Player Matchup

Tiamat
Tiamat
BuhtPluggs
Tiamat
Level 47
God Stats
2W - 6L
1,273 SR
Queue Stats
15W - 24L
1,443 Elo+
Party 2
Set
Set
CaptainFishGuts
Set
Level 44
God Stats
17W - 24L
1,383 SR
Queue Stats
148W - 175L
1,430 Elo+
Party 2
Geb
Geb
JaydogPC
Geb
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Smughawk
Danzaburou
Level 46
God Stats
12W - 13L
1,605 SR
Queue Stats
21W - 34L
1,357 Elo+
Party 2
Arachne
Arachne
bigdoofus
Arachne
Level 62
God Stats
3W - 8L
1,346 SR
Queue Stats
7W - 21L
1,288 Elo+
Party 2
Team Averages
Level 49
1,421 SR
1,404 Elo+

VS

Team Averages
Level 92
1,519 SR
1,542 Elo+
Ymir
Ymir
Arnse
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 2L
1,625 Elo+
Party 1
Anhur
Anhur
Jakeamero
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
ParkinsonsMaster
Tiamat
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
349W - 269L
1,612 Elo+
Party 1
Ravana
Ravana
cavingspider
Ravana
Level 151
God Stats
10W - 8L
1,715 SR
Queue Stats
214W - 164L
1,648 Elo+
Party 1
Danzaburou
Danzaburou
hellrazor16f
Danzaburou
Level 46
God Stats
13W - 18L
1,382 SR
Queue Stats
491W - 508L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BuhtPluggs
Tiamat
8
1 / 3 / 0
4,598
460
1,647
5,832
3,293
Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 3 / 0
4,892
489
2,551
6,494
3,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 4 / 0
4,568
457
2,667
6,352
2,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Smughawk
Danzaburou
8
0 / 2 / 0
4,741
474
2,483
5,777
923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
bigdoofus
Arachne
9
0 / 1 / 0
4,830
483
1,119
6,664
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Arnse
Ymir
9
0 / 0 / 4
5,705
571
351
4,702
2,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anhur
Jakeamero
Anhur
11
5 / 0 / 1
6,499
650
5,058
4,657
1,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 0 / 4
6,342
634
6,126
2,880
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
11
2 / 1 / 4
6,004
600
3,444
4,236
1,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
hellrazor16f
Danzaburou
11
4 / 0 / 0
6,515
652
4,572
3,472
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
13
13
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
Arnse
Ymir
0
0
4
2
L
Tiamat
BuhtPluggs
Tiamat
1
3
0
0.33
L
0
3
0
0
W
Anhur
Jakeamero
Anhur
5
0
1
5.5
L
0
4
0
0
W
2
0
4
4
L
Danzaburou
Smughawk
Danzaburou
0
2
0
0
L
Arachne
bigdoofus
Arachne
0
1
0
0
W
Ravana
2
1
4
4
W
Danzaburou
hellrazor16f
Danzaburou
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,467
Damage
19,551
31,119
Taken
19,947
11,392
Mitigated
9,071
9,126
Healing
9,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Arnse
Ymir
351
0
0
1,554
4,702
2,049
210
1,015
3,687
10,289
0
L
Tiamat
BuhtPluggs
Tiamat
1,647
194
0
1,339
5,832
3,293
0
2,139
3,462
16,401
0
L
2,551
1,012
0
1,456
6,494
3,235
832
428
6,050
84
21,080
W
Anhur
Jakeamero
Anhur
5,058
2,691
0
2,911
4,657
1,525
1,118
1,419
3,238
0
38,026
L
2,667
319
0
588
6,352
2,018
0
1,339
4,963
12,933
0
W
6,126
759
0
970
2,880
2,645
316
1,096
1,784
33,183
0
L
Danzaburou
Smughawk
Danzaburou
2,483
1,080
0
2,467
5,777
923
0
141
5,636
0
26,778
L
Arachne
bigdoofus
Arachne
1,119
669
0
3,276
6,664
1,923
0
2,009
4,531
0
18,172
W
Ravana
3,444
1,333
0
2,268
4,236
1,518
0
732
3,479
0
29,913
W
Danzaburou
hellrazor16f
Danzaburou
4,572
1,233
0
2,147
3,472
1,334
1,502
121
3,226
0
27,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,629
Gold Earned
31,065
183
Minions Killed
321
0
Camps Cleared
0
901,991
Distance Traveled
878,851
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,705
571
16
2
0
170,475
0
L
Tiamat
4,598
460
23
2
0
177,513
2
L
Set
4,892
489
40
4
0
182,919
2
W
Anhur
6,499
650
94
9
0
158,595
1
L
Geb
4,568
457
17
2
0
193,677
6
W
Tiamat
6,342
634
79
8
0
187,127
1
L
Danzaburou
4,741
474
48
5
0
148,082
1
L
Arachne
4,830
483
55
6
0
199,800
0
W
Ravana
6,004
600
70
7
0
203,848
0
W
Danzaburou
6,515
652
62
6
0
158,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role