Player Matchup

Tiamat
Tiamat
Phyrra-n-ice
Tiamat
Level 116
God Stats
107W - 59L
1,795 SR
Queue Stats
319W - 248L
1,673 Elo+
Party 2
Chaac
Chaac
TheLongTailPanda
Chaac
Level 50
God Stats
27W - 7L
1,923 SR
Queue Stats
151W - 133L
1,447 Elo+
Party 2
Awilix
Awilix
shsl_flippy
Awilix
Level 29
God Stats
2W - 3L
1,591 SR
Queue Stats
129W - 131L
1,503 Elo+
Party 2
Team Averages
Level 65
1,770 SR
1,541 Elo+

VS

Team Averages
Level 63
1,406 SR
1,274 Elo+
Cthulhu
Cthulhu
Rukay_2033
Cthulhu
Level 16
God Stats
0W - 2L
1,468 SR
Queue Stats
0W - 7L
1,079 Elo+
Party 1
Tiamat
Tiamat
ThunderMO
Tiamat
Level 155
God Stats
3W - 4L
1,306 SR
Queue Stats
107W - 112L
1,712 Elo+
Solo
Vamana
Vamana
nichodrago02
Vamana
Level 17
God Stats
0W - 2L
1,445 SR
Queue Stats
0W - 9L
1,032 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
13 / 2 / 11
11,025
788
23,119
10,412
11,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 1 / 15
11,274
805
10,091
11,160
7,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Awilix
12
4 / 3 / 15
9,960
711
4,319
9,606
3,135
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Rukay_2033
Cthulhu
11
2 / 11 / 2
8,080
577
7,000
16,235
6,520
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tiamat
ThunderMO
Tiamat
12
2 / 6 / 4
9,075
648
8,899
13,252
8,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
9
2 / 8 / 0
7,980
570
5,150
14,502
6,698
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
12
25
Kills
6
6
Deaths
25
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
13
2
11
9.25
L
Cthulhu
Rukay_2033
Cthulhu
2
11
2
0.27
W
8
1
15
15.5
L
Tiamat
ThunderMO
Tiamat
2
6
4
0.67
L
Vamana
2
8
0
0.25
W
Awilix
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,529
Damage
21,049
31,178
Taken
43,989
22,370
Mitigated
21,522
13,364
Healing
5,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
23,119
2,926
0
4,780
10,412
11,695
470
5,025
5,202
49,152
0
L
Cthulhu
Rukay_2033
Cthulhu
7,000
737
734
681
16,235
6,520
0
8,068
7,773
21,119
0
W
10,091
1,687
0
5,686
11,160
7,540
566
4,962
5,794
0
31,255
L
Tiamat
ThunderMO
Tiamat
8,899
583
0
1,996
13,252
8,304
0
5,906
7,012
33,502
0
L
Vamana
5,150
2,480
0
1,592
14,502
6,698
345
8,094
6,058
0
14,067
W
Awilix
4,319
1,966
417
2,481
9,606
3,135
1,774
5,146
4,182
0
24,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,259
Gold Earned
25,135
144
Minions Killed
114
0
Camps Cleared
0
727,725
Distance Traveled
573,469
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,025
788
76
5
0
250,385
1
L
Cthulhu
8,080
577
29
2
0
164,814
0
W
Chaac
11,274
805
29
2
0
241,968
0
L
Tiamat
9,075
648
63
5
0
209,441
1
L
Vamana
7,980
570
22
2
0
199,214
0
W
Awilix
9,960
711
39
3
0
235,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role