Player Matchup

Scylla
Scylla
BigUp-ELLIOT
Scylla
Level 17
God Stats
25W - 11L
1,772 SR
Queue Stats
52W - 54L
1,322 Elo+
Party 3
Danzaburou
Danzaburou
BigUp-HARRY
Danzaburou
Level 21
God Stats
5W - 1L
1,836 SR
Queue Stats
58W - 53L
1,529 Elo+
Party 3
Sol
Sol
DarK-NoSsioP
Sol
Level 26
God Stats
52W - 34L
1,525 SR
Queue Stats
114W - 108L
1,341 Elo+
Party 1
Terra
Terra
Owon44
Terra
Level 29
God Stats
2W - 1L
1,520 SR
Queue Stats
141W - 141L
1,359 Elo+
Party 1
Chernobog
Chernobog
Production15
Chernobog
Level 16
God Stats
11W - 3L
1,836 SR
Queue Stats
27W - 17L
1,339 Elo+
Party 3
Team Averages
Level 22
1,698 SR
1,378 Elo+

VS

Team Averages
Level 18
1,537 SR
1,358 Elo+
Danzaburou
Danzaburou
Haitian2Pac
Danzaburou
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,194 Elo+
Party 2
Ullr
Ullr
alejo16pm
Ullr
Level 27
God Stats
2W - 3L
1,825 SR
Queue Stats
63W - 78L
1,472 Elo+
Solo
Neith
Neith
babtoo
Neith
Level 10
God Stats
2W - 6L
1,239 SR
Queue Stats
5W - 12L
1,333 Elo+
Party 2
Cthulhu
Cthulhu
bboolaa
Cthulhu
Level 29
God Stats
27W - 29L
1,634 SR
Queue Stats
93W - 121L
1,400 Elo+
Solo
Tiamat
Tiamat
ninilafrappe
Tiamat
Level 24
God Stats
1W - 4L
1,485 SR
Queue Stats
42W - 52L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
5 / 1 / 8
8,628
508
6,902
7,233
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
BigUp-HARRY
Danzaburou
16
8 / 2 / 4
10,368
610
14,110
12,107
4,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 1 / 9
8,779
516
13,392
10,399
5,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Owon44
Terra
14
4 / 0 / 7
8,497
500
6,934
11,327
9,221
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chernobog
Production15
Chernobog
15
7 / 1 / 10
9,881
581
12,473
11,290
5,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Haitian2Pac
Danzaburou
12
3 / 7 / 0
8,304
488
6,025
10,599
3,793
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ullr
10
1 / 7 / 0
6,728
396
4,603
11,601
4,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Neith
babtoo
Neith
11
1 / 6 / 1
7,031
414
7,366
15,162
5,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
bboolaa
Cthulhu
10
0 / 4 / 0
6,774
398
5,938
16,453
12,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
11
0 / 7 / 1
6,796
400
5,701
14,032
6,978
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
7
29
Kills
5
5
Deaths
31
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
5
1
8
9
W
Danzaburou
BigUp-HARRY
Danzaburou
8
2
4
5
W
5
1
9
9.5
L
Danzaburou
Haitian2Pac
Danzaburou
3
7
0
0.43
W
Terra
Owon44
Terra
4
0
7
7.5
W
Chernobog
Production15
Chernobog
7
1
10
12
L
Ullr
1
7
0
0.14
L
Neith
babtoo
Neith
1
6
1
0.25
L
Cthulhu
bboolaa
Cthulhu
0
4
0
0
L
Tiamat
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,811
Damage
29,633
52,356
Taken
67,847
26,994
Mitigated
32,737
22,638
Healing
13,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
6,902
479
0
739
7,233
2,578
1,903
2,442
4,791
39,698
0
W
Danzaburou
BigUp-HARRY
Danzaburou
14,110
7,014
0
7,750
12,107
4,959
3,814
1,397
10,710
0
65,605
W
13,392
2,126
736
4,956
10,399
5,043
1,453
1,909
8,490
32,431
0
L
Danzaburou
Haitian2Pac
Danzaburou
6,025
1,935
0
1,810
10,599
3,793
39
3,656
6,943
0
23,825
W
Terra
Owon44
Terra
6,934
688
937
2,780
11,327
9,221
1,856
1,680
9,647
26,602
0
W
Chernobog
Production15
Chernobog
12,473
7,302
0
4,740
11,290
5,193
1,693
4,211
7,079
0
57,740
L
Ullr
4,603
1,737
649
1,604
11,601
4,120
0
5,243
6,358
0
22,464
L
Neith
babtoo
Neith
7,366
4,883
0
1,699
15,162
5,210
222
5,857
9,305
0
30,062
L
Cthulhu
bboolaa
Cthulhu
5,938
98
0
3,862
16,453
12,636
0
2,213
14,240
31,860
0
L
Tiamat
5,701
258
0
4,083
14,032
6,978
540
10,259
3,773
33,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,153
Gold Earned
35,633
394
Minions Killed
248
0
Camps Cleared
0
1,602,159
Distance Traveled
1,386,956
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,628
508
72
4
0
323,715
0
W
Danzaburou
10,368
610
125
7
0
268,409
0
W
Sol
8,779
516
50
3
0
330,919
0
L
Danzaburou
8,304
488
47
3
0
234,212
0
W
Terra
8,497
500
41
2
0
330,812
0
W
Chernobog
9,881
581
106
6
0
348,304
0
L
Ullr
6,728
396
46
3
0
282,543
1
L
Neith
7,031
414
58
3
0
290,720
0
L
Cthulhu
6,774
398
42
2
0
296,578
0
L
Tiamat
6,796
400
55
3
0
282,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role