Player Matchup

Ares
Ares
JustAlpha8456
Ares
Level 6
God Stats
25W - 27L
1,625 SR
Queue Stats
121W - 115L
1,581 Elo+
Party 2
Sun Wukong
Sun Wukong
Sacredarbiter13
Sun Wukong
Level 28
God Stats
3W - 2L
1,741 SR
Queue Stats
129W - 80L
1,559 Elo+
Party 2
Tiamat
Tiamat
iHDz x ShadowZ
Tiamat
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 164L
1,607 Elo+
Party 2
Da Ji
Da Ji
noahgustav10
Da Ji
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 141L
1,467 Elo+
Party 2
Medusa
Medusa
x I Kill Smurfs
Medusa
Level 48
God Stats
1W - 5L
1,088 SR
Queue Stats
406W - 340L
1,431 Elo+
Party 2
Team Averages
Level 50
1,491 SR
1,529 Elo+

VS

Team Averages
Level 81
1,641 SR
1,460 Elo+
Apollo
Apollo
CANNA2015
Apollo
Level 88
God Stats
14W - 9L
1,603 SR
Queue Stats
71W - 75L
1,451 Elo+
Party 1
Awilix
Awilix
NyeS_WoT
Awilix
Level 102
God Stats
21W - 13L
1,675 SR
Queue Stats
360W - 326L
1,488 Elo+
Party 1
Poseidon
Poseidon
fslimjim
Poseidon
Level 90
God Stats
13W - 8L
1,790 SR
Queue Stats
152W - 136L
1,488 Elo+
Party 1
Ymir
Ymir
j_ackriley_
Ymir
Level 34
God Stats
3W - 4L
1,453 SR
Queue Stats
8W - 12L
1,413 Elo+
Party 1
King Arthur
King Arthur
mad4games_
King Arthur
Level 90
God Stats
7W - 8L
1,683 SR
Queue Stats
295W - 266L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 3
7,268
383
2,751
13,367
7,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Sacredarbiter13
Sun Wukong
14
0 / 3 / 0
8,723
459
9,424
15,175
7,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 5 / 1
8,836
465
7,176
10,512
5,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 5 / 2
8,795
463
6,359
12,251
4,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 3 / 0
9,084
478
7,164
9,850
3,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CANNA2015
Apollo
15
7 / 1 / 6
9,570
504
7,412
9,193
2,924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
NyeS_WoT
Awilix
19
10 / 0 / 3
11,120
585
12,974
12,006
5,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
fslimjim
Poseidon
17
0 / 2 / 4
9,987
526
4,914
8,484
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 2 / 7
9,701
511
5,205
10,283
6,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
mad4games_
King Arthur
18
2 / 0 / 0
9,933
523
8,625
15,037
9,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
5
Kills
23
23
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Apollo
CANNA2015
Apollo
7
1
6
10
L
0
7
3
0.21
W
Awilix
NyeS_WoT
Awilix
10
0
3
11.5
L
Sun Wukong
Sacredarbiter13
Sun Wukong
0
3
0
0
W
Poseidon
fslimjim
Poseidon
0
2
4
1
L
1
5
1
0.3
W
4
2
7
3.75
W
King Arthur
mad4games_
King Arthur
2
0
0
2
L
3
5
2
0.8
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,874
Damage
39,130
61,155
Taken
55,003
27,884
Mitigated
27,505
13,528
Healing
18,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
CANNA2015
Apollo
7,412
4,156
0
4,838
9,193
2,924
1,801
1,275
7,856
0
54,856
L
2,751
489
0
652
13,367
7,098
0
4,777
8,446
7,064
0
W
Awilix
NyeS_WoT
Awilix
12,974
4,649
0
4,317
12,006
5,064
0
2,804
9,113
0
91,744
L
Sun Wukong
Sacredarbiter13
Sun Wukong
9,424
2,646
0
5,492
15,175
7,325
459
0
14,270
0
55,628
W
Poseidon
fslimjim
Poseidon
4,914
891
0
1,025
8,484
2,783
183
3,618
4,542
77,702
0
L
7,176
569
0
3,172
10,512
5,302
0
2,833
7,469
52,498
0
W
5,205
929
0
1,960
10,283
6,788
246
1,708
8,528
31,368
0
W
King Arthur
mad4games_
King Arthur
8,625
263
0
6,353
15,037
9,946
0
0
15,037
0
64,003
L
6,359
1,562
0
211
12,251
4,627
0
860
11,312
0
55,944
L
7,164
2,231
0
4,001
9,850
3,532
0
1,241
8,609
0
67,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,706
Gold Earned
50,311
433
Minions Killed
576
0
Camps Cleared
0
1,622,788
Distance Traveled
1,841,075
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,570
504
106
6
0
337,484
3
L
Ares
7,268
383
6
0
0
326,320
3
W
Awilix
11,120
585
140
7
0
430,950
2
L
Sun Wukong
8,723
459
104
5
0
290,060
0
W
Poseidon
9,987
526
150
8
0
399,687
3
L
Tiamat
8,836
465
127
7
0
312,016
1
W
Ymir
9,701
511
53
3
0
333,056
2
W
King Arthur
9,933
523
127
7
0
339,898
0
L
Da Ji
8,795
463
91
5
0
356,393
3
L
Medusa
9,084
478
105
6
0
337,999
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role