Player Matchup

Bellona
Bellona
WIN DAILY8547
Bellona
Level 69
God Stats
0W - 1L
1,536 SR
Queue Stats
40W - 21L
1,822 Elo+
Party 2
Sun Wukong
Sun Wukong
WIN DALY2
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
XxEliteScorchxX
Tiamat
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 135L
1,358 Elo+
Solo
Team Averages
Level 47
1,512 SR
1,560 Elo+

VS

Team Averages
Level 31
1,444 SR
1,471 Elo+
Tiamat
Tiamat
 
Tiamat
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
MrCrowley13
Artemis
Level 62
God Stats
1W - 1L
1,264 SR
Queue Stats
379W - 480L
1,447 Elo+
Party 1
Ganesha
Ganesha
MyStupidestIdea
Ganesha
Level 25
God Stats
41W - 37L
1,567 SR
Queue Stats
167W - 192L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
4 / 3 / 3
9,839
757
13,048
18,586
13,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
WIN DALY2
Sun Wukong
12
3 / 5 / 5
9,155
704
8,260
13,907
9,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
2 / 2 / 1
7,609
585
1,023
1,968
747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
8 / 4 / 2
10,673
821
11,894
10,857
8,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
MrCrowley13
Artemis
11
1 / 3 / 9
8,733
672
7,743
9,888
4,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 2 / 9
8,671
667
5,353
11,018
16,145
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
9
Kills
10
10
Deaths
9
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
8
4
2
2.25
W
Artemis
MrCrowley13
Artemis
1
3
9
1.83
W
1
2
9
2.75
L
Bellona
4
3
3
1.83
L
Sun Wukong
WIN DALY2
Sun Wukong
3
5
5
1.1
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,331
Damage
24,990
34,461
Taken
31,763
23,826
Mitigated
29,404
5,045
Healing
8,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,894
2,433
645
3,591
10,857
8,761
559
308
10,316
46,075
0
W
Artemis
MrCrowley13
Artemis
7,743
3,890
0
2,866
9,888
4,498
1,624
416
9,317
0
32,791
W
5,353
664
746
1,014
11,018
16,145
490
162
10,513
11,721
0
L
Bellona
13,048
4,872
0
3,620
18,586
13,094
0
9,115
9,169
0
52,400
L
Sun Wukong
WIN DALY2
Sun Wukong
8,260
1,948
0
898
13,907
9,985
0
7,089
6,642
0
15,726
L
1,023
69
123
404
1,968
747
0
624
1,344
5,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,603
Gold Earned
28,077
87
Minions Killed
107
0
Camps Cleared
0
479,385
Distance Traveled
640,880
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,673
821
65
5
0
208,229
4
W
Artemis
8,733
672
42
3
0
217,151
1
W
Ganesha
8,671
667
0
0
0
215,500
1
L
Bellona
9,839
757
70
5
0
237,851
1
L
Sun Wukong
9,155
704
9
1
0
194,701
0
L
Tiamat
7,609
585
8
1
0
46,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role