Player Matchup

Sylvanus
Sylvanus
JigglyJew
Sylvanus
Level 126
God Stats
2W - 2L
1,425 SR
Queue Stats
210W - 199L
1,643 Elo+
Party 1
Neith
Neith
Mäusken
Neith
Level 103
God Stats
17W - 8L
1,955 SR
Queue Stats
54W - 40L
1,776 Elo+
Solo
Tiamat
Tiamat
OMonk0
Tiamat
Level 129
God Stats
2W - 3L
1,122 SR
Queue Stats
45W - 37L
1,575 Elo+
Party 1
Team Averages
Level 119
1,500 SR
1,665 Elo+

VS

Team Averages
Level 130
1,619 SR
1,472 Elo+
Danzaburou
Danzaburou
Gatsu1995
Danzaburou
Level 155
God Stats
8W - 5L
1,647 SR
Queue Stats
353W - 337L
1,591 Elo+
Party 2
Tiamat
Tiamat
Gitokumi
Tiamat
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,295 Elo+
Solo
Cthulhu
Cthulhu
MisterMastro
Cthulhu
Level 107
God Stats
6W - 4L
1,711 SR
Queue Stats
87W - 82L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JigglyJew
Sylvanus
17
3 / 0 / 6
12,874
613
8,549
18,254
26,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Mäusken
Neith
17
4 / 2 / 6
13,088
623
13,170
13,133
5,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
OMonk0
Tiamat
18
4 / 1 / 7
13,504
643
15,471
14,313
11,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gatsu1995
Danzaburou
17
2 / 3 / 1
12,403
591
15,659
14,803
6,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Gitokumi
Tiamat
14
0 / 5 / 1
10,907
519
6,284
13,773
5,799
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
MisterMastro
Cthulhu
15
1 / 3 / 2
11,327
539
9,295
14,497
15,104
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
11
Kills
3
3
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Gatsu1995
Danzaburou
2
3
1
0.83
L
Tiamat
Gitokumi
Tiamat
0
5
1
0.1
W
Sylvanus
JigglyJew
Sylvanus
3
0
6
6
L
Cthulhu
MisterMastro
Cthulhu
1
3
2
0.67
W
Neith
Mäusken
Neith
4
2
6
3.5
W
Tiamat
OMonk0
Tiamat
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,190
Damage
31,238
45,700
Taken
43,073
43,558
Mitigated
27,032
23,543
Healing
10,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Gatsu1995
Danzaburou
15,659
6,261
0
4,998
14,803
6,129
901
7,324
7,139
0
79,646
L
Tiamat
Gitokumi
Tiamat
6,284
964
0
4,588
13,773
5,799
52
8,509
4,976
49,136
0
W
Sylvanus
JigglyJew
Sylvanus
8,549
2,619
4,274
7,555
18,254
26,583
955
6,268
11,986
50,361
11,964
L
Cthulhu
MisterMastro
Cthulhu
9,295
357
243
243
14,497
15,104
132
6,529
7,422
33,399
0
W
Neith
Mäusken
Neith
13,170
6,311
0
4,451
13,133
5,960
1,694
3,663
9,470
0
80,857
W
Tiamat
OMonk0
Tiamat
15,471
910
194
7,069
14,313
11,015
850
5,915
8,398
84,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,466
Gold Earned
34,637
331
Minions Killed
249
0
Camps Cleared
0
1,068,524
Distance Traveled
1,137,938
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,403
591
103
5
0
384,721
6
L
Tiamat
10,907
519
90
4
0
360,885
5
W
Sylvanus
12,874
613
89
4
0
347,447
5
L
Cthulhu
11,327
539
56
3
0
392,332
4
W
Neith
13,088
623
121
6
0
332,181
8
W
Tiamat
13,504
643
121
6
0
388,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role