Player Matchup

Fenrir
Fenrir
CesarHokag
Fenrir
Level 18
God Stats
5W - 1L
1,747 SR
Queue Stats
90W - 94L
1,371 Elo+
Solo
Heimdallr
Heimdallr
Dumb Plugz
Heimdallr
Level 13
God Stats
4W - 1L
1,724 SR
Queue Stats
15W - 18L
1,391 Elo+
Solo
Ra
Ra
Kingamir2021645
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,257 Elo+
Solo
Sobek
Sobek
Papoo610
Sobek
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,107 Elo+
Solo
Tyr
Tyr
W1LdDog13
Tyr
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 40L
1,424 Elo+
Solo
Team Averages
Level 12
1,594 SR
1,310 Elo+

VS

Team Averages
Level 26
1,397 SR
1,369 Elo+
Cthulhu
Cthulhu
BigAlBojangles
Cthulhu
Level 5
God Stats
2W - 1L
1,357 SR
Queue Stats
6W - 5L
1,421 Elo+
Solo
Neith
Neith
Luvdosage
Neith
Level 16
God Stats
6W - 10L
1,320 SR
Queue Stats
12W - 27L
1,168 Elo+
Solo
Tyr
Tyr
MattGBaby
Tyr
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 124L
1,537 Elo+
Party 1
Arachne
Arachne
PicKle854354
Arachne
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 54L
1,428 Elo+
Party 1
The Morrigan
The Morrigan
sinoombre
The Morrigan
Level 23
God Stats
5W - 6L
1,309 SR
Queue Stats
143W - 163L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CesarHokag
Fenrir
17
4 / 8 / 2
12,546
965
15,116
24,792
10,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
Dumb Plugz
Heimdallr
19
5 / 7 / 4
13,342
1,026
30,763
28,322
13,212
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 16 / 1
11,271
867
3,172
22,793
10,253
Sobek
Papoo610
Sobek
17
0 / 7 / 2
11,472
882
4,445
19,234
21,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
0 / 7 / 7
11,796
907
7,050
30,778
34,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 19
13,439
1,034
25,640
16,235
20,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Luvdosage
Neith
19
5 / 2 / 19
13,157
1,012
11,753
7,938
3,773
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
16 / 1 / 17
14,528
1,118
26,507
18,602
28,590
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
PicKle854354
Arachne
20
8 / 2 / 18
12,897
992
26,998
17,411
8,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Morrigan
sinoombre
The Morrigan
20
8 / 2 / 23
14,385
1,107
22,319
11,932
6,108
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
140
9
Kills
44
45
Deaths
9
16
Assists
96
Player
Kills
Deaths
Assists
KDA
W
7
2
19
8.25
L
Fenrir
CesarHokag
Fenrir
4
8
2
0.63
L
Heimdallr
Dumb Plugz
Heimdallr
5
7
4
1
L
0
16
1
0.03
W
Neith
Luvdosage
Neith
5
2
19
7.25
W
16
1
17
24.5
L
Sobek
Papoo610
Sobek
0
7
2
0.14
W
Arachne
PicKle854354
Arachne
8
2
18
8.5
L
0
7
7
0.5
W
The Morrigan
sinoombre
The Morrigan
8
2
23
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,546
Damage
113,217
125,919
Taken
72,118
90,454
Mitigated
67,649
16,624
Healing
21,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,640
2,615
540
1,025
16,235
20,413
0
2,223
12,679
49,678
0
L
Fenrir
CesarHokag
Fenrir
15,116
4,472
0
1,582
24,792
10,950
0
8,046
16,346
0
27,163
L
Heimdallr
Dumb Plugz
Heimdallr
30,763
23,183
214
7,221
28,322
13,212
0
13,193
14,629
0
59,423
L
3,172
156
578
2,082
22,793
10,253
0
9,832
12,442
34,639
0
W
Neith
Luvdosage
Neith
11,753
7,857
267
845
7,938
3,773
0
557
7,331
0
26,058
W
26,507
5,353
0
5,627
18,602
28,590
0
1,676
16,676
0
33,861
L
Sobek
Papoo610
Sobek
4,445
1,144
0
1,673
19,234
21,109
0
5,809
12,875
16,605
0
W
Arachne
PicKle854354
Arachne
26,998
18,844
0
7,919
17,411
8,765
0
2,462
14,381
0
37,280
L
7,050
2,384
0
3,274
30,778
34,930
0
9,683
20,570
0
22,940
W
The Morrigan
sinoombre
The Morrigan
22,319
5,795
3,277
1,792
11,932
6,108
0
699
11,133
34,223
460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,427
Gold Earned
68,406
219
Minions Killed
174
4
Camps Cleared
3
1,056,450
Distance Traveled
1,407,637
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,439
1,034
45
3
0
303,341
3
L
Fenrir
12,546
965
27
2
2
236,154
0
L
Heimdallr
13,342
1,026
65
5
2
212,221
0
L
Ra
11,271
867
71
5
0
172,235
0
W
Neith
13,157
1,012
45
3
2
258,266
1
W
Tyr
14,528
1,118
19
1
0
303,730
0
L
Sobek
11,472
882
21
2
0
153,404
0
W
Arachne
12,897
992
22
2
1
311,577
0
L
Tyr
11,796
907
35
3
0
282,436
0
W
The Morrigan
14,385
1,107
43
3
0
230,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role