Player Matchup

Olorun
Olorun
Verlgame
Olorun
Level 22
God Stats
1W - 2L
1,476 SR
Queue Stats
11W - 19L
1,301 Elo+
Solo
Kukulkan
Kukulkan
Zdenne
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
babyfacekillabfk
Neith
Level 26
God Stats
8W - 10L
1,386 SR
Queue Stats
97W - 93L
1,342 Elo+
Solo
Ares
Ares
schifterholm
Ares
Level 5
God Stats
1W - 1L
1,112 SR
Queue Stats
2W - 4L
1,105 Elo+
Solo
Tsukuyomi
Tsukuyomi
warewolf4421
Tsukuyomi
Level 27
God Stats
4W - 8L
1,455 SR
Queue Stats
194W - 215L
1,367 Elo+
Solo
Team Averages
Level 22
1,386 SR
1,323 Elo+

VS

Team Averages
Level 25
1,556 SR
1,385 Elo+
Agni
Agni
FaintCalf677264
Agni
Level 23
God Stats
2W - 0L
1,715 SR
Queue Stats
14W - 21L
1,377 Elo+
Solo
Cthulhu
Cthulhu
LargePenileForce
Cthulhu
Level 19
God Stats
10W - 9L
1,510 SR
Queue Stats
61W - 44L
1,488 Elo+
Solo
Nu Wa
Nu Wa
Xlll_Lotus
Nu Wa
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 88L
1,367 Elo+
Solo
Janus
Janus
YoshiXR3
Janus
Level 27
God Stats
3W - 3L
1,617 SR
Queue Stats
14W - 12L
1,353 Elo+
Solo
Raijin
Raijin
metalalfredo
Raijin
Level 29
God Stats
8W - 10L
1,437 SR
Queue Stats
113W - 116L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Verlgame
Olorun
7
1 / 3 / 0
5,865
326
2,752
6,756
2,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Zdenne
Kukulkan
15
6 / 4 / 3
9,323
518
10,000
9,817
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 3 / 1
7,759
431
5,131
8,815
2,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 7 / 2
6,476
360
3,733
14,903
10,613
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
warewolf4421
Tsukuyomi
15
9 / 3 / 3
9,494
527
9,791
14,000
4,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
7,712
428
4,518
6,786
4,749
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
2 / 3 / 3
7,635
424
4,437
15,054
13,654
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
14
6 / 4 / 7
9,550
531
8,343
7,996
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
YoshiXR3
Janus
15
6 / 3 / 0
9,942
552
9,812
9,951
3,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
15
6 / 2 / 3
9,529
529
12,110
8,592
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
18
Kills
20
20
Deaths
18
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
6
4
0.33
W
2
3
3
1.17
L
Olorun
Verlgame
Olorun
1
3
0
0.33
W
Nu Wa
6
4
7
2.38
W
Janus
YoshiXR3
Janus
6
3
0
2
L
Kukulkan
Zdenne
Kukulkan
6
4
3
1.88
L
2
3
1
0.83
W
Raijin
6
2
3
3.75
L
0
7
2
0.14
L
Tsukuyomi
warewolf4421
Tsukuyomi
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,407
Damage
39,220
54,291
Taken
48,379
23,389
Mitigated
27,808
7,470
Healing
11,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,518
443
0
0
6,786
4,749
426
1,818
4,968
33,654
0
W
4,437
590
0
4,641
15,054
13,654
725
4,626
10,428
18,847
0
L
Olorun
Verlgame
Olorun
2,752
1,104
467
1,708
6,756
2,206
135
4,703
1,683
15,572
0
W
Nu Wa
8,343
2,799
0
0
7,996
2,672
981
4,503
3,493
33,794
0
W
Janus
YoshiXR3
Janus
9,812
1,411
0
3,704
9,951
3,755
550
3,057
6,894
57,431
0
L
Kukulkan
Zdenne
Kukulkan
10,000
1,355
0
0
9,817
3,272
1,968
6,252
3,437
62,076
0
L
5,131
2,063
270
2,494
8,815
2,735
0
7,530
872
0
27,776
W
Raijin
12,110
1,461
0
3,375
8,592
2,978
1,664
2,481
6,111
57,385
0
L
3,733
307
0
0
14,903
10,613
116
10,850
3,341
16,625
0
L
Tsukuyomi
warewolf4421
Tsukuyomi
9,791
3,559
0
2,531
14,000
4,563
0
7,980
5,738
0
36,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,917
Gold Earned
44,368
293
Minions Killed
365
0
Camps Cleared
0
1,312,816
Distance Traveled
1,545,336
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,712
428
52
3
0
288,028
4
W
Cthulhu
7,635
424
32
2
0
296,157
1
L
Olorun
5,865
326
22
1
0
158,289
0
W
Nu Wa
9,550
531
53
3
0
316,935
1
W
Janus
9,942
552
121
7
0
332,250
1
L
Kukulkan
9,323
518
135
8
0
264,618
0
L
Neith
7,759
431
54
3
0
278,470
3
W
Raijin
9,529
529
107
6
0
311,966
0
L
Ares
6,476
360
18
1
0
290,426
0
L
Tsukuyomi
9,494
527
64
4
0
321,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role