Player Matchup

Yemoja
Yemoja
BadWhisky
Yemoja
Level 17
God Stats
3W - 1L
1,468 SR
Queue Stats
46W - 58L
1,429 Elo+
Party 2
Cupid
Cupid
Kakkuna
Cupid
Level 59
God Stats
0W - 1L
1,697 SR
Queue Stats
253W - 278L
1,395 Elo+
Party 2
Vamana
Vamana
ShowMeDaWei
Vamana
Level 32
God Stats
10W - 11L
1,697 SR
Queue Stats
138W - 179L
1,351 Elo+
Party 2
Fenrir
Fenrir
cаХaр
Fenrir
Level 73
God Stats
16W - 21L
1,234 SR
Queue Stats
108W - 121L
1,395 Elo+
Party 1
Kukulkan
Kukulkan
РыбaМоейМечты
Kukulkan
Level 16
God Stats
4W - 6L
1,264 SR
Queue Stats
29W - 40L
1,433 Elo+
Party 1
Team Averages
Level 39
1,472 SR
1,401 Elo+

VS

Team Averages
Level 65
1,499 SR
1,471 Elo+
Cernunnos
Cernunnos
Alejandro_03_01
Cernunnos
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,443 Elo+
Party 3
Thor
Thor
Bountyhunty
Thor
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 89L
1,471 Elo+
Party 4
Mulan
Mulan
Dødke
Mulan
Level 42
God Stats
1W - 1L
1,360 SR
Queue Stats
21W - 27L
1,466 Elo+
Party 3
Tiamat
Tiamat
Kenkeh
Tiamat
Level 156
God Stats
5W - 6L
1,440 SR
Queue Stats
212W - 170L
1,517 Elo+
Party 4
Sobek
Sobek
MonttyX
Sobek
Level 29
God Stats
2W - 1L
1,694 SR
Queue Stats
51W - 69L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BadWhisky
Yemoja
11
1 / 3 / 5
7,500
375
6,790
11,792
9,858
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cupid
Kakkuna
Cupid
13
3 / 4 / 4
8,517
426
13,341
15,809
6,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
14
0 / 3 / 1
8,000
400
8,072
17,365
15,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
cаХaр
Fenrir
11
1 / 6 / 4
7,713
386
5,486
17,902
6,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
5 / 6 / 0
9,076
454
8,630
9,151
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alejandro_03_01
Cernunnos
16
5 / 3 / 2
10,148
507
11,289
18,204
7,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 4 / 4
8,655
433
1,799
13,413
4,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
Dødke
Mulan
17
3 / 1 / 6
10,266
513
15,372
16,164
14,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Kenkeh
Tiamat
19
13 / 0 / 2
11,656
583
21,220
14,217
14,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
MonttyX
Sobek
12
0 / 3 / 5
8,103
405
4,078
15,334
15,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
10
Kills
22
22
Deaths
11
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Alejandro_03_01
Cernunnos
5
3
2
2
L
Yemoja
BadWhisky
Yemoja
1
3
5
1.17
W
1
4
4
0.75
W
Mulan
Dødke
Mulan
3
1
6
6
L
Cupid
Kakkuna
Cupid
3
4
4
1.25
W
Tiamat
Kenkeh
Tiamat
13
0
2
14
W
Sobek
MonttyX
Sobek
0
3
5
0.83
L
Vamana
0
3
1
0.17
L
Fenrir
cаХaр
Fenrir
1
6
4
0.5
L
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,319
Damage
53,758
72,019
Taken
77,332
43,033
Mitigated
56,330
22,882
Healing
36,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Alejandro_03_01
Cernunnos
11,289
5,836
0
8,324
18,204
7,215
390
4,624
13,580
0
87,884
L
Yemoja
BadWhisky
Yemoja
6,790
1,433
1,756
1,535
11,792
9,858
189
3,847
7,793
21,724
0
W
1,799
746
231
5,463
13,413
4,953
0
2,143
11,245
0
49,566
W
Mulan
Dødke
Mulan
15,372
2,692
0
8,324
16,164
14,477
877
2,948
12,766
0
74,954
L
Cupid
Kakkuna
Cupid
13,341
6,489
560
6,903
15,809
6,595
1,123
4,260
11,307
0
47,663
W
Tiamat
Kenkeh
Tiamat
21,220
1,869
0
9,866
14,217
14,376
581
4,648
9,519
76,805
0
W
Sobek
MonttyX
Sobek
4,078
301
0
4,122
15,334
15,309
0
3,491
11,693
21,318
0
L
Vamana
8,072
1,964
0
6,492
17,365
15,735
252
4,990
11,735
4,373
35,370
L
Fenrir
cаХaр
Fenrir
5,486
1,337
0
5,386
17,902
6,980
0
5,766
11,772
0
36,062
L
8,630
1,020
0
250
9,151
3,865
395
5,382
3,414
50,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,806
Gold Earned
48,828
350
Minions Killed
529
0
Camps Cleared
0
1,680,956
Distance Traveled
1,813,166
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,148
507
133
7
0
314,763
5
L
Yemoja
7,500
375
27
1
0
330,452
5
W
Thor
8,655
433
91
5
0
331,375
0
W
Mulan
10,266
513
146
7
0
365,848
4
L
Cupid
8,517
426
82
4
0
339,386
3
W
Tiamat
11,656
583
132
7
0
412,364
8
W
Sobek
8,103
405
27
1
0
388,816
3
L
Vamana
8,000
400
70
4
0
338,646
3
L
Fenrir
7,713
386
60
3
0
352,845
3
L
Kukulkan
9,076
454
111
6
0
319,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role