Player Matchup

Tiamat
Tiamat
H111Power609
Tiamat
Level 111
God Stats
3W - 5L
1,500 SR
Queue Stats
192W - 165L
1,555 Elo+
Party 2
Olorun
Olorun
liberato
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
mariodiddy
Chaac
Level 29
God Stats
2W - 6L
1,396 SR
Queue Stats
33W - 41L
1,605 Elo+
Party 2
Team Averages
Level 49
1,465 SR
1,553 Elo+

VS

Team Averages
Level 57
1,579 SR
1,550 Elo+
Tiamat
Tiamat
 
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Hannahrak
Danzaburou
Level 26
God Stats
37W - 31L
1,464 SR
Queue Stats
88W - 100L
1,425 Elo+
Party 1
Susano
Susano
I_Chase_Balls_RL
Susano
Level 20
God Stats
104W - 35L
1,772 SR
Queue Stats
256W - 92L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
2 / 8 / 1
6,830
683
3,958
11,636
5,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
liberato
Olorun
9
1 / 10 / 1
6,877
688
2,022
11,225
3,530
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
9
0 / 7 / 3
6,377
638
4,906
12,611
7,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
11 / 3 / 9
9,393
939
10,216
6,299
4,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Hannahrak
Danzaburou
11
4 / 1 / 15
8,346
835
7,616
7,661
2,817
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
10 / 0 / 11
9,120
912
13,404
5,102
1,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
60
3
Kills
25
25
Deaths
4
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
11
3
9
5.17
L
Tiamat
2
8
1
0.31
W
Danzaburou
Hannahrak
Danzaburou
4
1
15
11.5
W
10
0
11
15.5
L
Olorun
liberato
Olorun
1
10
1
0.15
L
Chaac
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,886
Damage
31,236
35,472
Taken
19,062
16,042
Mitigated
9,307
5,974
Healing
5,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,216
1,377
0
1,452
6,299
4,651
411
2,491
3,808
29,036
0
L
Tiamat
3,958
792
0
1,926
11,636
5,425
0
3,773
7,615
17,298
0
W
Danzaburou
Hannahrak
Danzaburou
7,616
2,722
523
3,050
7,661
2,817
1,086
2,591
5,070
0
23,822
W
13,404
2,981
0
250
5,102
1,839
354
953
4,149
0
35,328
L
Olorun
liberato
Olorun
2,022
828
369
1,249
11,225
3,530
0
3,822
7,147
11,119
0
L
Chaac
4,906
1,170
0
2,430
12,611
7,087
0
2,031
10,460
0
18,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,084
Gold Earned
26,859
68
Minions Killed
132
0
Camps Cleared
0
453,121
Distance Traveled
530,528
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,393
939
40
4
0
170,941
2
L
Tiamat
6,830
683
22
2
0
151,094
2
W
Danzaburou
8,346
835
32
3
0
168,944
0
W
Susano
9,120
912
60
6
0
190,643
3
L
Olorun
6,877
688
20
2
0
140,485
0
L
Chaac
6,377
638
26
3
0
161,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role