Player Matchup

Danzaburou
Danzaburou
LA_PAPITA_122
Danzaburou
Level 11
God Stats
6W - 6L
1,868 SR
Queue Stats
93W - 52L
1,701 Elo+
Party 2
Tiamat
Tiamat
mauricio78965
Tiamat
Level 34
God Stats
8W - 4L
1,755 SR
Queue Stats
545W - 416L
1,505 Elo+
Party 2
Heimdallr
Heimdallr
pdrsj1234
Heimdallr
Level 25
God Stats
47W - 38L
1,561 SR
Queue Stats
95W - 116L
1,449 Elo+
Solo
Ares
Ares
suecia76
Ares
Level 26
God Stats
3W - 3L
1,805 SR
Queue Stats
486W - 320L
1,602 Elo+
Party 2
Ravana
Ravana
uriel0313
Ravana
Level 28
God Stats
15W - 17L
1,600 SR
Queue Stats
261W - 261L
1,632 Elo+
Solo
Team Averages
Level 25
1,718 SR
1,578 Elo+

VS

Team Averages
Level 19
1,582 SR
1,487 Elo+
Cthulhu
Cthulhu
QualéMaluco
Cthulhu
Level 24
God Stats
4W - 6L
1,352 SR
Queue Stats
43W - 49L
1,497 Elo+
Party 1
Susano
Susano
StainingManx410
Susano
Level 26
God Stats
2W - 3L
1,767 SR
Queue Stats
283W - 255L
1,643 Elo+
Solo
Poseidon
Poseidon
Vritu
Poseidon
Level 25
God Stats
18W - 10L
1,667 SR
Queue Stats
58W - 55L
1,523 Elo+
Party 1
Ullr
Ullr
beconzitos
Ullr
Level 18
God Stats
30W - 16L
1,621 SR
Queue Stats
96W - 62L
1,598 Elo+
Solo
Ares
Ares
vazmauricio
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LA_PAPITA_122
Danzaburou
14
5 / 2 / 1
9,660
568
7,770
13,859
5,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 7 / 2
7,918
466
4,516
11,530
6,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
pdrsj1234
Heimdallr
12
0 / 4 / 1
7,749
456
7,669
10,051
3,688
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
13
3 / 2 / 7
9,246
544
12,351
12,779
9,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
uriel0313
Ravana
18
9 / 1 / 2
10,886
640
11,816
10,662
5,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
QualéMaluco
Cthulhu
16
3 / 1 / 3
9,556
562
10,893
13,702
13,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 2 / 4
8,858
521
9,409
12,126
4,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Vritu
Poseidon
14
3 / 7 / 3
8,383
493
7,406
11,268
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
2 / 4 / 2
8,189
482
5,507
12,911
4,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 3 / 2
8,306
489
3,976
10,982
7,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
30
17
Kills
16
16
Deaths
17
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
LA_PAPITA_122
Danzaburou
5
2
1
2.75
L
Cthulhu
QualéMaluco
Cthulhu
3
1
3
4.5
L
4
2
4
3
L
Poseidon
Vritu
Poseidon
3
7
3
0.64
L
2
4
2
0.75
W
0
7
2
0.14
W
Heimdallr
pdrsj1234
Heimdallr
0
4
1
0.13
W
Ares
3
2
7
3.25
W
Ravana
uriel0313
Ravana
9
1
2
10
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,122
Damage
37,191
58,881
Taken
60,989
30,524
Mitigated
32,270
19,612
Healing
12,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
LA_PAPITA_122
Danzaburou
7,770
3,784
0
7,595
13,859
5,329
2,308
1,363
12,434
0
60,951
L
Cthulhu
QualéMaluco
Cthulhu
10,893
729
328
4,350
13,702
13,353
700
3,315
10,333
57,807
0
L
9,409
2,294
0
500
12,126
4,424
0
2,248
9,718
0
62,226
L
Poseidon
Vritu
Poseidon
7,406
1,345
0
1,286
11,268
3,210
312
3,924
7,132
46,444
0
L
5,507
2,494
0
5,673
12,911
4,049
0
2,937
9,974
0
44,834
W
4,516
669
0
2,066
11,530
6,525
0
4,639
6,491
41,646
0
W
Heimdallr
pdrsj1234
Heimdallr
7,669
4,327
171
2,457
10,051
3,688
854
7,728
1,778
0
36,493
W
Ares
12,351
772
0
2,135
12,779
9,384
0
5,321
7,318
30,573
0
W
Ravana
uriel0313
Ravana
11,816
2,806
0
5,188
10,662
5,598
202
1,985
8,585
0
83,193
L
3,976
717
0
737
10,982
7,234
34
3,985
6,965
10,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,459
Gold Earned
43,292
428
Minions Killed
397
0
Camps Cleared
0
1,520,114
Distance Traveled
1,703,223
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,660
568
105
6
0
291,125
4
L
Cthulhu
9,556
562
117
7
0
391,706
1
L
Susano
8,858
521
102
6
0
377,773
4
L
Poseidon
8,383
493
104
6
0
298,434
3
L
Ullr
8,189
482
67
4
0
304,387
0
W
Tiamat
7,918
466
84
5
0
330,282
5
W
Heimdallr
7,749
456
71
4
0
230,756
0
W
Ares
9,246
544
27
2
0
330,100
5
W
Ravana
10,886
640
141
8
0
337,851
1
L
Ares
8,306
489
7
0
0
330,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role