Player Matchup

Discordia
Discordia
BigChungusSmurf
Discordia
Level 38
God Stats
3W - 1L
1,500 SR
Queue Stats
412W - 255L
1,757 Elo+
Party 1
Ganesha
Ganesha
Iceilan
Ganesha
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 50L
1,661 Elo+
Party 1
Anhur
Anhur
Nagasaki09
Anhur
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 36
1,500 SR
1,639 Elo+

VS

Team Averages
Level 51
1,576 SR
1,570 Elo+
Geb
Geb
Blazeboidid711v3
Geb
Level 127
God Stats
5W - 3L
1,727 SR
Queue Stats
470W - 352L
1,706 Elo+
Party 2
Erlang Shen
Erlang Shen
CelestialElixr
Erlang Shen
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,628 Elo+
Party 2
Hel
Hel
cLCocA
Hel
Level 5
God Stats
6W - 5L
1,500 SR
Queue Stats
10W - 9L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BigChungusSmurf
Discordia
12
2 / 2 / 14
9,583
685
15,469
6,480
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Iceilan
Ganesha
13
0 / 1 / 18
9,213
658
5,079
6,995
9,181
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
16
16 / 2 / 2
12,040
860
22,209
15,572
6,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
8,487
606
8,238
20,660
12,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
CelestialElixr
Erlang Shen
11
3 / 6 / 2
8,980
641
8,341
17,455
15,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
cLCocA
Hel
12
1 / 7 / 2
8,616
615
4,151
13,592
4,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
18
Kills
5
5
Deaths
18
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
BigChungusSmurf
Discordia
2
2
14
4.5
L
1
5
4
0.6
L
Erlang Shen
CelestialElixr
Erlang Shen
3
6
2
0.67
W
Ganesha
Iceilan
Ganesha
0
1
18
9
W
Anhur
16
2
2
8.5
L
Hel
cLCocA
Hel
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,757
Damage
20,730
29,047
Taken
51,707
17,875
Mitigated
32,421
10,835
Healing
14,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BigChungusSmurf
Discordia
15,469
1,856
0
2,125
6,480
2,352
443
2,894
3,561
50,064
0
L
8,238
1,229
547
2,249
20,660
12,300
0
8,706
11,954
23,270
0
L
Erlang Shen
CelestialElixr
Erlang Shen
8,341
3,606
0
2,258
17,455
15,690
0
6,819
10,636
0
32,736
W
Ganesha
Iceilan
Ganesha
5,079
523
0
0
6,995
9,181
196
3,152
3,648
15,190
0
W
Anhur
22,209
15,577
0
8,710
15,572
6,342
2,023
6,399
8,902
0
53,346
L
Hel
cLCocA
Hel
4,151
718
5,812
4,000
13,592
4,431
114
5,260
8,332
31,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,836
Gold Earned
26,083
140
Minions Killed
118
0
Camps Cleared
0
735,955
Distance Traveled
742,123
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,583
685
66
5
0
239,088
6
L
Geb
8,487
606
17
1
0
265,566
4
L
Erlang Shen
8,980
641
41
3
0
268,811
0
W
Ganesha
9,213
658
1
0
0
243,783
0
W
Anhur
12,040
860
73
5
0
253,084
2
L
Hel
8,616
615
60
4
0
207,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role