Player Matchup

Guan Yu
Guan Yu
Kekuby7
Guan Yu
Level 7
God Stats
4W - 5L
1,573 SR
Queue Stats
165W - 209L
1,236 Elo+
Party 2
Sobek
Sobek
MVP_OBITO-
Sobek
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 125L
1,273 Elo+
Party 2
Danzaburou
Danzaburou
MVP_RIKUDO-
Danzaburou
Level 17
God Stats
5W - 4L
1,500 SR
Queue Stats
181W - 223L
1,289 Elo+
Party 2
Set
Set
Xmont Maluma627
Set
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
255W - 313L
1,319 Elo+
Party 1
Anubis
Anubis
Xmont Villela55
Anubis
Level 26
God Stats
12W - 8L
1,485 SR
Queue Stats
415W - 462L
1,332 Elo+
Party 1
Team Averages
Level 18
1,512 SR
1,290 Elo+

VS

Team Averages
Level 20
1,481 SR
1,417 Elo+
Nox
Nox
ABM GhooXz
Nox
Level 22
God Stats
16W - 23L
1,418 SR
Queue Stats
30W - 48L
1,316 Elo+
Solo
Yemoja
Yemoja
LSUx7xDBU
Yemoja
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 48L
1,346 Elo+
Solo
Sobek
Sobek
PheonixVir
Sobek
Level 29
God Stats
5W - 9L
1,500 SR
Queue Stats
24W - 37L
1,500 Elo+
Solo
Thor
Thor
TidePodChewer
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
m0thbones
Heimdallr
Level 25
God Stats
16W - 26L
1,489 SR
Queue Stats
99W - 111L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kekuby7
Guan Yu
15
2 / 8 / 0
9,105
414
13,187
17,864
13,842
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
13
0 / 0 / 6
7,931
361
2,771
11,879
10,372
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
MVP_RIKUDO-
Danzaburou
14
5 / 1 / 1
9,029
410
12,888
12,020
4,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 7 / 2
8,262
376
7,532
17,729
6,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

17
1 / 3 / 0
9,998
454
9,444
11,086
6,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 2
11,180
508
8,728
13,064
3,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
LSUx7xDBU
Yemoja
15
2 / 0 / 1
10,482
476
5,411
7,729
6,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sobek
18
12 / 2 / 0
11,894
541
15,590
24,651
13,841
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
3 / 0 / 2
12,121
551
6,578
15,579
6,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
m0thbones
Heimdallr
14
0 / 6 / 1
9,034
411
12,167
14,937
7,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
9
Kills
19
19
Deaths
9
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
Guan Yu
Kekuby7
Guan Yu
2
8
0
0.25
W
Yemoja
LSUx7xDBU
Yemoja
2
0
1
2.5
L
Sobek
0
0
6
3
L
Danzaburou
MVP_RIKUDO-
Danzaburou
5
1
1
5.5
W
Sobek
12
2
0
6
W
3
0
2
4
L
1
7
2
0.29
L
1
3
0
0.33
W
Heimdallr
m0thbones
Heimdallr
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,822
Damage
48,474
70,578
Taken
75,960
41,825
Mitigated
38,513
21,315
Healing
17,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,728
797
0
3,940
13,064
3,977
2,324
6,642
5,450
66,408
0
L
Guan Yu
Kekuby7
Guan Yu
13,187
3,279
0
2,660
17,864
13,842
66
12,217
5,647
0
41,581
W
Yemoja
LSUx7xDBU
Yemoja
5,411
1,105
1,293
1,018
7,729
6,408
0
1,825
5,834
33,728
0
L
Sobek
2,771
187
0
4,884
11,879
10,372
364
2,100
9,779
12,441
0
L
Danzaburou
MVP_RIKUDO-
Danzaburou
12,888
7,581
0
5,526
12,020
4,841
966
2,510
9,510
0
55,690
W
Sobek
15,590
2,078
0
4,744
24,651
13,841
210
154
24,459
54,354
0
W
6,578
1,228
0
4,064
15,579
6,682
1,194
227
15,320
0
114,327
L
7,532
4,159
219
4,973
17,729
6,628
222
6,689
11,040
0
49,518
L
9,444
608
0
3,053
11,086
6,142
548
6,213
4,873
61,312
0
W
Heimdallr
m0thbones
Heimdallr
12,167
6,326
0
2,872
14,937
7,605
872
2,255
12,682
0
50,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,325
Gold Earned
54,711
375
Minions Killed
492
0
Camps Cleared
0
1,900,002
Distance Traveled
1,990,977
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,180
508
125
6
0
426,670
2
L
Guan Yu
9,105
414
59
3
0
351,191
1
W
Yemoja
10,482
476
53
2
0
371,290
0
L
Sobek
7,931
361
20
1
0
436,637
1
L
Danzaburou
9,029
410
99
5
0
356,120
0
W
Sobek
11,894
541
61
3
0
439,290
3
W
Thor
12,121
551
165
8
0
372,334
0
L
Set
8,262
376
71
3
0
397,678
0
L
Anubis
9,998
454
126
6
0
358,376
0
W
Heimdallr
9,034
411
88
4
0
381,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role