Player Matchup

Pele
Pele
DragonFire2597
Pele
Level 129
God Stats
32W - 21L
1,768 SR
Queue Stats
330W - 339L
1,604 Elo+
Party 2
Neith
Neith
MajinnBuuu
Neith
Level 146
God Stats
7W - 3L
1,801 SR
Queue Stats
255W - 222L
1,676 Elo+
Party 2
Bacchus
Bacchus
whitesparrow371
Bacchus
Level 88
God Stats
3W - 2L
1,910 SR
Queue Stats
432W - 332L
1,608 Elo+
Party 2
Team Averages
Level 121
1,826 SR
1,629 Elo+

VS

Team Averages
Level 96
1,439 SR
1,567 Elo+
Tiamat
Tiamat
BlueKami-
Tiamat
Level 143
God Stats
6W - 15L
1,317 SR
Queue Stats
119W - 139L
1,472 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Gluttony_fangs
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Khepri
Khepri
Qubexion
Khepri
Level 118
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 15L
1,729 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 5
8,736
794
5,371
7,818
2,647
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
13
3 / 1 / 8
8,500
773
9,375
7,184
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 4 / 9
8,929
812
5,597
10,868
10,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BlueKami-
Tiamat
11
3 / 4 / 3
7,524
684
7,491
7,801
7,519
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Gluttony_fangs
Tsukuyomi
9
4 / 6 / 2
7,558
687
5,426
8,261
2,965
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
Qubexion
Khepri
8
0 / 3 / 5
6,990
635
3,128
9,464
6,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
13
Kills
7
7
Deaths
13
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BlueKami-
Tiamat
3
4
3
1.13
W
6
2
5
4.25
L
Tsukuyomi
Gluttony_fangs
Tsukuyomi
4
6
2
0.83
W
Neith
3
1
8
7
L
Khepri
Qubexion
Khepri
0
3
5
0.83
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,343
Damage
16,045
25,870
Taken
25,526
15,213
Mitigated
16,613
8,486
Healing
4,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BlueKami-
Tiamat
7,491
724
0
1,790
7,801
7,519
0
1,109
6,692
30,286
0
W
5,371
1,483
0
1,744
7,818
2,647
759
4,469
3,349
0
30,761
L
Tsukuyomi
Gluttony_fangs
Tsukuyomi
5,426
1,452
0
662
8,261
2,965
0
3,006
5,255
0
15,448
W
Neith
9,375
4,395
0
5,248
7,184
2,561
1,478
2,871
4,313
0
41,515
L
Khepri
Qubexion
Khepri
3,128
116
111
1,978
9,464
6,129
28
1,541
7,923
12,423
0
W
5,597
1,091
0
1,494
10,868
10,005
899
4,142
6,726
10,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,165
Gold Earned
22,072
128
Minions Killed
84
0
Camps Cleared
0
549,211
Distance Traveled
543,564
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,524
684
44
4
0
186,165
1
W
Pele
8,736
794
39
4
0
193,696
1
L
Tsukuyomi
7,558
687
20
2
0
179,209
1
W
Neith
8,500
773
79
7
0
169,991
3
L
Khepri
6,990
635
20
2
0
178,190
0
W
Bacchus
8,929
812
10
1
0
185,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role