Player Matchup

Neith
Neith
LautaLoval
Neith
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,268 Elo+
Solo
Ymir
Ymir
Luislokinho3
Ymir
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 54L
1,621 Elo+
Solo
Raijin
Raijin
NyaaaSenpai
Raijin
Level 27
God Stats
5W - 2L
1,345 SR
Queue Stats
84W - 72L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
cacaman012
Sun Wukong
Level 24
God Stats
9W - 7L
1,683 SR
Queue Stats
94W - 91L
1,481 Elo+
Solo
Thanatos
Thanatos
ĐeathØ
Thanatos
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,506 SR
1,480 Elo+

VS

Team Averages
Level 25
1,731 SR
1,811 Elo+
Ra
Ra
GOFASTO
Ra
Level 27
God Stats
9W - 2L
1,500 SR
Queue Stats
163W - 59L
1,905 Elo+
Party 1
Sun Wukong
Sun Wukong
HandsomeJas
Sun Wukong
Level 27
God Stats
34W - 6L
2,044 SR
Queue Stats
94W - 19L
1,983 Elo+
Party 1
He Bo
He Bo
TUTANPOCK
He Bo
Level 24
God Stats
10W - 3L
1,789 SR
Queue Stats
152W - 53L
1,905 Elo+
Party 1
Hercules
Hercules
UNY0
Hercules
Level 28
God Stats
22W - 2L
2,067 SR
Queue Stats
125W - 41L
1,905 Elo+
Party 1
Cupid
Cupid
pollo_pock27
Cupid
Level 18
God Stats
4W - 8L
1,256 SR
Queue Stats
27W - 43L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
0 / 1 / 2
4,736
474
3,608
2,948
641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 1 / 2
5,216
522
2,809
4,232
1,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
12
3 / 1 / 3
6,707
671
3,759
4,827
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
cacaman012
Sun Wukong
12
3 / 0 / 1
6,504
650
5,766
7,220
2,632
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
ĐeathØ
Thanatos
12
7 / 0 / 2
6,627
663
6,379
5,827
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
4,966
497
2,277
6,470
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
HandsomeJas
Sun Wukong
9
0 / 2 / 0
4,999
500
3,830
6,823
3,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

He Bo
TUTANPOCK
He Bo
9
0 / 3 / 0
5,052
505
1,377
5,658
1,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
UNY0
Hercules
8
2 / 1 / 0
4,876
488
1,823
7,520
3,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 2 / 1
4,221
422
1,261
5,345
1,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
14
Kills
3
3
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Sun Wukong
HandsomeJas
Sun Wukong
0
2
0
0
W
Neith
0
1
2
1
W
1
1
2
2
W
Raijin
3
1
3
4.5
L
He Bo
TUTANPOCK
He Bo
0
3
0
0
L
Hercules
UNY0
Hercules
2
1
0
2
W
Sun Wukong
cacaman012
Sun Wukong
3
0
1
3.5
L
0
2
1
0.25
W
Thanatos
ĐeathØ
Thanatos
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,321
Damage
10,568
25,054
Taken
31,816
8,680
Mitigated
11,430
15,678
Healing
9,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,277
164
135
681
6,470
1,591
0
1,930
4,366
21,740
0
L
Sun Wukong
HandsomeJas
Sun Wukong
3,830
674
0
2,165
6,823
3,659
0
439
6,342
0
26,131
W
Neith
3,608
1,516
0
1,104
2,948
641
55
186
2,762
0
19,945
W
2,809
484
180
2,488
4,232
1,852
0
51
4,181
19,561
0
W
Raijin
3,759
479
0
1,199
4,827
1,571
0
2,026
2,656
40,142
0
L
He Bo
TUTANPOCK
He Bo
1,377
203
0
2,042
5,658
1,143
0
617
5,029
30,261
0
L
Hercules
UNY0
Hercules
1,823
514
0
2,637
7,520
3,753
0
2,125
5,349
0
10,350
W
Sun Wukong
cacaman012
Sun Wukong
5,766
940
0
3,243
7,220
2,632
0
92
6,788
0
37,104
L
1,261
1,164
471
1,806
5,345
1,284
0
1,183
4,162
0
13,222
W
Thanatos
ĐeathØ
Thanatos
6,379
1,558
0
7,464
5,827
1,984
0
1,067
4,688
0
34,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,790
Gold Earned
24,114
288
Minions Killed
215
0
Camps Cleared
0
972,146
Distance Traveled
937,375
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,966
497
50
5
0
188,636
4
L
Sun Wukong
4,999
500
47
5
0
213,335
0
W
Neith
4,736
474
36
4
0
172,104
0
W
Ymir
5,216
522
28
3
0
190,639
3
W
Raijin
6,707
671
82
8
0
188,134
3
L
He Bo
5,052
505
72
7
0
200,607
1
L
Hercules
4,876
488
16
2
0
201,523
1
W
Sun Wukong
6,504
650
74
7
0
191,671
2
L
Cupid
4,221
422
30
3
0
133,274
0
W
Thanatos
6,627
663
68
7
0
229,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role