Player Matchup

Janus
Janus
ElMene31
Janus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
JJLurz
Thor
Level 63
God Stats
1W - 3L
1,451 SR
Queue Stats
5W - 15L
1,269 Elo+
Party 3
Tiamat
Tiamat
Ratfink27
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,285 Elo+
Party 3
Khepri
Khepri
chopito27
Khepri
Level 82
God Stats
18W - 16L
1,436 SR
Queue Stats
248W - 307L
1,368 Elo+
Solo
Danzaburou
Danzaburou
macacoholmes
Danzaburou
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 57
1,477 SR
1,384 Elo+

VS

Team Averages
Level 84
1,529 SR
1,468 Elo+
Mulan
Mulan
ArrowsOnTarget
Mulan
Level 126
God Stats
16W - 17L
1,365 SR
Queue Stats
264W - 310L
1,411 Elo+
Party 1
Anhur
Anhur
Ashbrand
Anhur
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 41L
1,378 Elo+
Solo
Tiamat
Tiamat
SinnerAsh
Tiamat
Level 42
God Stats
7W - 4L
1,246 SR
Queue Stats
58W - 63L
1,514 Elo+
Solo
Bacchus
Bacchus
WantedBear
Bacchus
Level 59
God Stats
8W - 6L
2,035 SR
Queue Stats
71W - 79L
1,539 Elo+
Solo
Pele
Pele
goddessgrant
Pele
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ElMene31
Janus
14
2 / 6 / 4
8,791
463
8,524
11,848
3,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
JJLurz
Thor
11
1 / 8 / 5
7,614
401
3,480
11,741
5,534
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
Ratfink27
Tiamat
14
4 / 3 / 3
9,170
483
11,925
13,454
8,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
chopito27
Khepri
13
3 / 2 / 6
8,980
473
5,769
11,475
6,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
macacoholmes
Danzaburou
14
5 / 1 / 1
8,335
439
8,228
9,598
3,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 0
10,708
564
13,190
18,148
8,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Ashbrand
Anhur
13
2 / 2 / 3
8,060
424
6,650
10,759
3,443
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
SinnerAsh
Tiamat
14
3 / 4 / 5
8,813
464
9,445
11,421
7,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
WantedBear
Bacchus
11
0 / 4 / 4
6,724
354
5,859
11,374
8,990
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
8 / 5 / 3
9,239
486
7,654
11,714
4,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
35
15
Kills
20
20
Deaths
17
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
2
0
3.5
W
Anhur
Ashbrand
Anhur
2
2
3
1.75
L
Janus
ElMene31
Janus
2
6
4
0.67
L
Thor
JJLurz
Thor
1
8
5
0.44
L
Tiamat
Ratfink27
Tiamat
4
3
3
1.83
W
Tiamat
SinnerAsh
Tiamat
3
4
5
1.38
W
Bacchus
WantedBear
Bacchus
0
4
4
0.5
L
Khepri
chopito27
Khepri
3
2
6
3
W
8
5
3
1.9
L
Danzaburou
macacoholmes
Danzaburou
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,926
Damage
42,798
58,116
Taken
63,416
28,164
Mitigated
32,419
15,200
Healing
16,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,190
3,144
0
8,412
18,148
8,393
160
9,516
8,230
0
75,584
W
Anhur
Ashbrand
Anhur
6,650
2,757
0
3,088
10,759
3,443
742
4,442
6,313
0
39,422
L
Janus
ElMene31
Janus
8,524
906
0
2,891
11,848
3,591
472
1,644
10,204
46,161
0
L
Thor
JJLurz
Thor
3,480
982
98
490
11,741
5,534
385
3,512
8,229
0
17,641
L
Tiamat
Ratfink27
Tiamat
11,925
1,503
243
3,979
13,454
8,401
0
5,297
8,157
36,023
0
W
Tiamat
SinnerAsh
Tiamat
9,445
671
0
2,237
11,421
7,311
436
5,172
6,245
62,511
0
W
Bacchus
WantedBear
Bacchus
5,859
557
609
1,063
11,374
8,990
0
2,691
8,641
19,354
0
L
Khepri
chopito27
Khepri
5,769
258
728
2,588
11,475
6,939
0
1,995
9,480
24,787
0
W
7,654
1,687
0
1,274
11,714
4,282
242
3,899
7,769
0
49,240
L
Danzaburou
macacoholmes
Danzaburou
8,228
1,929
0
4,183
9,598
3,699
2,366
2,856
6,742
0
45,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,890
Gold Earned
43,544
295
Minions Killed
424
0
Camps Cleared
0
1,543,459
Distance Traveled
1,695,088
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,708
564
144
8
0
345,189
6
W
Anhur
8,060
424
79
4
0
326,307
0
L
Janus
8,791
463
86
5
0
289,476
1
L
Thor
7,614
401
36
2
0
290,921
0
L
Tiamat
9,170
483
68
4
0
312,593
0
W
Tiamat
8,813
464
101
5
0
300,435
0
W
Bacchus
6,724
354
23
1
0
342,497
3
L
Khepri
8,980
473
26
1
0
363,827
3
W
Pele
9,239
486
77
4
0
380,660
0
L
Danzaburou
8,335
439
79
4
0
286,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role