Player Matchup

Anubis
Anubis
McBennett
Anubis
Level 16
God Stats
7W - 14L
1,313 SR
Queue Stats
60W - 77L
1,407 Elo+
Solo
Serqet
Serqet
SplashyCashy
Serqet
Level 13
God Stats
1W - 0L
1,686 SR
Queue Stats
17W - 30L
1,451 Elo+
Solo
Tiamat
Tiamat
UnsocialSpace
Tiamat
Level 24
God Stats
1W - 0L
1,468 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,489 SR
1,453 Elo+

VS

Team Averages
Level 9
1,500 SR
1,338 Elo+
Nemesis
Nemesis
ZRXL
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Yemoja
Yemoja
jerome543210
Yemoja
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 52L
1,368 Elo+
Party 1
Osiris
Osiris
thybigshlong
Osiris
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 31L
1,146 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
McBennett
Anubis
16
11 / 1 / 14
12,286
768
21,028
7,343
3,742
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
15
11 / 1 / 11
12,054
753
9,174
12,130
4,870
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
3 / 1 / 15
11,120
695
12,010
7,726
4,988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ZRXL
Nemesis
12
1 / 11 / 2
9,681
605
3,086
15,291
3,909
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
13
1 / 7 / 0
9,459
591
3,790
19,238
5,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Osiris
13
1 / 8 / 2
9,799
612
7,846
15,761
8,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
7
25
Kills
3
3
Deaths
26
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
McBennett
Anubis
11
1
14
18
W
Serqet
11
1
11
16.5
W
3
1
15
10.5
L
Nemesis
ZRXL
Nemesis
1
11
2
0.18
L
Yemoja
1
7
0
0.14
L
Osiris
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,212
Damage
14,722
27,199
Taken
50,290
13,600
Mitigated
17,455
11,695
Healing
8,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
McBennett
Anubis
21,028
1,116
329
4,583
7,343
3,742
1,250
1,471
5,872
48,879
0
W
Serqet
9,174
2,379
769
3,421
12,130
4,870
508
1,531
10,599
0
41,569
W
12,010
899
0
2,593
7,726
4,988
270
1,161
6,565
54,333
0
L
Nemesis
ZRXL
Nemesis
3,086
1,005
183
2,144
15,291
3,909
0
8,402
6,889
0
24,427
L
Yemoja
3,790
696
1,930
3,844
19,238
5,139
42
14,976
3,997
23,903
0
L
Osiris
7,846
2,766
0
0
15,761
8,407
0
11,028
4,412
0
34,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,460
Gold Earned
28,939
185
Minions Killed
130
0
Camps Cleared
0
834,063
Distance Traveled
739,766
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,286
768
59
4
0
220,546
0
W
Serqet
12,054
753
57
4
0
316,471
1
W
Tiamat
11,120
695
69
4
0
297,046
0
L
Nemesis
9,681
605
33
2
0
232,197
0
L
Yemoja
9,459
591
34
2
0
244,654
0
L
Osiris
9,799
612
63
4
0
262,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role