Player Matchup

Medusa
Medusa
AeroNick_Shark
Medusa
Level 4
God Stats
1W - 2L
1,262 SR
Queue Stats
14W - 14L
1,092 Elo+
Party 3
Jormungandr
Jormungandr
KlionCalkuta
Jormungandr
Level 90
God Stats
3W - 2L
1,500 SR
Queue Stats
417W - 417L
1,427 Elo+
Party 3
Tiamat
Tiamat
barfan0
Tiamat
Level 69
God Stats
86W - 80L
1,472 SR
Queue Stats
316W - 307L
1,410 Elo+
Party 3
Fenrir
Fenrir
martson2
Fenrir
Level 125
God Stats
23W - 16L
1,552 SR
Queue Stats
419W - 354L
1,707 Elo+
Party 1
Set
Set
spakuyomi3311
Set
Level 12
God Stats
4W - 2L
1,905 SR
Queue Stats
34W - 15L
1,905 Elo+
Party 1
Team Averages
Level 60
1,538 SR
1,508 Elo+

VS

Team Averages
Level 47
1,731 SR
1,633 Elo+
Tiamat
Tiamat
AzK_Layzen
Tiamat
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 104L
1,556 Elo+
Party 4
Arachne
Arachne
SoloBreakAss
Arachne
Level 40
God Stats
1W - 1L
1,771 SR
Queue Stats
42W - 22L
1,667 Elo+
Party 2
Geb
Geb
Subaru_Kishi
Geb
Level 29
God Stats
22W - 10L
1,880 SR
Queue Stats
150W - 124L
1,566 Elo+
Party 4
Ra
Ra
Teyla_Skytz
Ra
Level 29
God Stats
19W - 12L
1,737 SR
Queue Stats
89W - 54L
1,683 Elo+
Party 2
Hachiman
Hachiman
madabarux
Hachiman
Level 28
God Stats
1W - 1L
1,768 SR
Queue Stats
10W - 11L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,326
422
2,644
5,496
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
KlionCalkuta
Jormungandr
11
0 / 1 / 1
7,118
475
3,738
10,219
6,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
barfan0
Tiamat
14
1 / 1 / 5
7,776
518
5,307
7,824
4,996
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
martson2
Fenrir
14
3 / 1 / 4
8,342
556
4,555
10,537
4,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
7 / 0 / 2
10,538
703
9,537
7,625
5,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AzK_Layzen
Tiamat
13
1 / 3 / 2
7,424
495
6,302
7,925
4,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
SoloBreakAss
Arachne
12
0 / 2 / 3
6,903
460
4,087
11,974
4,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 1 / 2
6,697
446
2,163
6,785
3,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 5 / 1
8,253
550
4,877
9,603
7,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
madabarux
Hachiman
12
1 / 1 / 0
6,911
461
3,722
5,190
1,862
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
12
Kills
4
4
Deaths
12
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Tiamat
AzK_Layzen
Tiamat
1
3
2
0.67
W
Jormungandr
KlionCalkuta
Jormungandr
0
1
1
0.5
L
Arachne
SoloBreakAss
Arachne
0
2
3
0.75
L
0
1
2
1
L
2
5
1
0.5
W
Tiamat
barfan0
Tiamat
1
1
5
3.5
L
Hachiman
madabarux
Hachiman
1
1
0
1
W
Fenrir
martson2
Fenrir
3
1
4
5
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,781
Damage
21,151
41,701
Taken
41,477
24,047
Mitigated
21,175
18,962
Healing
14,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,644
1,241
0
2,221
5,496
1,933
446
765
4,731
0
25,474
L
Tiamat
AzK_Layzen
Tiamat
6,302
750
0
1,884
7,925
4,379
0
2,834
5,091
47,437
0
W
Jormungandr
KlionCalkuta
Jormungandr
3,738
866
350
3,148
10,219
6,684
272
2,111
8,062
35,019
0
L
Arachne
SoloBreakAss
Arachne
4,087
2,780
0
6,104
11,974
4,117
0
2,023
9,951
0
38,990
L
2,163
262
0
2,219
6,785
3,496
0
1,906
4,879
13,763
0
L
4,877
385
289
2,334
9,603
7,321
0
223
9,380
52,674
0
W
Tiamat
barfan0
Tiamat
5,307
643
567
4,992
7,824
4,996
338
4,621
2,866
41,988
0
L
Hachiman
madabarux
Hachiman
3,722
2,165
0
1,206
5,190
1,862
840
2,059
3,131
0
30,889
W
Fenrir
martson2
Fenrir
4,555
721
0
5,056
10,537
4,913
0
2,866
7,551
0
53,970
W
9,537
3,645
0
2,628
7,625
5,521
465
2,426
5,149
0
80,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,100
Gold Earned
36,188
482
Minions Killed
390
0
Camps Cleared
0
1,382,098
Distance Traveled
1,375,626
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,326
422
54
4
0
238,493
1
L
Tiamat
7,424
495
110
7
0
272,776
4
W
Jormungandr
7,118
475
62
4
0
237,700
3
L
Arachne
6,903
460
81
5
0
311,343
0
L
Geb
6,697
446
11
1
0
315,688
5
L
Ra
8,253
550
116
8
0
250,838
3
W
Tiamat
7,776
518
92
6
0
284,703
1
L
Hachiman
6,911
461
72
5
0
224,981
1
W
Fenrir
8,342
556
103
7
0
306,719
5
W
Set
10,538
703
171
11
0
314,483
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role