Player Matchup

Ullr
Ullr
NotBlakob
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,670 Elo+
Party 2
Geb
Geb
Rocketman420
Geb
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
TheCrabtastic
Baron Samedi
Level 107
God Stats
16W - 14L
1,500 SR
Queue Stats
551W - 494L
1,526 Elo+
Party 2
Nemesis
Nemesis
dubyguntherfin
Nemesis
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
51W - 56L
1,699 Elo+
Party 2
Ra
Ra
oktamer420
Ra
Level 14
God Stats
9W - 9L
1,171 SR
Queue Stats
59W - 57L
1,466 Elo+
Solo
Team Averages
Level 36
1,434 SR
1,572 Elo+

VS

Team Averages
Level 18
1,659 SR
1,590 Elo+
Discordia
Discordia
CookieTheBest
Discordia
Level 28
God Stats
11W - 3L
1,847 SR
Queue Stats
195W - 200L
1,481 Elo+
Solo
Tiamat
Tiamat
FrankCastle07
Tiamat
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 30L
1,598 Elo+
Solo
Arachne
Arachne
NeonGridCat
Arachne
Level 26
God Stats
27W - 14L
1,724 SR
Queue Stats
196W - 141L
1,634 Elo+
Solo
Cernunnos
Cernunnos
ZeSpaceman
Cernunnos
Level 8
God Stats
6W - 4L
1,500 SR
Queue Stats
373W - 297L
1,599 Elo+
Party 1
Cthulhu
Cthulhu
reezybeek
Cthulhu
Level 15
God Stats
26W - 23L
1,722 SR
Queue Stats
255W - 221L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
7
0 / 5 / 0
4,521
411
2,166
6,463
1,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 5 / 0
4,303
391
2,144
8,392
2,123
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
TheCrabtastic
Baron Samedi
10
2 / 1 / 0
5,768
524
3,733
4,371
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 0
4,923
448
2,153
7,986
1,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 4 / 1
5,944
540
2,702
7,045
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CookieTheBest
Discordia
10
0 / 1 / 2
5,720
520
2,105
2,795
812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
0 / 1 / 0
6,255
569
1,357
4,421
3,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
NeonGridCat
Arachne
11
5 / 1 / 3
6,481
589
4,208
7,857
2,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
ZeSpaceman
Cernunnos
12
10 / 0 / 5
7,482
680
11,305
6,609
2,258
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
reezybeek
Cthulhu
10
4 / 0 / 7
5,944
540
3,906
3,414
2,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
3
Kills
19
19
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
CookieTheBest
Discordia
0
1
2
1
W
0
1
0
0
W
Arachne
NeonGridCat
Arachne
5
1
3
6.5
L
Ullr
0
5
0
0
L
0
5
0
0
L
Baron Samedi
TheCrabtastic
Baron Samedi
2
1
0
2
W
Cernunnos
ZeSpaceman
Cernunnos
10
0
5
12.5
L
0
4
0
0
L
1
4
1
0.38
W
Cthulhu
reezybeek
Cthulhu
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,898
Damage
22,881
34,257
Taken
25,096
9,408
Mitigated
11,002
9,983
Healing
6,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CookieTheBest
Discordia
2,105
96
0
195
2,795
812
887
1,405
1,310
30,489
0
W
1,357
236
0
2,038
4,421
3,174
198
2,281
2,140
31,734
0
W
Arachne
NeonGridCat
Arachne
4,208
2,981
0
2,325
7,857
2,538
317
1,880
5,725
0
31,981
L
Ullr
2,166
1,316
0
1,058
6,463
1,345
0
1,305
5,008
0
16,286
L
2,144
271
66
1,767
8,392
2,123
0
1,618
6,674
10,010
0
L
Baron Samedi
TheCrabtastic
Baron Samedi
3,733
360
0
1,369
4,371
1,464
0
1,479
2,892
27,468
0
W
Cernunnos
ZeSpaceman
Cernunnos
11,305
6,139
0
1,155
6,609
2,258
418
1,592
5,017
0
47,029
L
2,153
991
0
3,303
7,986
1,985
0
561
7,375
0
22,482
L
2,702
108
57
2,363
7,045
2,491
190
2,105
4,940
30,521
0
W
Cthulhu
reezybeek
Cthulhu
3,906
259
62
300
3,414
2,220
125
1,089
2,325
10,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,459
Gold Earned
31,882
223
Minions Killed
279
0
Camps Cleared
0
974,210
Distance Traveled
957,583
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,720
520
55
5
0
178,321
0
W
Tiamat
6,255
569
69
6
0
163,370
4
W
Arachne
6,481
589
56
5
0
226,356
1
L
Ullr
4,521
411
33
3
0
187,062
0
L
Geb
4,303
391
12
1
0
189,688
2
L
Baron Samedi
5,768
524
65
6
0
207,069
2
W
Cernunnos
7,482
680
76
7
0
177,307
1
L
Nemesis
4,923
448
47
4
0
189,885
0
L
Ra
5,944
540
66
6
0
200,506
6
W
Cthulhu
5,944
540
23
2
0
212,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role