Player Matchup

Bakasura
Bakasura
Chiller4Life-93
Bakasura
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
162W - 146L
1,388 Elo+
Party 3
Tiamat
Tiamat
EL_Riddler_89
Tiamat
Level 136
God Stats
3W - 1L
1,500 SR
Queue Stats
211W - 197L
1,375 Elo+
Party 3
Izanami
Izanami
NorXDhk
Izanami
Level 127
God Stats
14W - 14L
1,607 SR
Queue Stats
120W - 144L
1,414 Elo+
Party 1
Bacchus
Bacchus
Tybonq
Bacchus
Level 47
God Stats
8W - 7L
1,582 SR
Queue Stats
211W - 264L
1,404 Elo+
Party 1
King Arthur
King Arthur
puunchbag
King Arthur
Level 66
God Stats
10W - 4L
1,838 SR
Queue Stats
451W - 433L
1,449 Elo+
Solo
Team Averages
Level 102
1,605 SR
1,406 Elo+

VS

Team Averages
Level 77
1,607 SR
1,413 Elo+
Aphrodite
Aphrodite
DominickRose
Aphrodite
Level 65
God Stats
32W - 14L
1,712 SR
Queue Stats
183W - 182L
1,494 Elo+
Solo
King Arthur
King Arthur
Izarnyx
King Arthur
Level 82
God Stats
5W - 11L
1,500 SR
Queue Stats
270W - 370L
1,331 Elo+
Party 2
Thanatos
Thanatos
Pwax6969
Thanatos
Level 64
God Stats
1W - 2L
1,718 SR
Queue Stats
88W - 104L
1,488 Elo+
Solo
Tiamat
Tiamat
Toshiro22200
Tiamat
Level 105
God Stats
11W - 12L
1,500 SR
Queue Stats
332W - 432L
1,352 Elo+
Party 2
Chiron
Chiron
benfoxmx21
Chiron
Level 68
God Stats
6W - 16L
1,604 SR
Queue Stats
40W - 81L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
19
12 / 3 / 3
11,877
594
15,946
19,539
9,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 4 / 7
9,809
490
7,314
14,313
9,284
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
NorXDhk
Izanami
15
2 / 6 / 6
9,761
488
16,894
16,806
6,311
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
Tybonq
Bacchus
16
5 / 5 / 6
10,370
519
10,726
18,262
20,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
puunchbag
King Arthur
17
3 / 1 / 3
10,409
520
9,110
20,483
17,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DominickRose
Aphrodite
14
5 / 3 / 6
8,841
442
10,281
14,898
10,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

King Arthur
Izarnyx
King Arthur
16
1 / 4 / 0
9,290
465
13,043
15,389
13,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
Pwax6969
Thanatos
15
3 / 7 / 2
9,063
453
7,402
16,407
5,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Tiamat
15
6 / 6 / 2
9,865
493
10,985
12,345
8,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
benfoxmx21
Chiron
14
4 / 4 / 7
8,987
449
17,556
21,128
7,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
36
24
Kills
19
19
Deaths
24
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bakasura
12
3
3
4.5
L
Aphrodite
DominickRose
Aphrodite
5
3
6
2.67
W
2
4
7
1.38
L
King Arthur
Izarnyx
King Arthur
1
4
0
0.25
W
Izanami
NorXDhk
Izanami
2
6
6
0.83
L
Thanatos
Pwax6969
Thanatos
3
7
2
0.57
L
Tiamat
6
6
2
1.17
W
Bacchus
Tybonq
Bacchus
5
5
6
1.6
L
Chiron
benfoxmx21
Chiron
4
4
7
1.88
W
King Arthur
puunchbag
King Arthur
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,990
Damage
59,267
89,403
Taken
80,167
63,102
Mitigated
45,741
36,608
Healing
40,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
15,946
10,913
0
9,144
19,539
9,837
2,271
5,278
14,027
0
62,665
L
Aphrodite
DominickRose
Aphrodite
10,281
2,049
6,773
8,674
14,898
10,513
523
4,756
9,925
43,588
0
W
7,314
1,152
167
7,506
14,313
9,284
671
4,750
9,329
52,204
0
L
King Arthur
Izarnyx
King Arthur
13,043
2,620
0
4,165
15,389
13,839
0
0
14,133
0
59,893
W
Izanami
NorXDhk
Izanami
16,894
11,030
0
6,550
16,806
6,311
4,168
4,316
12,470
0
83,308
L
Thanatos
Pwax6969
Thanatos
7,402
2,290
0
10,943
16,407
5,580
0
3,116
12,142
0
60,533
L
Tiamat
10,985
1,221
0
2,533
12,345
8,024
0
3,473
7,634
46,044
0
W
Bacchus
Tybonq
Bacchus
10,726
1,471
0
3,054
18,262
20,276
36
5,790
12,366
21,437
0
L
Chiron
benfoxmx21
Chiron
17,556
9,224
702
6,325
21,128
7,785
293
6,695
13,953
0
52,373
W
King Arthur
puunchbag
King Arthur
9,110
1,324
0
10,187
20,483
17,394
605
522
19,669
0
55,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,226
Gold Earned
46,046
478
Minions Killed
465
0
Camps Cleared
0
1,801,644
Distance Traveled
1,707,896
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,877
594
137
7
0
426,583
5
L
Aphrodite
8,841
442
81
4
0
366,961
0
W
Tiamat
9,809
490
78
4
0
345,602
0
L
King Arthur
9,290
465
110
6
0
316,841
2
W
Izanami
9,761
488
143
7
0
337,458
0
L
Thanatos
9,063
453
108
5
0
331,855
1
L
Tiamat
9,865
493
92
5
0
335,364
3
W
Bacchus
10,370
519
24
1
0
387,909
1
L
Chiron
8,987
449
74
4
0
356,875
5
W
King Arthur
10,409
520
96
5
0
304,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role