Player Matchup

Arachne
Arachne
Hisako500
Arachne
Level 126
God Stats
0W - 3L
1,267 SR
Queue Stats
24W - 34L
1,487 Elo+
Solo
Tiamat
Tiamat
Not_Gabo_01
Tiamat
Level 115
God Stats
3W - 4L
1,540 SR
Queue Stats
208W - 216L
1,475 Elo+
Solo
Amaterasu
Amaterasu
Riedle06
Amaterasu
Level 111
God Stats
9W - 4L
1,500 SR
Queue Stats
298W - 262L
1,523 Elo+
Party 2
Baba Yaga
Baba Yaga
Uktena_KW
Baba Yaga
Level 75
God Stats
16W - 13L
1,481 SR
Queue Stats
643W - 615L
1,500 Elo+
Party 2
Anhur
Anhur
clytonxu167
Anhur
Level 143
God Stats
15W - 8L
1,293 SR
Queue Stats
295W - 268L
1,507 Elo+
Party 2
Team Averages
Level 114
1,416 SR
1,498 Elo+

VS

Team Averages
Level 108
1,752 SR
1,484 Elo+
Osiris
Osiris
LiquidCobra_LSC
Osiris
Level 89
God Stats
8W - 4L
1,797 SR
Queue Stats
342W - 414L
1,398 Elo+
Solo
Tiamat
Tiamat
Riki Hache
Tiamat
Level 145
God Stats
9W - 6L
1,784 SR
Queue Stats
283W - 282L
1,539 Elo+
Party 1
Kali
Kali
byZd3R
Kali
Level 85
God Stats
15W - 7L
1,578 SR
Queue Stats
239W - 214L
1,489 Elo+
Party 1
Xing Tian
Xing Tian
cALACKbaza
Xing Tian
Level 105
God Stats
5W - 2L
1,688 SR
Queue Stats
255W - 222L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
kabezadeturko
Danzaburou
Level 115
God Stats
23W - 13L
1,912 SR
Queue Stats
480W - 445L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hisako500
Arachne
16
3 / 3 / 6
10,180
509
8,799
15,650
8,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
14
1 / 7 / 5
9,099
455
9,842
16,630
11,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Riedle06
Amaterasu
17
10 / 5 / 3
11,182
559
19,198
22,485
25,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
Uktena_KW
Baba Yaga
14
1 / 7 / 5
8,710
436
12,225
12,188
4,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
7 / 2 / 1
11,438
572
11,491
14,824
5,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 2
9,786
489
6,384
12,823
11,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
Riki Hache
Tiamat
18
12 / 4 / 7
11,988
599
20,397
17,089
13,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
byZd3R
Kali
17
6 / 2 / 9
11,242
562
10,187
14,407
9,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
cALACKbaza
Xing Tian
16
3 / 4 / 15
10,827
541
8,896
24,082
20,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
kabezadeturko
Danzaburou
16
2 / 4 / 9
10,274
514
8,065
14,975
5,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
66
22
Kills
24
24
Deaths
22
20
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Arachne
Hisako500
Arachne
3
3
6
2
W
1
8
2
0.25
L
Tiamat
1
7
5
0.5
L
Amaterasu
Riedle06
Amaterasu
10
5
3
2.3
W
Tiamat
Riki Hache
Tiamat
12
4
7
3.88
L
Baba Yaga
Uktena_KW
Baba Yaga
1
7
5
0.5
W
Kali
byZd3R
Kali
6
2
9
5.25
W
Xing Tian
cALACKbaza
Xing Tian
3
4
15
2.63
L
7
2
1
3.75
W
Danzaburou
kabezadeturko
Danzaburou
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,555
Damage
53,929
81,777
Taken
83,376
55,311
Mitigated
60,321
25,275
Healing
19,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Hisako500
Arachne
8,799
6,052
0
3,808
15,650
8,218
525
7,156
8,296
0
60,937
W
6,384
3,006
0
330
12,823
11,927
498
849
11,974
0
61,981
L
Tiamat
9,842
565
0
5,006
16,630
11,925
0
6,082
10,187
56,814
0
L
Amaterasu
Riedle06
Amaterasu
19,198
9,294
0
7,889
22,485
25,238
325
7,395
14,820
0
66,093
W
Tiamat
Riki Hache
Tiamat
20,397
2,015
66
5,221
17,089
13,084
0
4,691
12,158
63,707
0
L
Baba Yaga
Uktena_KW
Baba Yaga
12,225
281
0
2,031
12,188
4,307
161
4,725
7,175
35,061
0
W
Kali
byZd3R
Kali
10,187
5,875
0
3,359
14,407
9,004
44
3,890
10,397
0
54,807
W
Xing Tian
cALACKbaza
Xing Tian
8,896
887
1,254
4,743
24,082
20,384
132
7,653
15,835
37,295
0
L
11,491
5,647
0
6,541
14,824
5,623
2,273
2,788
12,006
0
81,580
W
Danzaburou
kabezadeturko
Danzaburou
8,065
2,176
0
4,373
14,975
5,922
722
3,804
10,945
0
71,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,609
Gold Earned
54,117
496
Minions Killed
463
0
Camps Cleared
0
1,953,121
Distance Traveled
1,861,448
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,180
509
89
4
0
439,044
6
W
Osiris
9,786
489
124
6
0
315,771
5
L
Tiamat
9,099
455
100
5
0
365,647
3
L
Amaterasu
11,182
559
104
5
0
399,937
6
W
Tiamat
11,988
599
107
5
0
381,273
0
L
Baba Yaga
8,710
436
58
3
0
380,937
2
W
Kali
11,242
562
82
4
0
424,905
0
W
Xing Tian
10,827
541
47
2
0
371,011
0
L
Anhur
11,438
572
145
7
0
367,556
0
W
Danzaburou
10,274
514
103
5
0
368,488
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role