Player Matchup

Susano
Susano
Gl3int
Susano
Level 68
God Stats
63W - 52L
1,590 SR
Queue Stats
614W - 589L
1,515 Elo+
Party 2
Skadi
Skadi
Hazard168577
Skadi
Level 66
God Stats
139W - 117L
1,617 SR
Queue Stats
509W - 547L
1,518 Elo+
Party 2
Tiamat
Tiamat
ILSM Shadow
Tiamat
Level 110
God Stats
19W - 20L
1,549 SR
Queue Stats
824W - 798L
1,532 Elo+
Party 2
Tyr
Tyr
iTzScoRpiOnXx5
Tyr
Level 69
God Stats
139W - 144L
1,613 SR
Queue Stats
594W - 580L
1,517 Elo+
Party 2
Ymir
Ymir
jammyegg 34
Ymir
Level 49
God Stats
31W - 30L
1,647 SR
Queue Stats
215W - 272L
1,511 Elo+
Party 2
Team Averages
Level 72
1,603 SR
1,519 Elo+

VS

Team Averages
Level 60
1,618 SR
1,543 Elo+
Artemis
Artemis
 
Artemis
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
HorntAimee
Cthulhu
Level 62
God Stats
68W - 52L
1,567 SR
Queue Stats
451W - 399L
1,522 Elo+
Party 1
Erlang Shen
Erlang Shen
MrInferno55
Erlang Shen
Level 31
God Stats
15W - 8L
1,828 SR
Queue Stats
72W - 81L
1,561 Elo+
Solo
Tiamat
Tiamat
RageofNidhogg
Tiamat
Level 126
God Stats
16W - 9L
1,947 SR
Queue Stats
568W - 505L
1,556 Elo+
Party 1
Nemesis
Nemesis
SpoonFV
Nemesis
Level 48
God Stats
2W - 8L
1,248 SR
Queue Stats
132W - 104L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Gl3int
Susano
16
6 / 1 / 5
9,403
522
6,616
11,328
4,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 1 / 5
8,584
477
7,880
9,978
3,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
17
3 / 1 / 5
9,879
549
9,119
11,493
5,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 1 / 3
10,008
556
9,492
9,687
8,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
0 / 1 / 9
8,214
456
4,790
11,767
7,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
0 / 5 / 1
7,144
397
6,110
9,945
3,203
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
HorntAimee
Cthulhu
12
0 / 2 / 4
7,824
435
6,828
10,090
7,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
MrInferno55
Erlang Shen
12
0 / 5 / 0
6,981
388
3,220
12,040
6,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 4 / 0
8,749
486
13,244
11,594
7,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
SpoonFV
Nemesis
14
1 / 3 / 2
8,274
460
5,700
11,145
6,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
19
Kills
4
5
Deaths
19
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
5
1
0.1
W
Susano
Gl3int
Susano
6
1
5
8.5
W
4
1
5
6.5
L
Cthulhu
HorntAimee
Cthulhu
0
2
4
1
W
Tiamat
3
1
5
5.5
L
Erlang Shen
MrInferno55
Erlang Shen
0
5
0
0
L
3
4
0
0.75
L
Nemesis
SpoonFV
Nemesis
1
3
2
0.67
W
6
1
3
7.5
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,897
Damage
35,102
54,253
Taken
54,814
29,282
Mitigated
31,416
22,369
Healing
13,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,110
2,451
0
3,320
9,945
3,203
0
2,274
7,633
0
36,278
W
Susano
Gl3int
Susano
6,616
1,259
0
4,408
11,328
4,453
0
1,782
9,438
0
54,986
W
7,880
2,959
0
4,266
9,978
3,264
1,092
3,143
6,823
0
60,052
L
Cthulhu
HorntAimee
Cthulhu
6,828
184
302
1,379
10,090
7,214
0
3,365
6,556
25,370
0
W
Tiamat
9,119
725
0
5,361
11,493
5,945
202
7,248
3,820
67,361
0
L
Erlang Shen
MrInferno55
Erlang Shen
3,220
1,379
0
3,838
12,040
6,707
1,034
0
12,040
55
31,172
L
13,244
2,057
0
3,131
11,594
7,703
364
5,156
5,963
53,525
0
L
Nemesis
SpoonFV
Nemesis
5,700
1,703
0
1,236
11,145
6,589
0
2,313
8,713
0
59,754
W
9,492
1,028
0
3,404
9,687
8,135
130
1,901
7,662
0
49,661
W
4,790
822
1,245
3,685
11,767
7,485
96
5,302
6,383
26,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,088
Gold Earned
38,972
495
Minions Killed
390
0
Camps Cleared
0
1,730,009
Distance Traveled
1,640,484
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,144
397
73
4
0
274,995
3
W
Susano
9,403
522
99
6
0
389,463
3
W
Skadi
8,584
477
96
5
0
303,727
2
L
Cthulhu
7,824
435
23
1
0
361,491
7
W
Tiamat
9,879
549
147
8
0
331,806
2
L
Erlang Shen
6,981
388
73
4
0
322,865
0
L
Tiamat
8,749
486
113
6
0
333,922
5
L
Nemesis
8,274
460
108
6
0
347,211
0
W
Tyr
10,008
556
107
6
0
357,138
3
W
Ymir
8,214
456
46
3
0
347,875
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role