Player Matchup

Cupid
Cupid
DwarfInTar
Cupid
Level 6
God Stats
2W - 5L
1,500 SR
Queue Stats
67W - 56L
1,495 Elo+
Party 2
Jormungandr
Jormungandr
GutsInGriffith
Jormungandr
Level 12
God Stats
9W - 0L
1,869 SR
Queue Stats
43W - 40L
1,441 Elo+
Party 2
Arachne
Arachne
JesusPlacenta
Arachne
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 49L
1,500 Elo+
Party 3
Bellona
Bellona
TheCoolestName0
Bellona
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
31W - 33L
1,500 Elo+
Party 2
Discordia
Discordia
bernisphere
Discordia
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 40L
1,500 Elo+
Party 3
Team Averages
Level 6
1,574 SR
1,487 Elo+

VS

Team Averages
Level 22
1,315 SR
1,267 Elo+
Discordia
Discordia
Alemdark
Discordia
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
570W - 641L
1,372 Elo+
Solo
Rama
Rama
Legboni
Rama
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,343 Elo+
Party 1
Fenrir
Fenrir
Perreah
Fenrir
Level 6
God Stats
0W - 3L
1,050 SR
Queue Stats
1W - 3L
1,243 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Samuel20050
Tsukuyomi
Level 4
God Stats
0W - 3L
1,028 SR
Queue Stats
0W - 3L
1,160 Elo+
Party 1
Ares
Ares
elfarii
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
8 / 3 / 13
14,186
546
25,301
17,575
8,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
GutsInGriffith
Jormungandr
18
10 / 3 / 19
14,939
575
21,107
34,209
44,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
17
1 / 6 / 14
12,711
489
7,494
19,935
9,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
16 / 4 / 5
15,190
584
23,470
17,107
17,716
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
bernisphere
Discordia
18
3 / 7 / 17
12,694
488
13,305
15,940
7,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alemdark
Discordia
15
7 / 3 / 3
11,053
425
8,816
7,211
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
Legboni
Rama
17
3 / 8 / 8
11,111
427
20,283
26,314
9,972
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Perreah
Fenrir
17
6 / 10 / 5
11,487
442
14,599
29,730
15,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Samuel20050
Tsukuyomi
17
0 / 8 / 4
10,442
402
9,339
23,189
15,956
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
elfarii
Ares
15
5 / 10 / 5
10,935
421
14,758
34,430
27,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
46
38
Kills
21
23
Deaths
39
68
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Discordia
Alemdark
Discordia
7
3
3
2.83
W
Cupid
8
3
13
4.83
W
Jormungandr
GutsInGriffith
Jormungandr
10
3
19
6.5
W
Arachne
1
6
14
1.33
L
Rama
Legboni
Rama
3
8
8
0.88
L
Fenrir
Perreah
Fenrir
6
10
5
0.85
L
Tsukuyomi
Samuel20050
Tsukuyomi
0
8
4
0.25
W
16
4
5
4.63
W
Discordia
bernisphere
Discordia
3
7
17
1.64
L
Ares
elfarii
Ares
5
10
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,677
Damage
67,795
104,766
Taken
120,874
87,197
Mitigated
71,949
34,895
Healing
27,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Alemdark
Discordia
8,816
426
0
939
7,211
2,433
77
2,899
4,312
55,879
0
W
Cupid
25,301
15,887
3,674
8,293
17,575
8,238
5,601
5,309
12,244
0
111,866
W
Jormungandr
GutsInGriffith
Jormungandr
21,107
5,825
1,183
10,614
34,209
44,385
1,347
8,480
25,520
61,674
0
W
Arachne
7,494
5,758
0
6,522
19,935
9,385
765
3,691
15,922
0
60,916
L
Rama
Legboni
Rama
20,283
17,038
0
9,929
26,314
9,972
226
8,595
17,719
0
81,587
L
Fenrir
Perreah
Fenrir
14,599
4,341
0
7,397
29,730
15,813
0
8,257
21,473
0
73,601
L
Tsukuyomi
Samuel20050
Tsukuyomi
9,339
2,210
0
1,786
23,189
15,956
612
7,539
15,650
0
61,798
W
23,470
10,249
0
2,844
17,107
17,716
1,707
1,793
14,146
0
104,257
W
Discordia
bernisphere
Discordia
13,305
1,201
0
1,765
15,940
7,473
2,203
4,234
11,084
51,633
0
L
Ares
elfarii
Ares
14,758
662
0
7,922
34,430
27,775
0
7,122
27,308
34,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,720
Gold Earned
55,028
456
Minions Killed
457
0
Camps Cleared
0
2,365,750
Distance Traveled
1,994,937
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,053
425
102
4
0
298,124
5
W
Cupid
14,186
546
122
5
0
501,390
6
W
Jormungandr
14,939
575
55
2
0
509,208
2
W
Arachne
12,711
489
78
3
0
449,437
1
L
Rama
11,111
427
131
5
0
397,357
4
L
Fenrir
11,487
442
104
4
0
440,292
2
L
Tsukuyomi
10,442
402
99
4
0
448,321
1
W
Bellona
15,190
584
133
5
0
434,993
2
W
Discordia
12,694
488
68
3
0
470,722
3
L
Ares
10,935
421
21
1
0
410,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role