Player Matchup

Tiamat
Tiamat
DAGGER14
Tiamat
Level 67
God Stats
13W - 8L
1,529 SR
Queue Stats
90W - 79L
1,634 Elo+
Solo
Kumbhakarna
Kumbhakarna
NiiSenpai
Kumbhakarna
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,877 Elo+
Party 1
Guan Yu
Guan Yu
ShamWowUlts
Guan Yu
Level 136
God Stats
2W - 0L
1,763 SR
Queue Stats
25W - 22L
1,639 Elo+
Party 1
Team Averages
Level 109
1,597 SR
1,717 Elo+

VS

Team Averages
Level 92
1,552 SR
1,571 Elo+
Tiamat
Tiamat
GENEMPIRE03
Tiamat
Level 69
God Stats
0W - 5L
1,775 SR
Queue Stats
63W - 74L
1,507 Elo+
Solo
Danzaburou
Danzaburou
PPdiddler16
Danzaburou
Level 68
God Stats
3W - 1L
1,452 SR
Queue Stats
106W - 74L
1,529 Elo+
Party 2
Mulan
Mulan
TheHighKing2240
Mulan
Level 138
God Stats
6W - 4L
1,430 SR
Queue Stats
123W - 100L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DAGGER14
Tiamat
19
9 / 4 / 7
15,001
682
31,332
21,636
30,272
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
NiiSenpai
Kumbhakarna
15
2 / 6 / 13
13,027
592
9,813
23,181
26,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
ShamWowUlts
Guan Yu
18
5 / 4 / 10
14,752
671
17,344
32,917
31,835
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
0 / 5 / 12
12,726
578
11,740
16,044
13,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
PPdiddler16
Danzaburou
18
12 / 6 / 1
16,045
729
24,813
28,157
9,776
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 5 / 9
13,278
604
17,273
25,821
22,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
36
16
Kills
14
14
Deaths
16
30
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DAGGER14
Tiamat
9
4
7
3.13
L
Tiamat
0
5
12
1.2
W
Kumbhakarna
NiiSenpai
Kumbhakarna
2
6
13
1.42
L
Danzaburou
PPdiddler16
Danzaburou
12
6
1
2.08
W
Guan Yu
ShamWowUlts
Guan Yu
5
4
10
2.5
L
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,489
Damage
53,826
77,734
Taken
70,022
88,133
Mitigated
46,241
28,833
Healing
26,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DAGGER14
Tiamat
31,332
2,404
0
8,590
21,636
30,272
1,715
3,644
17,747
103,040
0
L
Tiamat
11,740
1,121
158
3,179
16,044
13,929
395
10,092
5,952
33,265
0
W
Kumbhakarna
NiiSenpai
Kumbhakarna
9,813
681
0
490
23,181
26,026
144
3,998
18,908
23,058
0
L
Danzaburou
PPdiddler16
Danzaburou
24,813
12,961
0
14,951
28,157
9,776
2,182
15,313
12,844
0
89,703
W
Guan Yu
ShamWowUlts
Guan Yu
17,344
3,667
5,503
14,250
32,917
31,835
507
4,206
28,486
731
54,983
L
17,273
3,835
0
8,576
25,821
22,536
1,048
16,730
9,091
0
65,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,780
Gold Earned
42,049
230
Minions Killed
222
0
Camps Cleared
0
1,161,563
Distance Traveled
1,046,765
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,001
682
165
8
0
398,102
0
L
Tiamat
12,726
578
27
1
0
353,663
1
W
Kumbhakarna
13,027
592
14
1
0
358,606
2
L
Danzaburou
16,045
729
110
5
0
320,562
2
W
Guan Yu
14,752
671
51
2
0
404,855
2
L
Mulan
13,278
604
85
4
0
372,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role