Player Matchup

Ymir
Ymir
Aceitoonice
Ymir
Level 17
God Stats
0W - 1L
1,770 SR
Queue Stats
22W - 16L
1,901 Elo+
Solo
Serqet
Serqet
Derp85004
Serqet
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 55L
1,701 Elo+
Solo
Olorun
Olorun
FOFO LOCO4370
Olorun
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
55W - 69L
1,666 Elo+
Solo
Nemesis
Nemesis
GeneralFloops
Nemesis
Level 25
God Stats
19W - 10L
1,615 SR
Queue Stats
88W - 60L
1,653 Elo+
Solo
Tiamat
Tiamat
IsNormal
Tiamat
Level 16
God Stats
2W - 2L
1,608 SR
Queue Stats
4W - 2L
1,705 Elo+
Solo
Team Averages
Level 13
1,599 SR
1,725 Elo+

VS

Team Averages
Level 16
1,596 SR
1,729 Elo+
Thanatos
Thanatos
Beads-Dayo
Thanatos
Level 29
God Stats
10W - 3L
1,723 SR
Queue Stats
274W - 116L
1,844 Elo+
Party 1
Olorun
Olorun
I_AM_BIZZ
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,603 Elo+
Solo
Zeus
Zeus
This Vedio
Zeus
Level 8
God Stats
1W - 2L
1,463 SR
Queue Stats
9W - 14L
1,548 Elo+
Solo
Tiamat
Tiamat
captin Crunch68
Tiamat
Level 29
God Stats
10W - 6L
1,795 SR
Queue Stats
70W - 37L
1,702 Elo+
Solo
Jing Wei
Jing Wei
l-_-lJoKeR
Jing Wei
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 5L
1,949 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 3
9,461
378
8,596
16,446
6,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Serqet
Derp85004
Serqet
15
0 / 11 / 7
9,860
394
4,358
18,599
5,715
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 7 / 1
7,851
314
1,853
13,645
4,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
20
16 / 3 / 1
15,734
629
26,132
22,336
20,260
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
IsNormal
Tiamat
1
0 / 2 / 0
4,584
183
0
992
59

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Beads-Dayo
Thanatos
20
6 / 4 / 9
16,895
676
13,898
22,625
14,648
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
I_AM_BIZZ
Olorun
5
0 / 0 / 0
8,238
330
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

18
5 / 9 / 6
13,261
530
8,274
15,570
5,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 5 / 5
14,785
591
20,661
16,007
12,891
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
l-_-lJoKeR
Jing Wei
20
7 / 1 / 1
16,114
645
12,572
22,862
10,559
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
48
19
Kills
27
28
Deaths
19
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
Thanatos
Beads-Dayo
Thanatos
6
4
9
2.63
L
Serqet
Derp85004
Serqet
0
11
7
0.32
L
0
7
1
0.07
L
Nemesis
16
3
1
5.5
W
Olorun
I_AM_BIZZ
Olorun
0
0
0
0
L
Tiamat
IsNormal
Tiamat
0
2
0
0
W
5
9
6
0.89
W
9
5
5
2.3
W
Jing Wei
l-_-lJoKeR
Jing Wei
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,939
Damage
55,405
72,018
Taken
77,064
36,505
Mitigated
43,110
10,733
Healing
44,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,596
2,238
0
2,610
16,446
6,354
0
6,841
9,605
35,136
0
W
Thanatos
Beads-Dayo
Thanatos
13,898
6,089
0
19,032
22,625
14,648
0
1,413
20,906
0
177,006
L
Serqet
Derp85004
Serqet
4,358
812
0
620
18,599
5,715
0
4,881
13,718
0
34,551
L
1,853
1,283
0
2,300
13,645
4,117
148
6,389
7,256
21,887
0
L
Nemesis
26,132
14,879
0
5,203
22,336
20,260
738
10,309
12,027
0
97,946
W
Olorun
I_AM_BIZZ
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
IsNormal
Tiamat
0
0
0
0
992
59
0
515
477
0
0
W
8,274
1,363
295
3,506
15,570
5,012
1,460
1,161
13,184
46,247
0
W
20,661
2,569
0
4,373
16,007
12,891
4,493
4,370
11,208
97,403
0
W
Jing Wei
l-_-lJoKeR
Jing Wei
12,572
10,234
0
17,531
22,862
10,559
3,529
4,275
18,587
0
191,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,490
Gold Earned
69,293
355
Minions Killed
698
0
Camps Cleared
0
1,435,172
Distance Traveled
1,726,747
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,461
378
64
3
0
350,500
18
W
Thanatos
16,895
676
234
9
0
541,372
3
L
Serqet
9,860
394
60
2
0
396,793
0
L
Olorun
7,851
314
46
2
0
235,763
0
L
Nemesis
15,734
629
185
7
0
451,919
2
W
Olorun
8,238
330
0
0
0
0
0
L
Tiamat
4,584
183
0
0
0
197
0
W
Zeus
13,261
530
75
3
0
367,080
1
W
Tiamat
14,785
591
164
7
0
409,876
5
W
Jing Wei
16,114
645
225
9
0
408,419
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role