Player Matchup

Cthulhu
Cthulhu
Demonking044736
Cthulhu
Level 7
God Stats
8W - 4L
1,471 SR
Queue Stats
13W - 12L
1,218 Elo+
Solo
Thor
Thor
Justin20101988
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
LeafyBranch11
Tiamat
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 23L
1,349 Elo+
Solo
Arachne
Arachne
Plumbmasta
Arachne
Level 12
God Stats
11W - 4L
1,703 SR
Queue Stats
21W - 15L
1,444 Elo+
Party 1
Izanami
Izanami
chucked-norris
Izanami
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 21L
1,369 Elo+
Party 1
Team Averages
Level 19
1,535 SR
1,376 Elo+

VS

Team Averages
Level 21
1,452 SR
1,341 Elo+
Amaterasu
Amaterasu
FLARE Sacrifice
Amaterasu
Level 26
God Stats
15W - 11L
1,456 SR
Queue Stats
328W - 331L
1,408 Elo+
Solo
Artio
Artio
OnceUponaKat23
Artio
Level 23
God Stats
26W - 28L
1,411 SR
Queue Stats
320W - 311L
1,390 Elo+
Solo
Tiamat
Tiamat
WestNileApe
Tiamat
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 16L
1,073 Elo+
Solo
Erlang Shen
Erlang Shen
biggintheonly
Erlang Shen
Level 27
God Stats
3W - 5L
1,392 SR
Queue Stats
82W - 112L
1,335 Elo+
Solo
Artemis
Artemis
herene
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
8,571
429
7,524
12,721
7,720
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
1 / 5 / 1
7,033
352
1,311
4,954
1,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

17
4 / 1 / 2
10,959
548
11,001
11,650
8,329
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Plumbmasta
Arachne
16
7 / 1 / 2
10,793
540
11,457
11,832
5,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
10 / 2 / 1
11,903
595
15,083
15,188
5,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FLARE Sacrifice
Amaterasu
16
1 / 2 / 1
9,687
484
8,036
14,120
9,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
6 / 1 / 2
8,701
435
8,898
21,318
18,551
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
12
2 / 7 / 4
7,679
384
8,224
12,706
6,389
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
biggintheonly
Erlang Shen
15
2 / 6 / 3
9,484
474
6,773
14,588
12,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
herene
Artemis
5
2 / 7 / 1
6,167
308
1,336
6,934
1,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
22
Kills
13
15
Deaths
23
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
6
3
0.25
L
Amaterasu
FLARE Sacrifice
Amaterasu
1
2
1
0.75
W
1
5
1
0.3
W
4
1
2
5
L
6
1
2
7
W
Arachne
Plumbmasta
Arachne
7
1
2
8
L
Tiamat
2
7
4
0.57
L
Erlang Shen
biggintheonly
Erlang Shen
2
6
3
0.58
W
10
2
1
5.25
L
Artemis
herene
Artemis
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,376
Damage
33,267
56,345
Taken
69,666
28,373
Mitigated
48,159
17,799
Healing
22,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,524
1,505
0
249
12,721
7,720
174
6,892
5,829
32,652
0
L
Amaterasu
FLARE Sacrifice
Amaterasu
8,036
3,247
0
8,568
14,120
9,544
0
6,208
7,912
0
54,831
W
1,311
542
0
105
4,954
1,259
0
2,102
2,852
0
4,574
W
11,001
2,161
0
4,754
11,650
8,329
801
1,168
10,482
59,665
0
L
8,898
1,001
388
8,648
21,318
18,551
578
6,771
14,547
39,247
0
W
Arachne
Plumbmasta
Arachne
11,457
8,923
0
3,687
11,832
5,153
2,136
4,548
7,284
0
63,552
L
Tiamat
8,224
2,896
0
3,178
12,706
6,389
0
4,146
8,560
27,056
0
L
Erlang Shen
biggintheonly
Erlang Shen
6,773
3,637
0
0
14,588
12,163
0
1,126
13,462
0
57,717
W
15,083
12,306
0
9,004
15,188
5,912
6,418
2,412
12,776
0
79,505
L
Artemis
herene
Artemis
1,336
939
0
1,331
6,934
1,512
0
274
6,660
0
8,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,259
Gold Earned
41,718
384
Minions Killed
325
0
Camps Cleared
0
1,491,843
Distance Traveled
1,496,548
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,571
429
46
2
0
354,778
0
L
Amaterasu
9,687
484
119
6
0
367,926
0
W
Thor
7,033
352
7
0
0
138,729
2
W
Tiamat
10,959
548
106
5
0
338,663
4
L
Artio
8,701
435
45
2
0
390,208
1
W
Arachne
10,793
540
102
5
0
380,232
0
L
Tiamat
7,679
384
42
2
0
239,445
0
L
Erlang Shen
9,484
474
105
5
0
353,728
0
W
Izanami
11,903
595
123
6
0
279,441
0
L
Artemis
6,167
308
14
1
0
145,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role