Player Matchup

Mercury
Mercury
FedeGome981
Mercury
Level 154
God Stats
9W - 8L
1,500 SR
Queue Stats
653W - 398L
1,519 Elo+
Party 3
Mulan
Mulan
XDuplexX
Mulan
Level 25
God Stats
5W - 3L
1,500 SR
Queue Stats
93W - 82L
1,579 Elo+
Party 2
Skadi
Skadi
iTzRobertHz
Skadi
Level 26
God Stats
1W - 1L
1,513 SR
Queue Stats
3W - 4L
1,322 Elo+
Solo
Kukulkan
Kukulkan
jisanos
Kukulkan
Level 25
God Stats
1W - 1L
1,323 SR
Queue Stats
68W - 58L
1,585 Elo+
Party 2
Yemoja
Yemoja
xSAANN
Yemoja
Level 7
God Stats
4W - 2L
1,693 SR
Queue Stats
8W - 4L
1,637 Elo+
Party 3
Team Averages
Level 47
1,506 SR
1,528 Elo+

VS

Team Averages
Level 17
1,606 SR
1,597 Elo+
Ra
Ra
IGUlO
Ra
Level 5
God Stats
3W - 2L
1,809 SR
Queue Stats
22W - 13L
1,906 Elo+
Solo
Nu Wa
Nu Wa
JustBeFriendly
Nu Wa
Level 27
God Stats
3W - 3L
1,522 SR
Queue Stats
142W - 162L
1,696 Elo+
Solo
Neith
Neith
Wasinqa
Neith
Level 6
God Stats
27W - 14L
1,879 SR
Queue Stats
375W - 407L
1,515 Elo+
Party 1
Sobek
Sobek
internalploopy
Sobek
Level 17
God Stats
8W - 15L
1,385 SR
Queue Stats
441W - 485L
1,381 Elo+
Party 1
Tiamat
Tiamat
mangoose416
Tiamat
Level 28
God Stats
1W - 2L
1,432 SR
Queue Stats
79W - 78L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FedeGome981
Mercury
20
12 / 1 / 7
13,225
661
16,044
16,879
8,970
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
XDuplexX
Mulan
15
7 / 3 / 4
10,043
502
9,478
15,734
11,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
11 / 2 / 9
11,112
556
14,473
10,468
3,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
jisanos
Kukulkan
16
3 / 2 / 8
9,901
495
6,571
10,404
3,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
xSAANN
Yemoja
16
4 / 0 / 20
11,263
563
8,368
13,645
13,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
2 / 7 / 2
9,397
470
8,070
12,318
4,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
1 / 4 / 0
9,000
450
13,485
9,154
3,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Wasinqa
Neith
10
0 / 8 / 0
6,990
350
4,022
11,930
3,860
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 8 / 1
7,345
367
6,149
17,002
14,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
12
5 / 10 / 2
9,233
462
11,950
19,014
11,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
13
37
Kills
8
8
Deaths
37
48
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
FedeGome981
Mercury
12
1
7
15.5
L
Ra
2
7
2
0.43
L
1
4
0
0.25
L
Neith
Wasinqa
Neith
0
8
0
0
W
Mulan
XDuplexX
Mulan
7
3
4
3
W
11
2
9
7.75
L
0
8
1
0.06
W
Kukulkan
jisanos
Kukulkan
3
2
8
3.5
L
Tiamat
5
10
2
0.6
W
Yemoja
xSAANN
Yemoja
4
0
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,934
Damage
43,676
67,130
Taken
69,418
41,836
Mitigated
37,894
21,082
Healing
13,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
FedeGome981
Mercury
16,044
9,983
0
0
16,879
8,970
56
6,103
10,601
0
139,857
L
Ra
8,070
731
38
1,167
12,318
4,984
125
3,933
8,335
59,787
0
L
13,485
1,620
0
2,055
9,154
3,242
0
2,355
6,724
52,579
0
L
Neith
Wasinqa
Neith
4,022
1,243
0
2,302
11,930
3,860
124
3,875
8,030
0
29,004
W
Mulan
XDuplexX
Mulan
9,478
1,500
0
4,015
15,734
11,352
1,959
10,126
5,355
0
38,131
W
14,473
5,914
1,146
4,686
10,468
3,814
4,298
7,120
3,323
0
67,748
L
6,149
403
0
3,362
17,002
14,008
514
1,562
15,240
24,064
0
W
Kukulkan
jisanos
Kukulkan
6,571
953
0
2,620
10,404
3,887
710
6,914
3,490
52,111
0
L
Tiamat
11,950
2,034
0
4,761
19,014
11,800
287
3,214
15,705
44,683
0
W
Yemoja
xSAANN
Yemoja
8,368
2,421
5,024
3,591
13,645
13,813
560
8,863
4,707
47,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,544
Gold Earned
41,965
531
Minions Killed
350
0
Camps Cleared
0
1,969,251
Distance Traveled
1,724,870
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,225
661
183
9
0
496,627
2
L
Ra
9,397
470
120
6
0
360,336
2
L
Nu Wa
9,000
450
59
3
0
374,477
11
L
Neith
6,990
350
65
3
0
309,402
3
W
Mulan
10,043
502
65
3
0
373,894
2
W
Skadi
11,112
556
105
5
0
382,175
1
L
Sobek
7,345
367
38
2
0
357,879
4
W
Kukulkan
9,901
495
106
5
0
362,344
6
L
Tiamat
9,233
462
68
3
0
322,776
4
W
Yemoja
11,263
563
72
4
0
354,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role