Player Matchup

Mulan
Mulan
Dandylieyon
Mulan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 116L
1,599 Elo+
Solo
Janus
Janus
ID_copied
Janus
Level 18
God Stats
0W - 4L
1,254 SR
Queue Stats
15W - 27L
1,601 Elo+
Solo
Heimdallr
Heimdallr
TenebraLM
Heimdallr
Level 23
God Stats
0W - 1L
1,340 SR
Queue Stats
4W - 7L
1,469 Elo+
Solo
Tiamat
Tiamat
UTSeven
Tiamat
Level 17
God Stats
0W - 2L
1,727 SR
Queue Stats
10W - 14L
1,462 Elo+
Solo
Scylla
Scylla
jo pope
Scylla
Level 27
God Stats
11W - 9L
1,723 SR
Queue Stats
600W - 639L
1,601 Elo+
Solo
Team Averages
Level 22
1,509 SR
1,546 Elo+

VS

Team Averages
Level 37
1,606 SR
1,624 Elo+
Ra
Ra
BigDaro52
Ra
Level 120
God Stats
26W - 17L
1,771 SR
Queue Stats
119W - 89L
1,735 Elo+
Party 1
Bellona
Bellona
Greysten
Bellona
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
263W - 223L
1,838 Elo+
Party 1
Cthulhu
Cthulhu
NightcoreJona297
Cthulhu
Level 27
God Stats
19W - 15L
1,559 SR
Queue Stats
387W - 399L
1,550 Elo+
Solo
Danzaburou
Danzaburou
Shlaphands
Danzaburou
Level 20
God Stats
22W - 16L
1,716 SR
Queue Stats
32W - 28L
1,582 Elo+
Solo
Nemesis
Nemesis
TOC Hunter
Nemesis
Level 15
God Stats
12W - 14L
1,485 SR
Queue Stats
15W - 23L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 1
5,082
508
1,868
8,395
5,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Janus
ID_copied
Janus
8
1 / 8 / 2
4,721
472
3,299
6,242
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
TenebraLM
Heimdallr
7
1 / 4 / 1
4,568
457
3,559
5,973
1,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
UTSeven
Tiamat
9
0 / 1 / 3
5,234
523
2,578
5,733
3,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
jo pope
Scylla
8
3 / 2 / 2
5,202
520
3,184
4,575
1,001
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 1 / 2
7,594
759
5,803
4,624
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Greysten
Bellona
12
6 / 2 / 0
6,905
691
6,044
7,424
4,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
2 / 2 / 5
5,685
569
2,845
6,977
3,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Shlaphands
Danzaburou
9
2 / 2 / 5
5,402
540
3,302
5,003
1,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
TOC Hunter
Nemesis
9
1 / 0 / 2
5,717
572
741
5,101
1,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
6
Kills
21
21
Deaths
7
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
10
1
2
11
L
1
6
1
0.25
W
Bellona
Greysten
Bellona
6
2
0
3
L
Janus
ID_copied
Janus
1
8
2
0.25
W
2
2
5
2.25
W
Danzaburou
Shlaphands
Danzaburou
2
2
5
2.25
W
Nemesis
TOC Hunter
Nemesis
1
0
2
2
L
Heimdallr
TenebraLM
Heimdallr
1
4
1
0.38
L
Tiamat
UTSeven
Tiamat
0
1
3
1.5
L
Scylla
jo pope
Scylla
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,488
Damage
18,735
30,918
Taken
29,129
13,339
Mitigated
13,020
5,707
Healing
11,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,803
643
434
1,531
4,624
1,704
224
2,894
1,730
36,894
0
L
1,868
287
0
1,200
8,395
5,437
0
0
8,395
0
16,656
W
Bellona
Greysten
Bellona
6,044
2,297
0
3,767
7,424
4,966
326
0
7,199
0
36,279
L
Janus
ID_copied
Janus
3,299
561
0
0
6,242
1,809
210
3,823
2,093
18,291
0
W
2,845
421
87
1,112
6,977
3,313
100
2,773
4,204
17,471
0
W
Danzaburou
Shlaphands
Danzaburou
3,302
1,807
0
2,200
5,003
1,515
413
2,659
2,344
0
17,682
W
Nemesis
TOC Hunter
Nemesis
741
215
0
2,520
5,101
1,522
165
735
4,366
0
24,016
L
Heimdallr
TenebraLM
Heimdallr
3,559
1,082
0
540
5,973
1,742
224
1,917
4,016
0
15,583
L
Tiamat
UTSeven
Tiamat
2,578
127
0
1,912
5,733
3,350
0
1,113
4,524
28,806
0
L
Scylla
jo pope
Scylla
3,184
199
0
2,055
4,575
1,001
288
1,229
3,242
20,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,807
Gold Earned
31,303
202
Minions Killed
277
0
Camps Cleared
0
937,719
Distance Traveled
1,098,434
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,594
759
75
8
0
227,122
0
L
Mulan
5,082
508
43
4
0
178,217
4
W
Bellona
6,905
691
79
8
0
201,211
2
L
Janus
4,721
472
29
3
0
192,031
1
W
Cthulhu
5,685
569
37
4
0
229,585
2
W
Danzaburou
5,402
540
32
3
0
195,269
1
W
Nemesis
5,717
572
54
5
0
245,247
0
L
Heimdallr
4,568
457
28
3
0
184,879
3
L
Tiamat
5,234
523
66
7
0
192,876
1
L
Scylla
5,202
520
36
4
0
189,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role