Player Matchup

Osiris
Osiris
AceAgent
Osiris
Level 105
God Stats
1W - 1L
1,819 SR
Queue Stats
25W - 27L
1,540 Elo+
Party 3
Tiamat
Tiamat
BigCritEnergy
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,545 Elo+
Party 2
Anubis
Anubis
DmgDilluh
Anubis
Level 104
God Stats
5W - 3L
1,856 SR
Queue Stats
243W - 253L
1,570 Elo+
Party 2
Guan Yu
Guan Yu
FigThaGreat
Guan Yu
Level 53
God Stats
31W - 22L
1,495 SR
Queue Stats
213W - 197L
1,611 Elo+
Party 2
Neith
Neith
Harry The Worm
Neith
Level 67
God Stats
10W - 16L
1,594 SR
Queue Stats
22W - 33L
1,474 Elo+
Party 3
Team Averages
Level 71
1,653 SR
1,548 Elo+

VS

Team Averages
Level 70
1,663 SR
1,614 Elo+
Danzaburou
Danzaburou
AirMayo
Danzaburou
Level 68
God Stats
1W - 0L
1,796 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Deluxz1
Ne Zha
Level 33
God Stats
9W - 20L
1,333 SR
Queue Stats
183W - 155L
1,486 Elo+
Solo
Cerberus
Cerberus
ShakenNstirred
Cerberus
Level 17
God Stats
31W - 18L
1,606 SR
Queue Stats
74W - 55L
1,705 Elo+
Party 1
Tiamat
Tiamat
Tinpip
Tiamat
Level 129
God Stats
10W - 6L
1,724 SR
Queue Stats
75W - 35L
1,773 Elo+
Party 1
Chaac
Chaac
goodkidmaadcity
Chaac
Level 105
God Stats
3W - 0L
1,857 SR
Queue Stats
8W - 8L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AceAgent
Osiris
16
6 / 4 / 1
9,822
578
15,260
18,435
12,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 4 / 2
6,865
404
1,512
8,546
4,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
DmgDilluh
Anubis
15
7 / 5 / 2
8,999
529
13,322
15,727
8,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
FigThaGreat
Guan Yu
13
1 / 4 / 7
7,586
446
3,795
15,872
8,095
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 3 / 5
8,464
498
9,438
9,266
2,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AirMayo
Danzaburou
14
4 / 3 / 8
8,955
527
12,471
11,144
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
Deluxz1
Ne Zha
15
4 / 4 / 3
9,025
531
6,473
12,848
4,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
11
4 / 3 / 9
8,184
481
8,534
14,634
7,761
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
Tinpip
Tiamat
15
6 / 4 / 5
9,272
545
12,165
9,143
5,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 3 / 1
8,174
481
6,744
12,784
9,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
16
Kills
20
20
Deaths
17
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Osiris
AceAgent
Osiris
6
4
1
1.63
W
Danzaburou
AirMayo
Danzaburou
4
3
8
2.67
L
0
4
2
0.25
W
Ne Zha
Deluxz1
Ne Zha
4
4
3
1.38
L
Anubis
DmgDilluh
Anubis
7
5
2
1.6
L
Guan Yu
FigThaGreat
Guan Yu
1
4
7
1.13
L
2
3
5
1.5
W
Cerberus
4
3
9
2.83
W
Tiamat
Tinpip
Tiamat
6
4
5
2.13
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,327
Damage
46,387
67,846
Taken
60,553
35,763
Mitigated
30,666
27,018
Healing
24,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AceAgent
Osiris
15,260
7,095
0
8,167
18,435
12,091
1,068
992
16,931
0
60,124
W
Danzaburou
AirMayo
Danzaburou
12,471
8,362
0
5,510
11,144
3,179
675
2,777
8,367
0
47,038
L
1,512
137
0
3,735
8,546
4,292
0
2,118
6,428
35,125
0
W
Ne Zha
Deluxz1
Ne Zha
6,473
2,004
0
4,942
12,848
4,921
0
1,977
10,871
0
51,890
L
Anubis
DmgDilluh
Anubis
13,322
944
0
7,798
15,727
8,390
0
7,872
7,855
70,637
0
L
Guan Yu
FigThaGreat
Guan Yu
3,795
982
924
3,600
15,872
8,095
0
6,606
9,266
0
25,930
L
9,438
3,472
0
2,794
9,266
2,895
160
3,111
6,155
0
52,991
W
Cerberus
8,534
1,587
0
6,662
14,634
7,761
208
5,448
9,186
22,550
0
W
Tiamat
Tinpip
Tiamat
12,165
1,392
0
2,054
9,143
5,689
330
4,440
4,703
49,499
0
W
6,744
1,553
0
5,297
12,784
9,116
1,058
192
12,592
0
40,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,736
Gold Earned
43,610
435
Minions Killed
387
0
Camps Cleared
0
1,498,188
Distance Traveled
1,523,971
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,822
578
106
6
0
289,406
0
W
Danzaburou
8,955
527
73
4
0
281,540
4
L
Tiamat
6,865
404
74
4
0
265,855
1
W
Ne Zha
9,025
531
90
5
0
317,209
4
L
Anubis
8,999
529
121
7
0
285,425
6
L
Guan Yu
7,586
446
39
2
0
326,906
7
L
Neith
8,464
498
95
6
0
330,596
6
W
Cerberus
8,184
481
29
2
0
330,171
5
W
Tiamat
9,272
545
96
6
0
280,180
4
W
Chaac
8,174
481
99
6
0
314,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role