Player Matchup

Sol
Sol
CorinGetorix
Sol
Level 14
God Stats
6W - 5L
1,533 SR
Queue Stats
10W - 8L
1,537 Elo+
Party 1
Kukulkan
Kukulkan
Eriochrome
Kukulkan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,567 Elo+
Party 1
Cthulhu
Cthulhu
F3dingLights
Cthulhu
Level 13
God Stats
3W - 0L
1,665 SR
Queue Stats
3W - 1L
1,506 Elo+
Solo
Neith
Neith
Llamazzz
Neith
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 10L
1,567 Elo+
Party 1
Da Ji
Da Ji
ParanoidEngi
Da Ji
Level 26
God Stats
4W - 0L
1,905 SR
Queue Stats
14W - 10L
1,555 Elo+
Party 1
Team Averages
Level 19
1,620 SR
1,547 Elo+

VS

Team Averages
Level 15
1,500 SR
1,713 Elo+
Janus
Janus
Magallanes
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,847 Elo+
Solo
Cupid
Cupid
PastisViolet
Cupid
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 2L
1,796 Elo+
Solo
Ra
Ra
Puper2244
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,752 Elo+
Party 2
Jormungandr
Jormungandr
Rheinot
Jormungandr
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 37L
1,557 Elo+
Solo
Fenrir
Fenrir
xlFatality
Fenrir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 16
11,422
1,142
15,179
11,620
4,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Eriochrome
Kukulkan
18
6 / 2 / 18
11,593
1,159
12,478
10,024
3,588
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
F3dingLights
Cthulhu
16
2 / 3 / 18
10,021
1,002
11,757
17,782
12,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Llamazzz
Neith
18
11 / 0 / 15
12,010
1,201
17,650
9,728
4,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
11 / 5 / 16
10,687
1,069
16,309
11,100
4,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

272

VS

Team 2 Tickets

27

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
2 / 14 / 2
9,509
951
10,350
16,840
6,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 2
9,361
936
8,299
6,944
2,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 12 / 7
9,314
931
9,623
15,960
6,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Rheinot
Jormungandr
16
4 / 5 / 6
10,968
1,097
15,371
20,105
22,068
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
xlFatality
Fenrir
15
3 / 3 / 3
10,037
1,004
9,099
19,184
8,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
31
36
Kills
11
11
Deaths
36
83
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
1
16
14
W
Kukulkan
Eriochrome
Kukulkan
6
2
18
7.5
W
Cthulhu
F3dingLights
Cthulhu
2
3
18
3.67
W
Neith
Llamazzz
Neith
11
0
15
18.5
L
Janus
2
14
2
0.21
W
11
5
16
3.8
L
2
2
2
1.5
L
0
12
7
0.29
L
Jormungandr
Rheinot
Jormungandr
4
5
6
1.4
L
Fenrir
xlFatality
Fenrir
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,373
Damage
52,742
60,254
Taken
79,033
28,278
Mitigated
47,050
16,833
Healing
3,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,179
8,089
0
6,272
11,620
4,374
0
6,757
4,863
38,870
0
W
Kukulkan
Eriochrome
Kukulkan
12,478
876
0
108
10,024
3,588
0
7,443
2,581
38,923
0
W
Cthulhu
F3dingLights
Cthulhu
11,757
1,560
553
3,708
17,782
12,018
0
7,701
7,634
23,265
0
W
Neith
Llamazzz
Neith
17,650
9,841
0
4,272
9,728
4,035
0
7,169
2,559
0
33,762
L
Janus
10,350
1,675
0
0
16,840
6,889
0
8,505
8,310
20,820
0
W
16,309
4,392
0
1,920
11,100
4,263
0
6,274
4,826
0
18,935
L
8,299
4,349
576
199
6,944
2,653
0
2,182
4,762
0
31,226
L
9,623
1,799
528
332
15,960
6,915
0
7,141
8,772
22,995
0
L
Jormungandr
Rheinot
Jormungandr
15,371
3,306
0
486
20,105
22,068
0
12,550
7,305
32,847
0
L
Fenrir
xlFatality
Fenrir
9,099
2,444
0
1,358
19,184
8,525
0
8,564
10,470
0
24,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,733
Gold Earned
49,189
188
Minions Killed
172
5
Camps Cleared
8
895,880
Distance Traveled
821,851
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,422
1,142
61
6
0
166,021
1
W
Kukulkan
11,593
1,159
66
7
0
196,108
0
W
Cthulhu
10,021
1,002
23
2
0
184,308
3
W
Neith
12,010
1,201
33
3
2
191,149
0
L
Janus
9,509
951
35
4
1
119,114
1
W
Da Ji
10,687
1,069
5
1
3
158,294
0
L
Cupid
9,361
936
39
4
2
157,567
1
L
Ra
9,314
931
37
4
0
163,959
0
L
Jormungandr
10,968
1,097
27
3
1
189,466
0
L
Fenrir
10,037
1,004
34
3
4
191,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role