Player Matchup

Ullr
Ullr
Ero TG
Ullr
Level 68
God Stats
0W - 5L
1,500 SR
Queue Stats
206W - 218L
1,438 Elo+
Solo
Tiamat
Tiamat
SK Norms
Tiamat
Level 107
God Stats
0W - 4L
1,500 SR
Queue Stats
156W - 141L
1,496 Elo+
Solo
Artio
Artio
WackoTheSecond
Artio
Level 67
God Stats
68W - 61L
1,483 SR
Queue Stats
414W - 375L
1,490 Elo+
Solo
Team Averages
Level 81
1,494 SR
1,474 Elo+

VS

Team Averages
Level 33
1,533 SR
1,408 Elo+
Medusa
Medusa
FourthHokage663
Medusa
Level 29
God Stats
8W - 2L
1,634 SR
Queue Stats
13W - 13L
1,416 Elo+
Party 1
Khepri
Khepri
Fr0thyN00b
Khepri
Level 29
God Stats
11W - 7L
1,499 SR
Queue Stats
30W - 20L
1,464 Elo+
Party 1
Tiamat
Tiamat
GarroshWarchief
Tiamat
Level 42
God Stats
2W - 1L
1,465 SR
Queue Stats
6W - 8L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Ero TG
Ullr
15
4 / 6 / 5
12,282
614
16,479
15,945
6,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
SK Norms
Tiamat
14
5 / 5 / 5
11,773
589
13,595
13,001
9,717
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 5 / 8
12,145
607
5,924
34,597
25,267
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 1 / 2
14,146
707
28,394
17,152
8,892
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Fr0thyN00b
Khepri
15
1 / 5 / 13
12,817
641
8,484
21,430
25,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 6 / 10
12,082
604
8,685
11,116
6,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
41
12
Kills
16
16
Deaths
12
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ullr
Ero TG
Ullr
4
6
5
1.08
W
13
1
2
14
W
Khepri
Fr0thyN00b
Khepri
1
5
13
1.5
W
2
6
10
1.17
L
Tiamat
SK Norms
Tiamat
5
5
5
1.5
L
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,998
Damage
45,563
63,543
Taken
49,698
41,651
Mitigated
40,561
25,234
Healing
12,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Ero TG
Ullr
16,479
7,096
0
1,835
15,945
6,667
671
4,104
11,841
0
67,587
W
28,394
14,833
168
7,015
17,152
8,892
2,243
6,748
10,404
0
89,509
W
Khepri
Fr0thyN00b
Khepri
8,484
973
711
2,870
21,430
25,363
126
8,653
12,777
22,414
0
W
8,685
1,152
64
1,599
11,116
6,306
237
4,190
6,926
44,054
0
L
Tiamat
SK Norms
Tiamat
13,595
2,737
0
3,317
13,001
9,717
1,428
4,460
8,541
42,675
0
L
5,924
380
2,696
17,386
34,597
25,267
282
8,670
25,927
33,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,200
Gold Earned
39,045
173
Minions Killed
173
0
Camps Cleared
0
958,977
Distance Traveled
943,211
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,282
614
78
4
0
308,873
0
W
Medusa
14,146
707
108
5
0
324,188
1
W
Khepri
12,817
641
19
1
0
362,059
4
W
Tiamat
12,082
604
46
2
0
256,964
1
L
Tiamat
11,773
589
52
3
0
283,912
6
L
Artio
12,145
607
43
2
0
366,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role