Player Matchup

Hel
Hel
CosmicMagic
Hel
Level 160
God Stats
33W - 16L
1,398 SR
Queue Stats
84W - 48L
1,585 Elo+
Party 1
Danzaburou
Danzaburou
Klekito
Danzaburou
Level 142
God Stats
4W - 2L
2,010 SR
Queue Stats
135W - 106L
1,765 Elo+
Party 1
Fenrir
Fenrir
Rixe99
Fenrir
Level 129
God Stats
12W - 6L
1,560 SR
Queue Stats
83W - 27L
1,761 Elo+
Party 1
Cabrakan
Cabrakan
TioPatinhasQQ
Cabrakan
Level 90
God Stats
29W - 10L
1,879 SR
Queue Stats
85W - 43L
1,720 Elo+
Party 1
Tiamat
Tiamat
dreico2000
Tiamat
Level 160
God Stats
10W - 6L
1,553 SR
Queue Stats
74W - 57L
1,629 Elo+
Party 1
Team Averages
Level 136
1,680 SR
1,692 Elo+

VS

Team Averages
Level 83
1,564 SR
1,471 Elo+
King Arthur
King Arthur
ESSKETIIIIT
King Arthur
Level 108
God Stats
11W - 7L
1,731 SR
Queue Stats
59W - 50L
1,506 Elo+
Solo
Danzaburou
Danzaburou
Mellidion
Danzaburou
Level 52
God Stats
1W - 4L
1,402 SR
Queue Stats
9W - 17L
1,424 Elo+
Party 2
Tiamat
Tiamat
RoxyAndrews
Tiamat
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,409 Elo+
Party 2
Kukulkan
Kukulkan
WolfJessu
Kukulkan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
roiands
Kali
Level 58
God Stats
1W - 1L
1,686 SR
Queue Stats
150W - 139L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 25
10,942
1,216
11,252
7,736
3,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Klekito
Danzaburou
18
21 / 2 / 18
12,164
1,352
30,083
14,590
6,285
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Rixe99
Fenrir
16
5 / 0 / 26
10,920
1,213
8,178
11,854
13,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
TioPatinhasQQ
Cabrakan
17
4 / 0 / 29
11,074
1,230
11,050
8,059
10,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
dreico2000
Tiamat
16
0 / 0 / 32
9,581
1,065
9,293
6,885
9,895
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

338

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ESSKETIIIIT
King Arthur
13
2 / 2 / 0
8,882
987
3,048
9,779
6,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Mellidion
Danzaburou
14
0 / 10 / 2
8,309
923
9,161
17,114
7,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
14
0 / 17 / 2
8,090
899
7,286
21,135
13,384
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
WolfJessu
Kukulkan
14
0 / 5 / 2
8,269
919
13,063
9,250
3,706
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kali
roiands
Kali
14
0 / 7 / 1
8,410
934
7,122
18,532
7,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
9
41
Kills
2
2
Deaths
41
130
Assists
7
Player
Kills
Deaths
Assists
KDA
W
11
0
25
23.5
L
King Arthur
ESSKETIIIIT
King Arthur
2
2
0
1
W
Danzaburou
Klekito
Danzaburou
21
2
18
15
L
Danzaburou
Mellidion
Danzaburou
0
10
2
0.1
W
Fenrir
Rixe99
Fenrir
5
0
26
18
L
Tiamat
0
17
2
0.06
W
Cabrakan
TioPatinhasQQ
Cabrakan
4
0
29
18.5
L
Kukulkan
WolfJessu
Kukulkan
0
5
2
0.2
W
Tiamat
dreico2000
Tiamat
0
0
32
16
L
Kali
roiands
Kali
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,856
Damage
39,680
49,124
Taken
75,810
44,007
Mitigated
37,484
31,522
Healing
5,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,252
926
15,540
7,259
7,736
3,981
0
4,351
3,385
26,621
0
L
King Arthur
ESSKETIIIIT
King Arthur
3,048
793
0
1,096
9,779
6,053
0
5,931
3,705
0
7,122
W
Danzaburou
Klekito
Danzaburou
30,083
16,868
0
3,380
14,590
6,285
0
6,044
6,726
0
43,865
L
Danzaburou
Mellidion
Danzaburou
9,161
2,534
0
595
17,114
7,052
0
5,625
11,467
0
19,290
W
Fenrir
Rixe99
Fenrir
8,178
1,959
0
1,032
11,854
13,568
0
4,341
7,513
0
17,581
L
Tiamat
7,286
597
0
438
21,135
13,384
0
6,442
14,505
15,920
0
W
Cabrakan
TioPatinhasQQ
Cabrakan
11,050
1,450
0
1,380
8,059
10,278
0
2,974
5,085
26,901
0
L
Kukulkan
WolfJessu
Kukulkan
13,063
994
0
212
9,250
3,706
0
3,510
5,728
34,879
0
W
Tiamat
dreico2000
Tiamat
9,293
732
0
2,931
6,885
9,895
0
2,639
4,246
30,117
0
L
Kali
roiands
Kali
7,122
1,980
0
3,193
18,532
7,289
0
9,544
8,810
0
31,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,681
Gold Earned
41,960
187
Minions Killed
157
6
Camps Cleared
5
956,459
Distance Traveled
742,944
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,942
1,216
42
5
1
205,102
0
L
King Arthur
8,882
987
7
1
1
126,763
0
W
Danzaburou
12,164
1,352
40
4
0
188,529
0
L
Danzaburou
8,309
923
32
4
0
140,704
2
W
Fenrir
10,920
1,213
16
2
3
201,196
3
L
Tiamat
8,090
899
16
2
1
158,385
0
W
Cabrakan
11,074
1,230
29
3
1
184,620
0
L
Kukulkan
8,269
919
57
6
1
133,848
0
W
Tiamat
9,581
1,065
60
7
1
177,012
1
L
Kali
8,410
934
45
5
2
183,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role