Player Matchup

Guan Yu
Guan Yu
Dunit101dj2
Guan Yu
Level 127
God Stats
8W - 2L
1,848 SR
Queue Stats
31W - 28L
1,523 Elo+
Party 2
Horus
Horus
Loqient
Horus
Level 43
God Stats
12W - 9L
1,471 SR
Queue Stats
115W - 103L
1,464 Elo+
Party 1
King Arthur
King Arthur
Qrowformebby
King Arthur
Level 68
God Stats
5W - 10L
1,449 SR
Queue Stats
29W - 24L
1,543 Elo+
Party 2
Danzaburou
Danzaburou
RemusSaxa
Danzaburou
Level 51
God Stats
20W - 12L
1,507 SR
Queue Stats
193W - 193L
1,552 Elo+
Solo
Tiamat
Tiamat
Vigilante03
Tiamat
Level 64
God Stats
4W - 6L
1,184 SR
Queue Stats
316W - 276L
1,462 Elo+
Party 1
Team Averages
Level 71
1,492 SR
1,509 Elo+

VS

Team Averages
Level 92
1,599 SR
1,513 Elo+
Apollo
Apollo
Aleczb
Apollo
Level 88
God Stats
18W - 13L
1,692 SR
Queue Stats
73W - 90L
1,499 Elo+
Party 4
Chang'e
Chang'e
Itzsleepy
Chang'e
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 94L
1,505 Elo+
Solo
Tiamat
Tiamat
Ressable
Tiamat
Level 108
God Stats
2W - 3L
1,294 SR
Queue Stats
183W - 175L
1,525 Elo+
Party 4
Mercury
Mercury
RobinhoodXXVII
Mercury
Level 89
God Stats
4W - 1L
1,654 SR
Queue Stats
287W - 296L
1,497 Elo+
Party 3
Khepri
Khepri
TheGobbaGoat
Khepri
Level 110
God Stats
36W - 27L
1,856 SR
Queue Stats
292W - 352L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dunit101dj2
Guan Yu
20
11 / 2 / 6
13,848
577
16,667
23,569
15,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Horus
Loqient
Horus
18
3 / 6 / 19
12,609
525
10,556
26,816
39,127
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
Qrowformebby
King Arthur
18
2 / 5 / 8
12,037
502
13,983
26,897
24,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
RemusSaxa
Danzaburou
20
3 / 4 / 3
13,434
560
9,556
20,666
8,988
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
18
7 / 5 / 11
12,725
530
27,198
15,431
12,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aleczb
Apollo
19
6 / 3 / 6
13,202
550
18,079
18,099
9,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Itzsleepy
Chang'e
18
4 / 6 / 6
11,928
497
21,482
20,863
6,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
Ressable
Tiamat
18
3 / 3 / 11
12,266
511
16,077
18,628
21,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 5 / 8
13,740
573
12,823
20,804
9,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
16
1 / 9 / 12
11,205
467
8,003
26,378
28,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
65
26
Kills
22
22
Deaths
26
47
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Apollo
Aleczb
Apollo
6
3
6
3
L
Guan Yu
Dunit101dj2
Guan Yu
11
2
6
7
W
Chang'e
Itzsleepy
Chang'e
4
6
6
1.17
L
Horus
Loqient
Horus
3
6
19
2.08
L
King Arthur
Qrowformebby
King Arthur
2
5
8
1.2
L
Danzaburou
RemusSaxa
Danzaburou
3
4
3
1.13
W
Tiamat
Ressable
Tiamat
3
3
11
2.83
W
8
5
8
2.4
W
Khepri
1
9
12
0.78
L
Tiamat
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,960
Damage
76,464
113,379
Taken
104,772
99,922
Mitigated
75,017
42,159
Healing
32,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Aleczb
Apollo
18,079
9,438
0
4,065
18,099
9,261
4,093
2,031
15,939
0
111,198
L
Guan Yu
Dunit101dj2
Guan Yu
16,667
931
2,914
5,933
23,569
15,412
1,323
8,214
15,022
0
118,690
W
Chang'e
Itzsleepy
Chang'e
21,482
775
4,677
7,999
20,863
6,770
576
6,179
13,980
75,922
0
L
Horus
Loqient
Horus
10,556
4,901
4,616
8,925
26,816
39,127
1,256
11,352
14,869
0
34,137
L
King Arthur
Qrowformebby
King Arthur
13,983
1,061
563
8,013
26,897
24,256
725
14,899
11,277
261
70,210
L
Danzaburou
RemusSaxa
Danzaburou
9,556
5,185
0
8,638
20,666
8,988
2,490
2,605
18,004
0
106,038
W
Tiamat
Ressable
Tiamat
16,077
2,046
0
7,145
18,628
21,327
775
5,958
12,131
75,972
0
W
12,823
7,075
0
5,404
20,804
9,121
2,234
5,307
15,250
0
91,723
W
Khepri
8,003
502
1,020
2,477
26,378
28,538
310
6,692
19,250
34,781
0
L
Tiamat
27,198
1,855
0
2,557
15,431
12,139
1,370
6,451
8,645
75,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,653
Gold Earned
62,341
634
Minions Killed
631
0
Camps Cleared
0
2,378,549
Distance Traveled
2,255,005
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,202
550
162
7
0
476,576
4
L
Guan Yu
13,848
577
158
7
0
582,385
1
W
Chang'e
11,928
497
137
6
0
446,435
0
L
Horus
12,609
525
35
1
0
492,367
6
L
King Arthur
12,037
502
137
6
0
438,966
3
L
Danzaburou
13,434
560
193
8
0
410,293
5
W
Tiamat
12,266
511
147
6
0
392,767
1
W
Mercury
13,740
573
137
6
0
513,504
6
W
Khepri
11,205
467
48
2
0
425,723
8
L
Tiamat
12,725
530
111
5
0
454,538
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role