Player Matchup

Tiamat
Tiamat
Julaguien
Tiamat
Level 87
God Stats
8W - 9L
1,489 SR
Queue Stats
818W - 823L
1,451 Elo+
Solo
Terra
Terra
Lolagonable
Terra
Level 58
God Stats
12W - 7L
1,747 SR
Queue Stats
112W - 111L
1,586 Elo+
Party 2
Sol
Sol
QueenEphemeral
Sol
Level 67
God Stats
9W - 7L
1,500 SR
Queue Stats
160W - 138L
1,542 Elo+
Party 2
Thanatos
Thanatos
RKotRok
Thanatos
Level 118
God Stats
22W - 24L
1,463 SR
Queue Stats
148W - 144L
1,468 Elo+
Solo
Bellona
Bellona
TheRealQuah
Bellona
Level 54
God Stats
41W - 31L
1,633 SR
Queue Stats
189W - 182L
1,551 Elo+
Party 2
Team Averages
Level 77
1,566 SR
1,520 Elo+

VS

Team Averages
Level 99
1,531 SR
1,589 Elo+
Danzaburou
Danzaburou
BlenDerBot11
Danzaburou
Level 53
God Stats
8W - 4L
1,629 SR
Queue Stats
345W - 303L
1,517 Elo+
Solo
Thanatos
Thanatos
JaviSS22
Thanatos
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 45L
1,591 Elo+
Party 1
Tyr
Tyr
KingDusan
Tyr
Level 99
God Stats
2W - 0L
1,544 SR
Queue Stats
7W - 2L
1,669 Elo+
Solo
Ra
Ra
XxNoXtisxX
Ra
Level 104
God Stats
8W - 5L
1,636 SR
Queue Stats
40W - 35L
1,563 Elo+
Party 1
Kumbhakarna
Kumbhakarna
javipoke
Kumbhakarna
Level 123
God Stats
2W - 1L
1,348 SR
Queue Stats
76W - 54L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Julaguien
Tiamat
15
1 / 9 / 8
9,600
457
10,279
13,731
4,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 5 / 8
10,166
484
7,110
21,348
20,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 2 / 8
10,159
484
12,255
14,319
4,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
RKotRok
Thanatos
15
4 / 8 / 5
9,841
469
5,674
12,446
8,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
TheRealQuah
Bellona
15
6 / 5 / 3
10,117
482
8,807
16,132
14,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlenDerBot11
Danzaburou
17
4 / 6 / 9
11,205
534
13,561
14,382
5,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
JaviSS22
Thanatos
17
7 / 6 / 12
11,139
530
9,779
16,258
6,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 3 / 1
11,741
559
10,098
15,094
12,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
9 / 1 / 10
12,172
580
18,557
14,117
6,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
javipoke
Kumbhakarna
14
2 / 4 / 14
9,840
469
4,616
18,515
16,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
75
20
Kills
29
29
Deaths
20
32
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BlenDerBot11
Danzaburou
4
6
9
1.42
W
Thanatos
JaviSS22
Thanatos
7
6
12
2.17
L
Tiamat
Julaguien
Tiamat
1
9
8
0.56
W
7
3
1
2.5
L
4
5
8
1.6
L
5
2
8
4.5
L
Thanatos
RKotRok
Thanatos
4
8
5
0.81
L
Bellona
TheRealQuah
Bellona
6
5
3
1.5
W
9
1
10
14
W
Kumbhakarna
javipoke
Kumbhakarna
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,125
Damage
56,611
77,976
Taken
78,366
52,600
Mitigated
47,702
26,070
Healing
33,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BlenDerBot11
Danzaburou
13,561
5,613
0
3,151
14,382
5,223
2,592
5,657
8,619
0
71,942
W
Thanatos
JaviSS22
Thanatos
9,779
3,445
0
11,881
16,258
6,773
267
3,895
12,044
0
68,706
L
Tiamat
Julaguien
Tiamat
10,279
825
0
2,980
13,731
4,975
434
5,819
7,716
53,533
0
W
10,098
1,450
0
4,449
15,094
12,471
308
3,616
11,053
0
72,067
L
7,110
1,441
1,261
6,911
21,348
20,280
246
7,135
14,054
20,752
0
L
12,255
3,678
0
7,406
14,319
4,517
406
369
13,920
70,334
0
L
Thanatos
RKotRok
Thanatos
5,674
1,598
0
5,316
12,446
8,109
0
4,267
8,025
0
47,321
L
Bellona
TheRealQuah
Bellona
8,807
2,413
0
2,196
16,132
14,719
0
4,907
11,088
0
34,561
W
18,557
1,953
4,882
7,058
14,117
6,490
847
5,709
8,055
103,663
0
W
Kumbhakarna
javipoke
Kumbhakarna
4,616
410
0
1,645
18,515
16,745
261
9,944
8,300
26,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,883
Gold Earned
56,097
370
Minions Killed
560
0
Camps Cleared
0
1,788,527
Distance Traveled
1,926,172
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,205
534
122
6
0
368,025
7
W
Thanatos
11,139
530
91
4
0
397,527
3
L
Tiamat
9,600
457
89
4
0
347,185
1
W
Tyr
11,741
559
137
7
0
372,901
0
L
Terra
10,166
484
24
1
0
377,732
6
L
Sol
10,159
484
116
6
0
361,722
1
L
Thanatos
9,841
469
80
4
0
359,267
3
L
Bellona
10,117
482
61
3
0
342,621
0
W
Ra
12,172
580
173
8
0
413,147
5
W
Kumbhakarna
9,840
469
37
2
0
374,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role