna
10,483
183
884
4,771
13,925
13,775
0
5,933
7,992
24,527
0
W
7,700
3,949
3,872
3,337
9,058
7,451
0
2,888
6,170
0
13,678
L
Cu Chulainn
ILoveSeaSalt
Cu Chulainn
11,149
2,205
0
806
14,384
9,844
0
9,452
4,585
0
25,503
L
Danzaburou
JammyWaffles
Danzaburou
6,869
1,398
0
1,235
10,330
3,595
0
6,649
3,472
0
29,821
W
Fenrir
Lacrim_042
Fenrir
8,026
1,291
0
365
8,589
4,083
0
2,000
6,589
0
13,565
L
Tiamat
5,488
659
230
1,450
7,427
5,129
0
4,589
2,673
15,371
0
W
Janus
10,474
1,455
0
0
7,372
2,752
0
1,458
5,914
28,269
0
W
26,251
808
384
2,268
8,191
11,057
0
1,372
6,819
47,619
0
L
Cerberus
eduardomol
Cerberus
8,163
376
0
3,021
18,319
7,971
0
13,427
4,470
26,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,161
Gold Earned
46,983
163
Minions Killed
209
4
Camps Cleared
9
1,040,336
Distance Traveled
880,106
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,655
966
46
5
5
192,046
3
W
Kumbhakarna
11,198
1,120
28
3
0
220,984
2
W
Horus
9,710
971
13
1
2
188,478
2
L
Cu Chulainn
9,720
972
39
4
0
199,417
0
L
Danzaburou
9,133
913
59
6
1
187,565
0
W
Fenrir
10,485
1,049
14
1
1
230,707
0
L
Tiamat
8,501
850
17
2
1
123,381
0
W
Janus
10,164
1,016
58
6
0
195,342
0
W
Tiamat
10,604
1,060
50
5
1
204,825
1
L
Cerberus
9,974
997
48
5
2
177,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role