Player Matchup

Tiamat
Tiamat
Girbralter
Tiamat
Level 64
God Stats
5W - 5L
1,241 SR
Queue Stats
316W - 316L
1,467 Elo+
Solo
Anubis
Anubis
HORUS790
Anubis
Level 97
God Stats
3W - 2L
1,541 SR
Queue Stats
9W - 2L
1,500 Elo+
Solo
Sobek
Sobek
KreepingRed
Sobek
Level 126
God Stats
4W - 6L
1,332 SR
Queue Stats
340W - 363L
1,435 Elo+
Solo
Athena
Athena
SweetPxrcelain
Athena
Level 109
God Stats
9W - 9L
1,510 SR
Queue Stats
173W - 152L
1,492 Elo+
Solo
Bastet
Bastet
sinssata
Bastet
Level 63
God Stats
0W - 3L
1,674 SR
Queue Stats
6W - 15L
1,449 Elo+
Solo
Team Averages
Level 92
1,459 SR
1,469 Elo+

VS

Team Averages
Level 95
1,514 SR
1,491 Elo+
Tiamat
Tiamat
Dragonwitch92
Tiamat
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
TheRealTrueHope
Cabrakan
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
VheelzDT
Izanami
Level 61
God Stats
5W - 6L
1,555 SR
Queue Stats
21W - 28L
1,489 Elo+
Solo
Artio
Artio
jiggerz
Artio
Level 139
God Stats
17W - 23L
1,514 SR
Queue Stats
698W - 664L
1,467 Elo+
Solo
Fenrir
Fenrir
tdaniel2000
Fenrir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Girbralter
Tiamat
10
4 / 4 / 0
6,081
608
4,346
6,734
3,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
HORUS790
Anubis
9
1 / 1 / 0
4,934
493
2,759
2,627
754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 0 / 0
4,865
487
2,590
5,191
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 3 / 1
5,116
512
2,445
5,820
3,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bastet
sinssata
Bastet
8
0 / 3 / 2
4,804
480
1,293
6,233
1,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 2
5,904
590
4,151
5,892
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
10
4 / 0 / 5
6,267
627
4,419
4,950
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
VheelzDT
Izanami
9
1 / 0 / 3
5,476
548
3,181
3,531
733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
jiggerz
Artio
11
0 / 0 / 0
5,977
598
2,450
6,072
2,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
9
2 / 1 / 1
5,688
569
2,281
6,058
2,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
11
11
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
4
2
1.25
L
Tiamat
Girbralter
Tiamat
4
4
0
1
L
Anubis
HORUS790
Anubis
1
1
0
1
L
0
0
0
0
L
0
3
1
0.17
W
Cabrakan
4
0
5
6.5
W
Izanami
VheelzDT
Izanami
1
0
3
2.5
W
Artio
jiggerz
Artio
0
0
0
0
L
Bastet
sinssata
Bastet
0
3
2
0.33
W
Fenrir
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,433
Damage
16,482
26,605
Taken
26,503
11,937
Mitigated
11,623
7,344
Healing
10,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,151
959
0
1,402
5,892
3,179
0
3,054
2,545
19,832
0
L
Tiamat
Girbralter
Tiamat
4,346
767
0
1,432
6,734
3,596
123
4,854
1,801
24,197
0
L
Anubis
HORUS790
Anubis
2,759
122
0
241
2,627
754
0
403
2,184
22,436
0
L
2,590
380
0
2,899
5,191
2,626
0
2,450
2,741
17,251
0
L
2,445
804
0
1,169
5,820
3,325
0
337
5,441
20,164
0
W
Cabrakan
4,419
466
0
886
4,950
2,428
0
372
4,507
28,730
0
W
Izanami
VheelzDT
Izanami
3,181
1,519
0
1,962
3,531
733
158
2,553
978
0
35,910
W
Artio
jiggerz
Artio
2,450
503
0
3,618
6,072
2,719
0
2,252
3,482
33,870
0
L
Bastet
sinssata
Bastet
1,293
383
0
1,603
6,233
1,636
0
2,617
3,418
0
19,741
W
Fenrir
2,281
606
0
2,391
6,058
2,564
0
3,187
2,851
0
14,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,800
Gold Earned
29,312
217
Minions Killed
278
0
Camps Cleared
0
919,182
Distance Traveled
910,234
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,904
590
40
4
0
188,552
6
L
Tiamat
6,081
608
64
6
0
184,782
2
L
Anubis
4,934
493
39
4
0
195,852
0
L
Sobek
4,865
487
41
4
0
120,686
1
L
Athena
5,116
512
44
4
0
198,223
4
W
Cabrakan
6,267
627
48
5
0
200,669
4
W
Izanami
5,476
548
90
9
0
162,834
4
W
Artio
5,977
598
76
8
0
175,918
1
L
Bastet
4,804
480
29
3
0
219,639
1
W
Fenrir
5,688
569
24
2
0
182,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role