Player Matchup

Anhur
Anhur
Masters
 
Anhur
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Masters
GangPoe
Bellona
Masters
Level 48
God Stats
13W - 10L
1,863 SR
Queue Stats
193W - 182L
2,772 MMR
Solo
Ao Kuang
Ao Kuang
Diamond I
KIayThompson
Ao Kuang
Diamond I
Level 160
God Stats
0W - 5L
1,297 SR
Queue Stats
321W - 260L
2,609 MMR
Party 1
Khepri
Khepri
Diamond I
StephCurrỵ
Khepri
Diamond I
Level 149
God Stats
5W - 3L
1,927 SR
Queue Stats
162W - 128L
2,564 MMR
Party 1
Sun Wukong
Sun Wukong
Masters
miiddy
Sun Wukong
Masters
Level 150
God Stats
2W - 2L
1,879 SR
Queue Stats
76W - 33L
2,839 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 131
1,693 SR
2,457 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 135
1,649 SR
2,481 MMR
Ullr
Ullr
Masters
Colsivart
Ullr
Masters
Level 160
God Stats
37W - 21L
1,766 SR
Queue Stats
324W - 252L
2,729 MMR
Solo
Sobek
Sobek
Grandmaster
DCM8
Sobek
Grandmaster
Level 156
God Stats
6W - 5L
1,479 SR
Queue Stats
138W - 73L
3,122 MMR
Solo
Raijin
Raijin
Masters
Faygõ
Raijin
Masters
Level 160
God Stats
29W - 21L
1,889 SR
Queue Stats
709W - 607L
2,647 MMR
Solo
Guan Yu
Guan Yu
Diamond II
Içarus
Guan Yu
Diamond II
Level 49
God Stats
1W - 0L
1,611 SR
Queue Stats
34W - 14L
2,407 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond I
JuΙie
Tsukuyomi
Diamond I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
5 / 8 / 7
15,095
581
15,723
21,582
8,343
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
GangPoe
Bellona
20
5 / 2 / 8
15,380
592
26,943
28,478
28,704
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
KIayThompson
Ao Kuang
20
10 / 7 / 6
15,790
607
17,468
25,598
11,716
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Khepri
19
1 / 7 / 18
13,691
527
6,987
26,118
31,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
miiddy
Sun Wukong
20
6 / 5 / 11
15,798
608
27,391
26,262
14,001
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Chang'eNemesisDanzaburouSetApollo

VS

Bans
CthulhuPersephoneFenrirScyllaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
6 / 5 / 7
14,659
564
13,712
18,661
8,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
DCM8
Sobek
19
8 / 2 / 17
13,972
537
22,327
29,339
44,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
Faygõ
Raijin
20
7 / 9 / 12
14,104
542
23,404
21,846
11,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Içarus
Guan Yu
20
1 / 3 / 14
12,677
488
12,421
30,622
46,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
JuΙie
Tsukuyomi
20
7 / 8 / 13
14,044
540
26,654
25,507
13,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
92
27
Kills
29
29
Deaths
27
50
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
8
7
1.06
W
Ullr
6
5
7
1.9
W
Sobek
DCM8
Sobek
8
2
17
8.25
W
Raijin
Faygõ
Raijin
7
9
12
1.44
L
Bellona
GangPoe
Bellona
5
2
8
4.5
W
Guan Yu
Içarus
Guan Yu
1
3
14
2.67
W
Tsukuyomi
JuΙie
Tsukuyomi
7
8
13
1.69
L
Ao Kuang
KIayThompson
Ao Kuang
10
7
6
1.86
L
Khepri
1
7
18
1.43
L
Sun Wukong
miiddy
Sun Wukong
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,512
Damage
98,518
128,038
Taken
125,975
94,635
Mitigated
124,448
40,883
Healing
49,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
15,723
7,846
0
7,109
21,582
8,343
987
4,476
16,935
0
120,502
W
Ullr
13,712
5,704
0
3,463
18,661
8,829
3,860
4,490
14,171
0
119,547
W
Sobek
DCM8
Sobek
22,327
2,673
0
8,752
29,339
44,105
263
7,007
22,332
47,515
0
W
Raijin
Faygõ
Raijin
23,404
2,676
0
3,378
21,846
11,899
1,930
5,057
16,789
95,878
0
L
Bellona
GangPoe
Bellona
26,943
10,629
0
15,294
28,478
28,704
40
8,465
19,358
16,095
109,595
W
Guan Yu
Içarus
Guan Yu
12,421
1,364
8,904
16,899
30,622
46,528
740
5,170
25,452
0
78,505
W
Tsukuyomi
JuΙie
Tsukuyomi
26,654
5,159
0
8,088
25,507
13,087
1,322
7,187
18,320
0
125,674
L
Ao Kuang
KIayThompson
Ao Kuang
17,468
3,401
0
7,043
25,598
11,716
1,548
12,132
13,112
116,407
0
L
Khepri
6,987
386
0
3,271
26,118
31,871
91
10,805
14,946
28,086
0
L
Sun Wukong
miiddy
Sun Wukong
27,391
8,286
0
8,166
26,262
14,001
1,611
10,564
15,306
0
151,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,754
Gold Earned
69,456
803
Minions Killed
709
0
Camps Cleared
0
2,464,039
Distance Traveled
2,594,068
34
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
15,095
581
176
7
0
409,005
6
W
Ullr
14,659
564
206
8
0
493,012
3
W
Sobek
13,972
537
27
1
0
539,118
5
W
Raijin
14,104
542
181
7
0
458,333
10
L
Bellona
15,380
592
204
8
0
535,874
7
W
Guan Yu
12,677
488
151
6
0
549,818
4
W
Tsukuyomi
14,044
540
144
6
0
553,787
5
L
Ao Kuang
15,790
607
169
7
0
508,228
5
L
Khepri
13,691
527
37
1
0
498,530
12
L
Sun Wukong
15,798
608
217
8
0
512,402
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role