Player Matchup

Izanami
Izanami
Silver I
JeffyLikesAppIes
Izanami
Silver I
Level 121
God Stats
23W - 19L
1,461 SR
Queue Stats
179W - 196L
1,154 MMR
Solo
Terra
Terra
Silver V
SirGoogi
Terra
Silver V
Level 60
God Stats
4W - 1L
1,667 SR
Queue Stats
12W - 21L
1,174 MMR
Solo
Hun Batz
Hun Batz
Silver I
ToMuchFunn__
Hun Batz
Silver I
Level 70
God Stats
5W - 3L
1,500 SR
Queue Stats
86W - 95L
1,116 MMR
Party 1
Zhong Kui
Zhong Kui
Silver II
klk5511
Zhong Kui
Silver II
Level 160
God Stats
2W - 1L
1,692 SR
Queue Stats
57W - 66L
1,176 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze IV
matador2317
Cu Chulainn
Bronze IV
Level 64
God Stats
1W - 2L
1,557 SR
Queue Stats
12W - 16L
1,183 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,575 SR
1,161 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,446 SR
1,232 MMR
Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold III
AC Saturn
The Morrigan
Gold III
Level 142
God Stats
2W - 8L
1,157 SR
Queue Stats
456W - 463L
1,167 MMR
Solo
Neith
Neith
Silver I
Archon_Pharaoh
Neith
Silver I
Level 98
God Stats
16W - 9L
1,553 SR
Queue Stats
916W - 914L
1,174 MMR
Solo
Mercury
Mercury
Silver II
TheBoyBK
Mercury
Silver II
Level 82
God Stats
36W - 42L
1,520 SR
Queue Stats
96W - 124L
1,159 MMR
Solo
Merlin
Merlin
Silver IV
X---OVERMAN---X
Merlin
Silver IV
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,160 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 4
9,116
608
7,314
10,525
3,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
SirGoogi
Terra
9
0 / 3 / 1
6,303
420
2,291
9,227
5,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
ToMuchFunn__
Hun Batz
16
10 / 2 / 1
9,466
631
6,013
12,287
4,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
klk5511
Zhong Kui
14
2 / 2 / 5
8,144
543
6,719
10,098
7,062
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
matador2317
Cu Chulainn
15
0 / 0 / 0
8,483
566
5,458
8,089
6,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
ScyllaTsukuyomiSetDanzaburouNu Wa

VS

Bans
AphroditeCthulhuNemesisArachneSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
4 / 4 / 1
7,474
498
7,320
13,157
11,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
AC Saturn
The Morrigan
13
2 / 3 / 2
7,999
533
9,253
7,365
2,663
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 5 / 1
6,781
452
5,305
9,855
2,894
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Mercury
TheBoyBK
Mercury
11
0 / 4 / 0
6,689
446
2,386
10,953
3,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 0 / 0
8,249
550
5,718
7,105
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
16
Kills
7
7
Deaths
16
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
4
4
1
1.13
L
The Morrigan
AC Saturn
The Morrigan
2
3
2
1
L
1
5
1
0.3
W
4
0
4
6
W
Terra
SirGoogi
Terra
0
3
1
0.17
L
Mercury
TheBoyBK
Mercury
0
4
0
0
W
Hun Batz
ToMuchFunn__
Hun Batz
10
2
1
5.25
L
0
0
0
0
W
Zhong Kui
klk5511
Zhong Kui
2
2
5
2.25
W
Cu Chulainn
matador2317
Cu Chulainn
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,795
Damage
29,982
50,226
Taken
48,435
26,663
Mitigated
22,501
19,437
Healing
14,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
7,320
2,141
1,064
2,732
13,157
11,071
803
2,627
10,530
28,444
7,595
L
The Morrigan
AC Saturn
The Morrigan
9,253
2,586
0
1,439
7,365
2,663
113
2,804
4,401
53,332
1,303
L
5,305
2,225
0
2,216
9,855
2,894
1,075
1,080
8,775
0
37,255
W
7,314
4,064
0
2,994
10,525
3,511
851
2,623
7,858
0
78,064
W
Terra
SirGoogi
Terra
2,291
759
595
2,016
9,227
5,097
90
5,045
4,097
14,368
0
L
Mercury
TheBoyBK
Mercury
2,386
1,561
0
4,109
10,953
3,308
137
2,406
8,547
0
35,252
W
Hun Batz
ToMuchFunn__
Hun Batz
6,013
1,927
0
4,660
12,287
4,436
0
2,723
9,460
0
63,304
L
5,718
512
0
2,883
7,105
2,565
0
84
7,021
60,935
0
W
Zhong Kui
klk5511
Zhong Kui
6,719
692
0
6,605
10,098
7,062
430
4,591
5,268
45,595
0
W
Cu Chulainn
matador2317
Cu Chulainn
5,458
413
0
2,567
8,089
6,557
0
5,718
2,371
1,327
58,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,512
Gold Earned
37,192
490
Minions Killed
391
0
Camps Cleared
0
1,507,272
Distance Traveled
1,254,600
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,474
498
55
4
0
255,528
2
L
The Morrigan
7,999
533
85
6
0
258,334
2
L
Neith
6,781
452
70
5
0
245,955
1
W
Izanami
9,116
608
129
9
0
287,836
3
W
Terra
6,303
420
26
2
0
303,313
6
L
Mercury
6,689
446
67
4
0
227,479
2
W
Hun Batz
9,466
631
117
8
0
350,033
1
L
Merlin
8,249
550
114
8
0
267,304
5
W
Zhong Kui
8,144
543
97
6
0
257,841
2
W
Cu Chulainn
8,483
566
121
8
0
308,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role