Player Matchup

Tiamat
Tiamat
Awkwaedkiller
Tiamat
Level 29
God Stats
19W - 30L
1,500 SR
Queue Stats
70W - 67L
1,733 Elo+
Solo
Olorun
Olorun
GertrudisGaming
Olorun
Level 27
God Stats
49W - 74L
1,346 SR
Queue Stats
136W - 153L
1,489 Elo+
Solo
Mercury
Mercury
NevadaIceIce
Mercury
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Proudbits
Jing Wei
Level 24
God Stats
4W - 11L
1,840 SR
Queue Stats
219W - 227L
1,624 Elo+
Solo
Neith
Neith
WyrmXI
Neith
Level 6
God Stats
0W - 2L
1,277 SR
Queue Stats
3W - 3L
1,480 Elo+
Solo
Team Averages
Level 23
1,493 SR
1,565 Elo+

VS

Team Averages
Level 21
1,468 SR
1,508 Elo+
Artemis
Artemis
HoneyGene
Artemis
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
MoistTowel31
Arachne
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 115L
1,584 Elo+
Solo
Tiamat
Tiamat
NarwhalDaddy
Tiamat
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 97L
1,610 Elo+
Solo
Neith
Neith
SlaaayeeR
Neith
Level 3
God Stats
2W - 1L
1,219 SR
Queue Stats
3W - 1L
1,410 Elo+
Party 1
Vulcan
Vulcan
THEKIDWONDER597
Vulcan
Level 26
God Stats
24W - 20L
1,621 SR
Queue Stats
244W - 288L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 6
11,645
1,059
15,707
18,488
13,208
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 5 / 7
10,592
963
6,636
14,636
10,023
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
NevadaIceIce
Mercury
18
5 / 9 / 9
12,071
1,097
11,208
22,739
9,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Proudbits
Jing Wei
16
4 / 9 / 7
11,156
1,014
7,524
19,574
7,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
WyrmXI
Neith
17
1 / 6 / 8
10,867
988
12,707
13,692
5,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

58

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HoneyGene
Artemis
20
10 / 4 / 18
13,566
1,233
17,760
13,097
6,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
MoistTowel31
Arachne
20
10 / 5 / 24
13,611
1,237
20,149
16,594
7,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
20
12 / 1 / 16
13,995
1,272
28,332
9,594
12,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
SlaaayeeR
Neith
17
1 / 6 / 14
10,556
960
6,177
13,018
5,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 1 / 14
11,663
1,060
13,442
5,910
2,827
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
123
17
Kills
37
37
Deaths
17
37
Assists
86
Player
Kills
Deaths
Assists
KDA
L
5
8
6
1
L
2
5
7
1.1
W
Artemis
HoneyGene
Artemis
10
4
18
4.75
W
Arachne
MoistTowel31
Arachne
10
5
24
4.4
W
Tiamat
12
1
16
20
L
Mercury
NevadaIceIce
Mercury
5
9
9
1.06
L
Jing Wei
Proudbits
Jing Wei
4
9
7
0.83
W
Neith
SlaaayeeR
Neith
1
6
14
1.33
W
4
1
14
11
L
Neith
WyrmXI
Neith
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,782
Damage
85,860
89,129
Taken
58,213
45,450
Mitigated
33,583
8,655
Healing
14,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,707
1,895
0
2,426
18,488
13,208
0
8,775
9,507
37,004
0
L
6,636
2,917
162
1,929
14,636
10,023
0
8,550
5,781
38,030
0
W
Artemis
HoneyGene
Artemis
17,760
9,097
0
1,931
13,097
6,049
0
3,823
9,274
0
43,584
W
Arachne
MoistTowel31
Arachne
20,149
14,017
0
6,167
16,594
7,183
0
7,712
8,882
0
26,229
W
Tiamat
28,332
1,289
0
3,056
9,594
12,043
0
4,649
4,945
57,798
0
L
Mercury
NevadaIceIce
Mercury
11,208
3,564
0
0
22,739
9,399
0
8,593
13,860
0
39,799
L
Jing Wei
Proudbits
Jing Wei
7,524
5,255
0
1,341
19,574
7,759
0
6,667
12,735
77
17,223
W
Neith
SlaaayeeR
Neith
6,177
3,245
0
1,331
13,018
5,481
0
4,381
8,637
0
20,056
W
13,442
2,778
383
1,263
5,910
2,827
0
1,855
4,055
31,723
0
L
Neith
WyrmXI
Neith
12,707
4,038
805
1,992
13,692
5,061
0
7,984
5,472
0
43,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,331
Gold Earned
63,391
287
Minions Killed
240
9
Camps Cleared
5
1,075,263
Distance Traveled
1,073,665
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,645
1,059
53
5
3
220,377
0
L
Olorun
10,592
963
66
6
0
190,434
1
W
Artemis
13,566
1,233
67
6
2
193,630
3
W
Arachne
13,611
1,237
13
1
1
235,189
0
W
Tiamat
13,995
1,272
86
8
2
220,785
2
L
Mercury
12,071
1,097
72
7
3
266,167
3
L
Jing Wei
11,156
1,014
29
3
3
219,273
0
W
Neith
10,556
960
28
3
0
188,829
1
W
Vulcan
11,663
1,060
46
4
0
235,232
0
L
Neith
10,867
988
67
6
0
179,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role