Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Biegel
Loki
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,295 Elo+
Solo
Geb
Geb
jankoszr
Geb
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 76L
1,760 Elo+
Solo
Xing Tian
Xing Tian
n0belet
Xing Tian
Level 145
God Stats
11W - 14L
1,257 SR
Queue Stats
314W - 326L
1,569 Elo+
Solo
Ao Kuang
Ao Kuang
o Caveman x
Ao Kuang
Level 160
God Stats
0W - 7L
1,500 SR
Queue Stats
798W - 731L
1,547 Elo+
Solo
Team Averages
Level 121
1,451 SR
1,534 Elo+

VS

Team Averages
Level 129
1,492 SR
1,590 Elo+
Neith
Neith
AquaGODs
Neith
Level 138
God Stats
4W - 1L
1,415 SR
Queue Stats
62W - 57L
1,667 Elo+
Solo
Vulcan
Vulcan
ChristianL98
Vulcan
Level 126
God Stats
6W - 6L
1,736 SR
Queue Stats
217W - 206L
1,549 Elo+
Party 1
Kuzenbo
Kuzenbo
TRANSTORNADO
Kuzenbo
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 112L
1,624 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TScar
Ah Muzen Cab
Level 112
God Stats
3W - 4L
1,402 SR
Queue Stats
184W - 161L
1,597 Elo+
Party 1
Rama
Rama
Toooombie
Rama
Level 145
God Stats
24W - 16L
1,406 SR
Queue Stats
744W - 736L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
1 / 6 / 11
11,497
676
22,098
22,858
12,736
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Loki
Biegel
Loki
7
0 / 1 / 0
7,628
449
409
1,813
595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

18
2 / 7 / 7
10,520
619
17,135
26,605
30,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
n0belet
Xing Tian
20
6 / 5 / 5
12,033
708
11,354
24,946
32,975
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
o Caveman x
Ao Kuang
20
9 / 5 / 4
12,909
759
18,757
24,037
14,778
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AquaGODs
Neith
19
5 / 6 / 10
11,947
703
14,809
17,416
7,330
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
20
5 / 2 / 10
12,770
751
32,268
12,845
5,992
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
TRANSTORNADO
Kuzenbo
18
2 / 5 / 16
11,525
678
11,559
23,483
27,434
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
TScar
Ah Muzen Cab
20
4 / 2 / 15
12,816
754
13,511
11,510
4,846
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
19
8 / 3 / 12
12,766
751
19,505
12,790
5,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
87
18
Kills
24
24
Deaths
18
27
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
6
11
1.08
W
Neith
AquaGODs
Neith
5
6
10
1.67
L
Loki
Biegel
Loki
0
1
0
0
W
Vulcan
5
2
10
5
W
Kuzenbo
TRANSTORNADO
Kuzenbo
2
5
16
2
W
Ah Muzen Cab
TScar
Ah Muzen Cab
4
2
15
5.75
W
Rama
8
3
12
4.67
L
2
7
7
0.79
L
Xing Tian
n0belet
Xing Tian
6
5
5
1.7
L
Ao Kuang
o Caveman x
Ao Kuang
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,753
Damage
91,652
100,259
Taken
78,044
91,912
Mitigated
51,002
31,938
Healing
23,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
22,098
7,628
2,413
6,861
22,858
12,736
836
10,638
11,958
0
55,284
W
Neith
AquaGODs
Neith
14,809
6,092
2,796
4,308
17,416
7,330
1,990
10,398
7,018
0
33,590
L
Loki
Biegel
Loki
409
0
294
147
1,813
595
0
1,121
692
0
2,818
W
Vulcan
32,268
9,719
1,272
1,670
12,845
5,992
767
8,853
3,992
64,742
0
W
Kuzenbo
TRANSTORNADO
Kuzenbo
11,559
3,627
3,752
3,510
23,483
27,434
66
12,479
11,004
18,423
0
W
Ah Muzen Cab
TScar
Ah Muzen Cab
13,511
5,544
86
3,743
11,510
4,846
2,235
6,695
4,815
0
33,244
W
Rama
19,505
11,196
484
1,955
12,790
5,400
1,565
8,821
3,969
0
32,394
L
17,135
598
2,363
3,824
26,605
30,828
0
10,762
15,591
35,064
0
L
Xing Tian
n0belet
Xing Tian
11,354
620
1,768
2,285
24,946
32,975
0
10,382
14,348
32,660
0
L
Ao Kuang
o Caveman x
Ao Kuang
18,757
3,840
769
11,214
24,037
14,778
826
10,036
13,843
36,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,587
Gold Earned
61,824
211
Minions Killed
201
0
Camps Cleared
0
1,184,254
Distance Traveled
1,529,159
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,497
676
96
6
0
267,817
0
W
Neith
11,947
703
28
2
0
290,003
1
L
Loki
7,628
449
3
0
0
46,346
0
W
Vulcan
12,770
751
83
5
0
351,316
2
W
Kuzenbo
11,525
678
11
1
0
297,841
1
W
Ah Muzen Cab
12,816
754
44
3
0
346,818
1
W
Rama
12,766
751
35
2
0
243,181
0
L
Geb
10,520
619
30
2
0
278,664
1
L
Xing Tian
12,033
708
27
2
0
316,798
1
L
Ao Kuang
12,909
759
55
3
0
274,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role